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Searched refs:m_depthStencilFormat (Results 1 - 10 of 10) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineReferenceRenderer.cpp173 , m_depthStencilFormat (depthStencilFormat) in ReferenceRenderer()
177 const bool hasDepthStencil = (m_depthStencilFormat.order != tcu::TextureFormat::CHANNELORDER_LAST); in ReferenceRenderer()
178 const bool hasDepthBufferOnly = (m_depthStencilFormat.order == tcu::TextureFormat::D); in ReferenceRenderer()
179 const bool hasStencilBufferOnly = (m_depthStencilFormat.order == tcu::TextureFormat::S); in ReferenceRenderer()
210 m_depthStencilBuffer.setStorage(m_depthStencilFormat, actualSamples, surfaceWidth, surfaceHeight); in ReferenceRenderer()
213 m_resolveDepthStencilBuffer.setStorage(m_depthStencilFormat, surfaceWidth, surfaceHeight); in ReferenceRenderer()
221 m_depthStencilBuffer.setStorage(m_depthStencilFormat, actualSamples, surfaceWidth, surfaceHeight); in ReferenceRenderer()
224 m_resolveDepthStencilBuffer.setStorage(m_depthStencilFormat, surfaceWidth, surfaceHeight); in ReferenceRenderer()
233 m_depthStencilBuffer.setStorage(m_depthStencilFormat, actualSamples, surfaceWidth, surfaceHeight); in ReferenceRenderer()
238 m_resolveDepthStencilBuffer.setStorage(m_depthStencilFormat, surfaceWidt in ReferenceRenderer()
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H A DvktPipelineReferenceRenderer.hpp159 const tcu::TextureFormat m_depthStencilFormat; member in vkt::pipeline::ColorFragmentShader
168 , m_depthStencilFormat (depthStencilFormat) in ColorFragmentShader()
194 if (!m_disableVulkanDepthRange && (m_depthStencilFormat.order == tcu::TextureFormat::D || m_depthStencilFormat.order == tcu::TextureFormat::DS)) in shadeFragments()
216 const tcu::TextureFormat m_depthStencilFormat; member in vkt::pipeline::ColorFragmentShaderDualSource
223 , m_depthStencilFormat (depthStencilFormat) in ColorFragmentShaderDualSource()
246 if (m_depthStencilFormat.order == tcu::TextureFormat::D || m_depthStencilFormat.order == tcu::TextureFormat::DS) in shadeFragments()
361 const tcu::TextureFormat m_depthStencilFormat; member in vkt::pipeline::ReferenceRenderer
H A DvktPipelineMultisampleSampleLocationsExtTests.cpp2065 , m_depthStencilFormat (VK_FORMAT_UNDEFINED) in DrawTest()
2113 m_depthStencilFormat = findSupportedDepthStencilFormat(m_context, useDepth(), useStencil()); in iterate()
2117 m_depthStencilFormat, m_renderSize, m_params.numSamples, depthStencilImageUsageFlags); in iterate()
2119 m_depthStencilImageView = makeImageView(vk, device, *m_depthStencilImage, VK_IMAGE_VIEW_TYPE_2D, m_depthStencilFormat, in iterate()
2325 m_depthStencilFormat, // VkFormat format, in drawPatternChangeReference()
2447 m_depthStencilFormat, // VkFormat format, in drawRenderPasses()
2505 m_depthStencilFormat, // VkFormat format, in drawRenderPasses()
2621 getImageAspectFlags(m_depthStencilFormat), // VkImageAspectFlags aspect, in drawRenderPasses()
2634 getImageAspectFlags(m_depthStencilFormat), // VkImageAspectFlags aspect, in drawRenderPasses()
2662 getImageAspectFlags(m_depthStencilFormat), // VkImageAspectFlag in drawRenderPasses()
3130 VkFormat m_depthStencilFormat; global() member in vkt::pipeline::__anon28238::Draw::DrawTest
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H A DvktPipelineMultisampleTests.cpp510 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon28241::MultisampleRenderer
