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Help
Searched
refs:m_texCoords
(Results
1 - 3
of
3
) sorted by relevance
/third_party/vk-gl-cts/modules/gles2/functional/
H
A
D
es2fVertexTextureTests.cpp
198
const float* getTexCoordPtr (void) const { DE_STATIC_ASSERT(sizeof(TexCoordVec) == TEX_COORD_DIMS*(int)sizeof(float)); return (float*)&
m_texCoords
[0]; }
in getTexCoordPtr()
206
vector<TexCoordVec>
m_texCoords
;
member in deqp::gles2::Functional::__anon30490::PosTexCoordQuadGrid
225
return
m_texCoords
[(row*m_gridSize + col) * 4];
in getQuadTexCoord()
263
m_texCoords
.reserve(m_gridSize*m_gridSize*4);
in PosTexCoordQuadGrid()
268
DE_ASSERT((int)
m_texCoords
.size() == m_gridSize*m_gridSize*4);
in PosTexCoordQuadGrid()
274
DE_ASSERT(
m_texCoords
.empty());
in initializeTexCoords()
284
m_texCoords
.push_back(useSafeTexCoords ? safe2DTexCoords(rawCoord, textureSize) : rawCoord);
in initializeTexCoords()
291
DE_ASSERT(
m_texCoords
.empty());
in initializeTexCoords()
310
m_texCoords
.push_back(texCoord);
in initializeTexCoords()
/third_party/vk-gl-cts/modules/gles3/functional/
H
A
D
es3fVertexTextureTests.cpp
247
const float* getTexCoordPtr (void) const { DE_STATIC_ASSERT(sizeof(TexCoordVec) == TEX_COORD_DIMS*(int)sizeof(float)); return (float*)&
m_texCoords
[0]; }
in getTexCoordPtr()
255
vector<TexCoordVec>
m_texCoords
;
member in deqp::gles3::Functional::__anon30702::PosTexCoordQuadGrid
274
return
m_texCoords
[(row*m_gridSize + col) * 4];
in getQuadTexCoord()
312
m_texCoords
.reserve(m_gridSize*m_gridSize*4);
in PosTexCoordQuadGrid()
317
DE_ASSERT((int)
m_texCoords
.size() == m_gridSize*m_gridSize*4);
in PosTexCoordQuadGrid()
323
DE_ASSERT(
m_texCoords
.empty());
in initializeTexCoords()
333
m_texCoords
.push_back(useSafeTexCoords ? safe2DTexCoords(rawCoord, textureSize) : rawCoord);
in initializeTexCoords()
340
DE_ASSERT(
m_texCoords
.empty());
in initializeTexCoords()
359
m_texCoords
.push_back(texCoord);
in initializeTexCoords()
366
DE_ASSERT(
m_texCoords
in initializeTexCoords()
[all...]
/third_party/vk-gl-cts/modules/gles31/functional/
H
A
D
es31fTextureBorderClampTests.cpp
2044
std::vector<float>
m_texCoords
;
2110
m_texCoords
.resize(4*3);
2112
m_texCoords
[0] = -1.0f;
m_texCoords
[ 1] = -1.0f;
m_texCoords
[ 2] = -1.5f;
2113
m_texCoords
[3] = -1.0f;
m_texCoords
[ 4] = 2.0f;
m_texCoords
[ 5] = 0.5f;
2114
m_texCoords
[6] = 2.0f;
m_texCoords
[
[all...]
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