/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayGenerateMipMap.cpp | 225 storage_config_1.m_depth = 18; in initTest() 234 storage_config_2.m_depth = 6; in initTest() 243 storage_config_3.m_depth = 6; in initTest() 252 storage_config_4.m_depth = 12; in initTest() 279 GL_RGBA8, config.m_width, config.m_height, config.m_depth, 0, /* border */ in initTest() 289 config.m_depth); in initTest() 325 for (unsigned int n_layer_face = 0; n_layer_face < storage_config.m_depth; ++n_layer_face) in iterate() 378 for (unsigned int n_layer_face = 0; n_layer_face < storage_config.m_depth; ++n_layer_face) in iterate() 567 storage_config1.m_depth = 18; in initTest() 576 storage_config2.m_depth in initTest() [all...] |
H A D | esextcTextureCubeMapArraySubImage3D.cpp | 239 m_copy_data_buffer.assign(copy_params.m_width * copy_params.m_height * copy_params.m_depth * m_n_components, in configureDataBuffer() 241 for (glw::GLuint zoffset = copy_params.m_zoffset; zoffset < copy_params.m_zoffset + copy_params.m_depth; ++zoffset) in configureDataBuffer() 259 for (glw::GLuint zoffset = copy_params.m_zoffset; zoffset < copy_params.m_zoffset + copy_params.m_depth; ++zoffset) in configureDataBuffer() 297 copy_params.m_width * copy_params.m_height * copy_params.m_depth * m_n_components * in configurePixelUnpackBuffer() 402 copy_params.m_width, copy_params.m_height, copy_params.m_depth, GL_RGBA_INTEGER, GL_UNSIGNED_INT, in texSubImage3D() 486 << "(" << copy_params.m_width << "," << copy_params.m_height << "," << copy_params.m_depth << ")\n" in testTexSubImage3D() 509 << "(" << copy_params.m_width << "," << copy_params.m_height << "," << copy_params.m_depth in testTexSubImage3D() 545 << "(" << copy_params.m_width << "," << copy_params.m_height << "," << copy_params.m_depth in testCopyTexSubImage3D()
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H A D | esextcTextureCubeMapArraySubImage3D.hpp | 81 SubImage3DCopyParams(void) : m_xoffset(0), m_yoffset(0), m_zoffset(0), m_width(0), m_height(0), m_depth(0) in SubImage3DCopyParams() 94 m_depth = depth; in init() 102 glw::GLuint m_depth; member
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H A D | esextcTextureCubeMapArrayGetterCalls.cpp | 41 const glw::GLuint TextureCubeMapArrayGetterCalls::m_depth = 6; member in glcts::TextureCubeMapArrayGetterCalls 253 glw::GLubyte texture_data_ubyte[m_width * m_height * m_depth * m_n_components]; in iterate() 254 memset(texture_data_ubyte, 0, m_width * m_height * m_depth * m_n_components * sizeof(glw::GLubyte)); in iterate() 262 m_depth, /* depth */ in iterate() 274 m_depth, /* depth */ in iterate() 348 m_depth); /* depth */ in iterate() 586 expected_property_int_value = m_depth; in verifyGetTexLevelParameters()
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H A D | esextcTextureCubeMapArrayStencilAttachments.hpp | 51 return m_depth; in getDepth() 68 glw::GLuint m_depth; member in glcts::CubeMapArrayDataStorage
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H A D | esextcTextureCubeMapArrayStencilAttachments.cpp | 48 CubeMapArrayDataStorage::CubeMapArrayDataStorage() : m_data_array(DE_NULL), m_depth(0), m_height(0), m_width(0) in CubeMapArrayDataStorage() 72 m_depth = depth; in init() 91 m_depth = 0; in deinit() 106 return m_width * m_height * m_depth * TextureCubeMapArrayStencilAttachments::m_n_components; in getArraySize()
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H A D | esextcTextureCubeMapArrayGenerateMipMap.hpp | 40 glw::GLuint m_depth; member
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H A D | esextcTextureCubeMapArrayGetterCalls.hpp | 88 static const glw::GLuint m_depth; member in glcts::TextureCubeMapArrayGetterCalls
