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Searched
refs:m_instr_factory
(Results
1 - 4
of
4
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/r600/sfn/tests/
H
A
D
sfn_shaderfromstring_test.cpp
21
m_instr_factory
= new InstrFactory();
36
InstrFactory *
m_instr_factory
= nullptr;
member in TestShaderFromString
109
shader.push_back(
m_instr_factory
->from_string(line, 0));
in from_string()
H
A
D
sfn_instrfromstring_test.cpp
34
InstrFactory
m_instr_factory
;
member in r600::TestInstrFromString
696
return
m_instr_factory
.from_string(s, 0);
in from_string()
717
m_instr_factory
.value_factory().dest_from_string(init);
in add_dest_from_string()
723
m_instr_factory
.value_factory().dest_vec4_from_string(init, dummy);
in add_dest_vec4_from_string()
/third_party/mesa3d/src/gallium/drivers/r600/sfn/
H
A
D
sfn_shader.cpp
176
m_instr_factory
= new InstrFactory();
in Shader()
228
auto ir =
m_instr_factory
->from_string(s, m_current_block->nesting_depth());
in emit_instruction_from_string()
376
m_instr_factory
->value_factory().set_virtual_register_base(0);
in allocate_reserved_registers()
378
m_instr_factory
->value_factory().set_virtual_register_base(reserved_registers_end);
in allocate_reserved_registers()
454
return
m_instr_factory
->value_factory();
in value_factory()
758
return
m_instr_factory
->from_nir(instr, *this);
in process_instr()
905
auto& vf =
m_instr_factory
->value_factory();
in emit_store_scratch()
1432
return
m_instr_factory
->value_factory().prepare_live_range_map();
in prepare_live_range_map()
H
A
D
sfn_shader.h
325
InstrFactory *
m_instr_factory
;
member in r600::Shader
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