737 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon28241::AlphaToCoverageInstance
770 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon28241::AlphaToCoverageNoColorAttachmentInstance
842 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon28241::SampleMaskWithConservativeInstance
896 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon28241::SampleMaskWithDepthTestInstance
2623 , m_depthStencilFormat (VK_FORMAT_D16_UNORM)
2641 MultisampleRenderer renderer (m_context, m_pipelineConstructionType, m_colorFormat, m_depthStencilFormat, m_renderSize, m_checkDepthBuffer, false, 1u, &m_primitiveTopology, &m_vertices, m_multisampleStateParams, m_colorBlendState, RENDER_TYPE_RESOLVE, m_backingMode, m_useFragmentShadingRate);
2737 , m_depthStencilFormat (VK_FORMAT_D16_UNORM)
2754 MultisampleRenderer renderer (m_context, m_pipelineConstructionType, m_colorFormat, m_depthStencilFormat, m_renderSize, true, false, 1u, &m_primitiveTopology, &m_vertices, m_multisampleStateParams, m_colorBlendState, RENDER_TYPE_DEPTHSTENCIL_ONLY, m_backingMode, m_useFragmentShadingRate, 1.0f);
2860 , m_depthStencilFormat (VK_FORMAT_D16_UNOR
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineReferenceRenderer.cpp173 , m_depthStencilFormat (depthStencilFormat) in ReferenceRenderer()
177 const bool hasDepthStencil = (m_depthStencilFormat.order != tcu::TextureFormat::CHANNELORDER_LAST); in ReferenceRenderer()
178 const bool hasDepthBufferOnly = (m_depthStencilFormat.order == tcu::TextureFormat::D); in ReferenceRenderer()
179 const bool hasStencilBufferOnly = (m_depthStencilFormat.order == tcu::TextureFormat::S); in ReferenceRenderer()
210 m_depthStencilBuffer.setStorage(m_depthStencilFormat, actualSamples, surfaceWidth, surfaceHeight); in ReferenceRenderer()
213 m_resolveDepthStencilBuffer.setStorage(m_depthStencilFormat, surfaceWidth, surfaceHeight); in ReferenceRenderer()
221 m_depthStencilBuffer.setStorage(m_depthStencilFormat, actualSamples, surfaceWidth, surfaceHeight); in ReferenceRenderer()
224 m_resolveDepthStencilBuffer.setStorage(m_depthStencilFormat, surfaceWidth, surfaceHeight); in ReferenceRenderer()
233 m_depthStencilBuffer.setStorage(m_depthStencilFormat, actualSamples, surfaceWidth, surfaceHeight); in ReferenceRenderer()
238 m_resolveDepthStencilBuffer.setStorage(m_depthStencilFormat, surfaceWidt in ReferenceRenderer()
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H A DvktPipelineReferenceRenderer.hpp159 const tcu::TextureFormat m_depthStencilFormat; member in vkt::pipeline::ColorFragmentShader
168 , m_depthStencilFormat (depthStencilFormat) in ColorFragmentShader()
194 if (!m_disableVulkanDepthRange && (m_depthStencilFormat.order == tcu::TextureFormat::D || m_depthStencilFormat.order == tcu::TextureFormat::DS)) in shadeFragments()
216 const tcu::TextureFormat m_depthStencilFormat; member in vkt::pipeline::ColorFragmentShaderDualSource
223 , m_depthStencilFormat (depthStencilFormat) in ColorFragmentShaderDualSource()
246 if (m_depthStencilFormat.order == tcu::TextureFormat::D || m_depthStencilFormat.order == tcu::TextureFormat::DS) in shadeFragments()
361 const tcu::TextureFormat m_depthStencilFormat; member in vkt::pipeline::ReferenceRenderer
H A DvktPipelineMultisampleSampleLocationsExtTests.cpp2041 , m_depthStencilFormat (VK_FORMAT_UNDEFINED) in DrawTest()