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H A D | esextcTextureCubeMapArraySampling.cpp | 3363 const glw::GLint array_length = resolution.m_depth / n_faces; in prepareCompresedTexture() 3376 resolution.m_width, resolution.m_height, resolution.m_depth); in prepareCompresedTexture() 3399 texture_width, texture_height, resolution.m_depth, in prepareCompresedTexture() 3427 texture_width, texture_height, resolution.m_depth, 0 /* border */, image_size, in prepareCompresedTexture() 3451 const glw::GLint n_elements = resolution.m_depth / n_faces; in prepareTexture() 3464 resolution.m_width, resolution.m_height, resolution.m_depth); in prepareTexture() 3474 texture_width, texture_height, resolution.m_depth, 0 /* border */, in prepareTexture() 3668 const glw::GLuint image_width = 3 * resolution.m_depth; 3756 gl.viewport(0, 0, 3 * resolution.m_depth, 3); 3944 const glw::GLuint n_layers = resolution.m_depth / [all...] |
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fTextureSpecificationTests.cpp | 219 int m_depth; member in deqp::gles31::Functional::TextureCubeArraySpecCase 228 , m_depth (depth) in TextureCubeArraySpecCase() 269 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++) in verifyTexture() 347 levelData.setSize(levelW, levelW, m_depth); in createTexture() 350 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); in createTexture() 377 glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, m_numLevels, m_internalFormat, m_size, m_size, m_depth); in createTexture() 387 levelData.setSize(levelW, levelW, m_depth); in createTexture() 390 glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, 0, 0, 0, levelW, levelW, m_depth, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); in createTexture() 444 data.resize(slicePitch*(m_depth+m_skipImages) + m_offset); in createTexture() 451 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitc in createTexture() [all...] |
H A D | es31fTextureFilteringTests.cpp | 132 const int m_depth; member in deqp::gles31::Functional::TextureCubeArrayFilteringCase 184 , m_depth (depth) in TextureCubeArrayFilteringCase() 221 const int numLayers = m_depth / 6; in init() 227 m_gradientTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth); in init() 228 m_gridTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth); in init() 245 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++) in init() 262 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++) in init() 264 const deUint32 step = 0x00ffffff / (numLevels*m_depth - 1); in init()
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H A D | es31fTextureFormatTests.cpp | 118 const int m_depth; member in deqp::gles31::Functional::TextureCubeArrayFormatCase 133 , m_depth (depth) in TextureCubeArrayFormatCase() 147 , m_depth (depth) in TextureCubeArrayFormatCase() 168 ? new glu::TextureCubeArray(m_renderCtx, m_format, m_dataType, m_size, m_depth) // Implicit internal format. in init() 169 : new glu::TextureCubeArray(m_renderCtx, m_format, m_size, m_depth); // Explicit internal format. in init()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 331 m_textures_info[i].m_depth); in iterate() 332 gl.texSubImage3D(m_textures_info[i].m_texture_target, 0, 0, 0, 0, m_width, m_height, m_textures_info[i].m_depth, in iterate() 410 min_depth = m_textures_info[0].m_depth; in iterate() 414 if (min_depth > (unsigned)m_textures_info[nTexture].m_depth) in iterate() 416 min_depth = m_textures_info[nTexture].m_depth; in iterate() 480 texInfo.m_depth = 2; in GeometryShaderLayeredRenderingBoundaryConditionVariousTextures() 487 texInfo.m_depth = 4; in GeometryShaderLayeredRenderingBoundaryConditionVariousTextures() 617 texInfo.m_depth = 4; in GeometryShaderLayeredRenderingBoundaryConditionNoGS() 686 texInfo.m_depth = 4; in GeometryShaderLayeredRenderingBoundaryConditionNoLayerSet() 773 texInfo.m_depth in GeometryShaderLayeredRenderingBoundaryConditionNoLayeredFBO() [all...] |
