/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineReferenceRenderer.cpp | 173 , m_depthStencilFormat (depthStencilFormat) in ReferenceRenderer() 177 const bool hasDepthStencil = (m_depthStencilFormat.order != tcu::TextureFormat::CHANNELORDER_LAST); in ReferenceRenderer() 178 const bool hasDepthBufferOnly = (m_depthStencilFormat.order == tcu::TextureFormat::D); in ReferenceRenderer() 179 const bool hasStencilBufferOnly = (m_depthStencilFormat.order == tcu::TextureFormat::S); in ReferenceRenderer() 210 m_depthStencilBuffer.setStorage(m_depthStencilFormat, actualSamples, surfaceWidth, surfaceHeight); in ReferenceRenderer() 213 m_resolveDepthStencilBuffer.setStorage(m_depthStencilFormat, surfaceWidth, surfaceHeight); in ReferenceRenderer() 221 m_depthStencilBuffer.setStorage(m_depthStencilFormat, actualSamples, surfaceWidth, surfaceHeight); in ReferenceRenderer() 224 m_resolveDepthStencilBuffer.setStorage(m_depthStencilFormat, surfaceWidth, surfaceHeight); in ReferenceRenderer() 233 m_depthStencilBuffer.setStorage(m_depthStencilFormat, actualSamples, surfaceWidth, surfaceHeight); in ReferenceRenderer() 238 m_resolveDepthStencilBuffer.setStorage(m_depthStencilFormat, surfaceWidt in ReferenceRenderer() [all...] |
H A D | vktPipelineReferenceRenderer.hpp | 159 const tcu::TextureFormat m_depthStencilFormat; member in vkt::pipeline::ColorFragmentShader 168 , m_depthStencilFormat (depthStencilFormat) in ColorFragmentShader() 194 if (!m_disableVulkanDepthRange && (m_depthStencilFormat.order == tcu::TextureFormat::D || m_depthStencilFormat.order == tcu::TextureFormat::DS)) in shadeFragments() 216 const tcu::TextureFormat m_depthStencilFormat; member in vkt::pipeline::ColorFragmentShaderDualSource 223 , m_depthStencilFormat (depthStencilFormat) in ColorFragmentShaderDualSource() 246 if (m_depthStencilFormat.order == tcu::TextureFormat::D || m_depthStencilFormat.order == tcu::TextureFormat::DS) in shadeFragments() 361 const tcu::TextureFormat m_depthStencilFormat; member in vkt::pipeline::ReferenceRenderer
|
H A D | vktPipelineMultisampleSampleLocationsExtTests.cpp | 2065 , m_depthStencilFormat (VK_FORMAT_UNDEFINED) in DrawTest() 2113 m_depthStencilFormat = findSupportedDepthStencilFormat(m_context, useDepth(), useStencil()); in iterate() 2117 m_depthStencilFormat, m_renderSize, m_params.numSamples, depthStencilImageUsageFlags); in iterate() 2119 m_depthStencilImageView = makeImageView(vk, device, *m_depthStencilImage, VK_IMAGE_VIEW_TYPE_2D, m_depthStencilFormat, in iterate() 2325 m_depthStencilFormat, // VkFormat format, in drawPatternChangeReference() 2447 m_depthStencilFormat, // VkFormat format, in drawRenderPasses() 2505 m_depthStencilFormat, // VkFormat format, in drawRenderPasses() 2621 getImageAspectFlags(m_depthStencilFormat), // VkImageAspectFlags aspect, in drawRenderPasses() 2634 getImageAspectFlags(m_depthStencilFormat), // VkImageAspectFlags aspect, in drawRenderPasses() 2662 getImageAspectFlags(m_depthStencilFormat), // VkImageAspectFlag in drawRenderPasses() 3130 VkFormat m_depthStencilFormat; global() member in vkt::pipeline::__anon28238::Draw::DrawTest [all...] |
