/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ |
H A D | vktShaderLibrary.cpp | 1249 const ValueBufferLayout m_inputLayout; member in vkt::__anon28948::ShaderCaseInstance 1293 , m_inputLayout (computeStd430Layout(spec.values.inputs)) in ShaderCaseInstance() 1294 , m_inputBuffer (m_inputLayout.size > 0 ? createBuffer(context, (vk::VkDeviceSize)m_inputLayout.size, vk::VK_BUFFER_USAGE_VERTEX_BUFFER_BIT) : Move<vk::VkBuffer>()) in ShaderCaseInstance() 1295 , m_inputMem (m_inputLayout.size > 0 ? vk::bindBuffer (context.getDeviceInterface(), context.getDevice(),m_context.getDefaultAllocator(), *m_inputBuffer, vk::MemoryRequirement::HostVisible) : MovePtr<vk::Allocation>()) in ShaderCaseInstance() 1319 , m_pipeline (createPipeline(context, spec.values.inputs, m_inputLayout, m_program, *m_renderPass, *m_pipelineLayout, tcu::UVec2(RENDER_WIDTH, RENDER_HEIGHT), m_outputCount)) in ShaderCaseInstance() 1601 writeValuesToMem(m_context, *m_inputMem, m_inputLayout, m_spec.values.inputs, m_subCaseNdx); in iterate()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderExecUtil.cpp | 833 deUint32 getInputStride (void) const { return getLayoutStride(m_inputLayout); } in getInputStride() 866 vector<VarLayout> m_inputLayout; member in deqp::gls::ShaderExecUtil::BufferIoExecutor 876 computeVarLayout(m_inputs, &m_inputLayout); in BufferIoExecutor() 902 const deUint32 inputStride = getLayoutStride(m_inputLayout); in initBuffers() 1027 const deUint32 inputStride = getLayoutStride(m_inputLayout); in uploadInputBuffer() 1040 DE_ASSERT(m_inputs.size() == m_inputLayout.size()); in uploadInputBuffer() 1044 const VarLayout& layout = m_inputLayout[inputNdx]; in uploadInputBuffer()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ |
H A D | vktShaderLibrary.cpp | 1249 const ValueBufferLayout m_inputLayout; member in vkt::__anon30115::ShaderCaseInstance 1293 , m_inputLayout (computeStd430Layout(spec.values.inputs)) in ShaderCaseInstance() 1294 , m_inputBuffer (m_inputLayout.size > 0 ? createBuffer(context, (vk::VkDeviceSize)m_inputLayout.size, vk::VK_BUFFER_USAGE_VERTEX_BUFFER_BIT) : Move<vk::VkBuffer>()) in ShaderCaseInstance() 1295 , m_inputMem (m_inputLayout.size > 0 ? vk::bindBuffer (context.getDeviceInterface(), context.getDevice(),m_context.getDefaultAllocator(), *m_inputBuffer, vk::MemoryRequirement::HostVisible) : MovePtr<vk::Allocation>()) in ShaderCaseInstance() 1319 , m_pipeline (createPipeline(context, spec.values.inputs, m_inputLayout, m_program, *m_renderPass, *m_pipelineLayout, tcu::UVec2(RENDER_WIDTH, RENDER_HEIGHT), m_outputCount)) in ShaderCaseInstance() 1601 writeValuesToMem(m_context, *m_inputMem, m_inputLayout, m_spec.values.inputs, m_subCaseNdx); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderExecutor.cpp | 1573 deUint32 getInputStride (void) const { return getLayoutStride(m_inputLayout); } in getInputStride() 1605 vector<VarLayout> m_inputLayout; member in vkt::shaderexecutor::__anon28678::BufferIoExecutor 1612 computeVarLayout(m_shaderSpec.inputs, &m_inputLayout); in BufferIoExecutor() 1849 const deUint32 inputStride = getLayoutStride(m_inputLayout); in uploadInputBuffer() 1855 DE_ASSERT(m_shaderSpec.inputs.size() == m_inputLayout.size()); in uploadInputBuffer() 1859 const VarLayout& layout = m_inputLayout[inputNdx]; in uploadInputBuffer() 1888 const deUint32 inputStride = getLayoutStride(m_inputLayout); in initBuffers()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/ |
H A D | vktShaderExecutor.cpp | 1573 deUint32 getInputStride (void) const { return getLayoutStride(m_inputLayout); } in getInputStride() 1605 vector<VarLayout> m_inputLayout; member in vkt::shaderexecutor::__anon29827::BufferIoExecutor 1612 computeVarLayout(m_shaderSpec.inputs, &m_inputLayout); in BufferIoExecutor() 1849 const deUint32 inputStride = getLayoutStride(m_inputLayout); in uploadInputBuffer() 1855 DE_ASSERT(m_shaderSpec.inputs.size() == m_inputLayout.size()); in uploadInputBuffer() 1859 const VarLayout& layout = m_inputLayout[inputNdx]; in uploadInputBuffer() 1888 const deUint32 inputStride = getLayoutStride(m_inputLayout); in initBuffers()
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