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Searched refs:m_texColorBuffers (Results 1 - 1 of 1) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderFramebufferFetchTests.cpp684 GLuint m_texColorBuffers [MAX_COLOR_BUFFERS]; member in deqp::gles31::Functional::__anon30896::MultipleRenderTargetsTestCase
690 , m_texColorBuffers () in MultipleRenderTargetsTestCase()
706 for (int i = 0; i < DE_LENGTH_OF_ARRAY(m_texColorBuffers); ++i) in deinit()
708 if (m_texColorBuffers[i]) in deinit()
709 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_texColorBuffers[i]); in deinit()
722 for (int i = 0; i < DE_LENGTH_OF_ARRAY(m_texColorBuffers); ++i) in genFramebufferWithTextures()
723 m_gl.framebufferTexture2D(GL_FRAMEBUFFER, m_colorBuffers[i], GL_TEXTURE_2D, m_texColorBuffers[i], 0); in genFramebufferWithTextures()
735 m_gl.genTextures(MAX_COLOR_BUFFERS, m_texColorBuffers); in genAttachmentTextures()
737 for (int i = 0; i < DE_LENGTH_OF_ARRAY(m_texColorBuffers); ++i) in genAttachmentTextures()
739 m_gl.bindTexture(GL_TEXTURE_2D, m_texColorBuffers[ in genAttachmentTextures()
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