H A D | vktPipelineMultisampleTests.cpp | 510 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon28241::MultisampleRenderer 737 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon28241::AlphaToCoverageInstance 770 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon28241::AlphaToCoverageNoColorAttachmentInstance 842 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon28241::SampleMaskWithConservativeInstance 896 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon28241::SampleMaskWithDepthTestInstance 2623 , m_depthStencilFormat (VK_FORMAT_D16_UNORM) 2641 MultisampleRenderer renderer (m_context, m_pipelineConstructionType, m_colorFormat, m_depthStencilFormat, m_renderSize, m_checkDepthBuffer, false, 1u, &m_primitiveTopology, &m_vertices, m_multisampleStateParams, m_colorBlendState, RENDER_TYPE_RESOLVE, m_backingMode, m_useFragmentShadingRate); 2737 , m_depthStencilFormat (VK_FORMAT_D16_UNORM) 2754 MultisampleRenderer renderer (m_context, m_pipelineConstructionType, m_colorFormat, m_depthStencilFormat, m_renderSize, true, false, 1u, &m_primitiveTopology, &m_vertices, m_multisampleStateParams, m_colorBlendState, RENDER_TYPE_DEPTHSTENCIL_ONLY, m_backingMode, m_useFragmentShadingRate, 1.0f); 2860 , m_depthStencilFormat (VK_FORMAT_D16_UNOR [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineReferenceRenderer.cpp | 173 , m_depthStencilFormat (depthStencilFormat) in ReferenceRenderer() 177 const bool hasDepthStencil = (m_depthStencilFormat.order != tcu::TextureFormat::CHANNELORDER_LAST); in ReferenceRenderer() 178 const bool hasDepthBufferOnly = (m_depthStencilFormat.order == tcu::TextureFormat::D); in ReferenceRenderer() 179 const bool hasStencilBufferOnly = (m_depthStencilFormat.order == tcu::TextureFormat::S); in ReferenceRenderer() 210 m_depthStencilBuffer.setStorage(m_depthStencilFormat, actualSamples, surfaceWidth, surfaceHeight); in ReferenceRenderer() 213 m_resolveDepthStencilBuffer.setStorage(m_depthStencilFormat, surfaceWidth, surfaceHeight); in ReferenceRenderer() 221 m_depthStencilBuffer.setStorage(m_depthStencilFormat, actualSamples, surfaceWidth, surfaceHeight); in ReferenceRenderer() 224 m_resolveDepthStencilBuffer.setStorage(m_depthStencilFormat, surfaceWidth, surfaceHeight); in ReferenceRenderer() 233 m_depthStencilBuffer.setStorage(m_depthStencilFormat, actualSamples, surfaceWidth, surfaceHeight); in ReferenceRenderer() 238 m_resolveDepthStencilBuffer.setStorage(m_depthStencilFormat, surfaceWidt in ReferenceRenderer() [all...] |
H A D | vktPipelineReferenceRenderer.hpp | 159 const tcu::TextureFormat m_depthStencilFormat; member in vkt::pipeline::ColorFragmentShader 168 , m_depthStencilFormat (depthStencilFormat) in ColorFragmentShader() 194 if (!m_disableVulkanDepthRange && (m_depthStencilFormat.order == tcu::TextureFormat::D || m_depthStencilFormat.order == tcu::TextureFormat::DS)) in shadeFragments() 216 const tcu::TextureFormat m_depthStencilFormat; member in vkt::pipeline::ColorFragmentShaderDualSource 223 , m_depthStencilFormat (depthStencilFormat) in ColorFragmentShaderDualSource() 246 if (m_depthStencilFormat.order == tcu::TextureFormat::D || m_depthStencilFormat.order == tcu::TextureFormat::DS) in shadeFragments() 361 const tcu::TextureFormat m_depthStencilFormat; member in vkt::pipeline::ReferenceRenderer
|