2089 m_depthStencilFormat = findSupportedDepthStencilFormat(m_context, useDepth(), useStencil()); in iterate()
2093 m_depthStencilFormat, m_renderSize, m_params.numSamples, depthStencilImageUsageFlags); in iterate()
2095 m_depthStencilImageView = makeImageView(vk, device, *m_depthStencilImage, VK_IMAGE_VIEW_TYPE_2D, m_depthStencilFormat, in iterate()
2296 m_depthStencilFormat, // VkFormat format, in drawPatternChangeReference()
2414 m_depthStencilFormat, // VkFormat format, in drawRenderPasses()
2469 m_depthStencilFormat, // VkFormat format, in drawRenderPasses()
2585 getImageAspectFlags(m_depthStencilFormat), // VkImageAspectFlags aspect, in drawRenderPasses()
2598 getImageAspectFlags(m_depthStencilFormat), // VkImageAspectFlags aspect, in drawRenderPasses()
2626 getImageAspectFlags(m_depthStencilFormat), // VkImageAspectFlag in drawRenderPasses()
3084 VkFormat m_depthStencilFormat; global() member in vkt::pipeline::__anon29457::Draw::DrawTest
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H A DvktPipelineMultisampleTests.cpp513 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon29461::MultisampleRenderer
770 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon29461::AlphaToCoverageNoColorAttachmentInstance
842 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon29461::SampleMaskWithConservativeInstance
896 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon29461::SampleMaskWithDepthTestInstance
2646 , m_depthStencilFormat (VK_FORMAT_D16_UNORM)
2663 MultisampleRenderer renderer (m_context, m_pipelineConstructionType, m_colorFormat, m_depthStencilFormat, m_renderSize, true, false, 1u, &m_primitiveTopology, &m_vertices, m_multisampleStateParams, m_colorBlendState, RENDER_TYPE_DEPTHSTENCIL_ONLY, m_backingMode, m_useFragmentShadingRate, 1.0f);
2769 , m_depthStencilFormat (VK_FORMAT_D16_UNORM)
2799 MultisampleRenderer renderer(m_context, m_pipelineConstructionType, m_colorFormat, m_depthStencilFormat, m_renderSize, m_useDepth, m_useStencil, m_useConservative, m_useFragmentShadingRate, 1u,
3085 , m_depthStencilFormat (VK_FORMAT_D16_UNORM)
3109 MultisampleRenderer renderer (m_context, m_pipelineConstructionType, m_colorFormat, m_depthStencilFormat, m_renderSiz
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFboMultisampleTests.cpp61 , m_depthStencilFormat (depthStencilFormat) in BasicFboMultisampleCase()
73 if (m_depthStencilFormat != GL_NONE) in preCheck()
75 checkFormatSupport (m_depthStencilFormat); in preCheck()
76 checkSampleCount (m_depthStencilFormat, m_numSamples); in preCheck()
83 tcu::TextureFormat depthStencilFmt = m_depthStencilFormat != GL_NONE ? glu::mapGLInternalFormat(m_depthStencilFormat) : tcu::TextureFormat(); in render()
114 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, m_depthStencilFormat, m_size.x(), m_size.y()); in render()
237 if (m_depthStencilFormat != GL_NONE) in compare()
245 deUint32 m_depthStencilFormat; member in deqp::gles3::Functional::BasicFboMultisampleCase
H A Des3fFboCompletenessTests.cpp208 ImageFormat m_depthStencilFormat; member in deqp::gles3::Functional::ES3Checker
251 m_depthStencilFormat = image->internalFormat; in check()
261 ImageFormat depthFormat = attPoint == GL_DEPTH_ATTACHMENT ? image->internalFormat : m_depthStencilFormat; in check()
262 ImageFormat stencilFormat = attPoint == GL_STENCIL_ATTACHMENT ? image->internalFormat : m_depthStencilFormat; in check()

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