H A D | vktPipelineMultisampleSampleLocationsExtTests.cpp | 2041 , m_depthStencilFormat (VK_FORMAT_UNDEFINED) in DrawTest() 2089 m_depthStencilFormat = findSupportedDepthStencilFormat(m_context, useDepth(), useStencil()); in iterate() 2093 m_depthStencilFormat, m_renderSize, m_params.numSamples, depthStencilImageUsageFlags); in iterate() 2095 m_depthStencilImageView = makeImageView(vk, device, *m_depthStencilImage, VK_IMAGE_VIEW_TYPE_2D, m_depthStencilFormat, in iterate() 2296 m_depthStencilFormat, // VkFormat format, in drawPatternChangeReference() 2414 m_depthStencilFormat, // VkFormat format, in drawRenderPasses() 2469 m_depthStencilFormat, // VkFormat format, in drawRenderPasses() 2585 getImageAspectFlags(m_depthStencilFormat), // VkImageAspectFlags aspect, in drawRenderPasses() 2598 getImageAspectFlags(m_depthStencilFormat), // VkImageAspectFlags aspect, in drawRenderPasses() 2626 getImageAspectFlags(m_depthStencilFormat), // VkImageAspectFlag in drawRenderPasses() 3084 VkFormat m_depthStencilFormat; global() member in vkt::pipeline::__anon29457::Draw::DrawTest [all...] |
H A D | vktPipelineMultisampleTests.cpp | 513 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon29461::MultisampleRenderer 770 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon29461::AlphaToCoverageNoColorAttachmentInstance 842 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon29461::SampleMaskWithConservativeInstance 896 const VkFormat m_depthStencilFormat; member in vkt::pipeline::__anon29461::SampleMaskWithDepthTestInstance 2646 , m_depthStencilFormat (VK_FORMAT_D16_UNORM) 2663 MultisampleRenderer renderer (m_context, m_pipelineConstructionType, m_colorFormat, m_depthStencilFormat, m_renderSize, true, false, 1u, &m_primitiveTopology, &m_vertices, m_multisampleStateParams, m_colorBlendState, RENDER_TYPE_DEPTHSTENCIL_ONLY, m_backingMode, m_useFragmentShadingRate, 1.0f); 2769 , m_depthStencilFormat (VK_FORMAT_D16_UNORM) 2799 MultisampleRenderer renderer(m_context, m_pipelineConstructionType, m_colorFormat, m_depthStencilFormat, m_renderSize, m_useDepth, m_useStencil, m_useConservative, m_useFragmentShadingRate, 1u, 3085 , m_depthStencilFormat (VK_FORMAT_D16_UNORM) 3109 MultisampleRenderer renderer (m_context, m_pipelineConstructionType, m_colorFormat, m_depthStencilFormat, m_renderSiz [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFboMultisampleTests.cpp | 61 , m_depthStencilFormat (depthStencilFormat) in BasicFboMultisampleCase() 73 if (m_depthStencilFormat != GL_NONE) in preCheck() 75 checkFormatSupport (m_depthStencilFormat); in preCheck() 76 checkSampleCount (m_depthStencilFormat, m_numSamples); in preCheck() 83 tcu::TextureFormat depthStencilFmt = m_depthStencilFormat != GL_NONE ? glu::mapGLInternalFormat(m_depthStencilFormat) : tcu::TextureFormat(); in render() 114 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, m_depthStencilFormat, m_size.x(), m_size.y()); in render() 237 if (m_depthStencilFormat != GL_NONE) in compare() 245 deUint32 m_depthStencilFormat; member in deqp::gles3::Functional::BasicFboMultisampleCase
|
H A D | es3fFboCompletenessTests.cpp | 208 ImageFormat m_depthStencilFormat; member in deqp::gles3::Functional::ES3Checker 251 m_depthStencilFormat = image->internalFormat; in check() 261 ImageFormat depthFormat = attPoint == GL_DEPTH_ATTACHMENT ? image->internalFormat : m_depthStencilFormat; in check() 262 ImageFormat stencilFormat = attPoint == GL_STENCIL_ATTACHMENT ? image->internalFormat : m_depthStencilFormat; in check()
|