H A D | esextcGeometryShaderLayeredRenderingBoundaryCondition.hpp | 43 glw::GLint m_depth; member
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/third_party/vk-gl-cts/framework/common/ |
H A D | tcuCompressedTexture.hpp | 142 int getDepth (void) const { return m_depth; } in getDepth() 154 int m_depth; member in tcu::CompressedTexture
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_border_clamp/ |
H A D | esextcTextureBorderClampSamplingTexture.hpp | 100 return m_depth; in get_depth() 139 glw::GLuint m_depth; member in glcts::TestConfiguration
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcViewportArrayTests.cpp | 702 : m_id(0), m_width(0), m_height(0), m_depth(0), m_context(context), m_is_array(false) in texture() 748 m_depth = 1; in create() 775 m_depth = depth; in create() 843 read_data.resize(layer_size * m_depth); in get() 847 for (GLuint layer = 0; layer < m_depth; ++layer) in get() 863 for (GLuint elem = 0; elem < (m_width * m_height * m_depth); ++elem) in get() 2497 const GLuint DrawTestBase::m_depth = 16; member in glcts::ViewportArray::DrawTestBase 3003 static const GLuint size = m_width * m_height * m_depth; in prepareTextureArrayR32I() 3013 texture.create(m_width, m_height, m_depth, GL_R32I); in prepareTextureArrayR32I() 3014 texture.update(m_width, m_height, m_depth, GL_RED_INTEGE in prepareTextureArrayR32I() [all...] |
H A D | glcViewportArrayTests.hpp | 199 glw::GLuint m_depth; member 627 static const glw::GLuint m_depth; member in glcts::ViewportArray::DrawTestBase
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/third_party/vk-gl-cts/external/openglcts/modules/gles2/ |
H A D | es2cTexture3DTests.cpp | 684 int m_depth; member in es2cts::TexSubImage3DCase 694 , m_depth(depth) in TexSubImage3DCase() 709 glu::Texture3D texture(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_depth); in iterate() 744 int d = de::max(1, m_depth >> levelNdx); in iterate() 794 int m_depth; member in es2cts::CopyTexSubImage3DCase 805 , m_depth(depth) in CopyTexSubImage3DCase() 822 glu::Texture3D texture(m_context.getRenderContext(), m_format, m_type, m_width, m_height, m_depth); in iterate() 871 int d = de::max(1, m_depth >> levelNdx); in iterate() 921 int m_depth; member in es2cts::FramebufferTexture3DCase 932 , m_depth(dept in FramebufferTexture3DCase() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
H A D | vktRayTracingComplexControlFlowTests.cpp | 267 deUint32 m_depth; member in vkt::RayTracing::__anon28518::RayTracingComplexControlFlowInstance 285 , m_depth (16) in RayTracingComplexControlFlowInstance() 531 const deUint32 pixelCount = m_data.width * m_data.height * m_depth; in runTest() 559 const VkImageCreateInfo imageCreateInfo = makeImageCreateInfo(m_data.width, m_data.height, m_depth, format); in runTest() 566 const VkBufferImageCopy bufferImageRegion = makeBufferImageCopy(makeExtent3D(m_data.width, m_data.height, m_depth), bufferImageSubresourceLayers); in runTest() 647 const deUint32 resultSize = plainSize * m_depth; in getExpectedValues() 980 for (deUint32 z = 0; z < m_depth; ++z) in iterate() 996 for (deUint32 z = 0; z < m_depth; ++z) in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/ |
H A D | vktRayTracingComplexControlFlowTests.cpp | 267 deUint32 m_depth; member in vkt::RayTracing::__anon29702::RayTracingComplexControlFlowInstance 285 , m_depth (16) in RayTracingComplexControlFlowInstance() 531 const deUint32 pixelCount = m_data.width * m_data.height * m_depth; in runTest() 559 const VkImageCreateInfo imageCreateInfo = makeImageCreateInfo(m_data.width, m_data.height, m_depth, format); in runTest() 566 const VkBufferImageCopy bufferImageRegion = makeBufferImageCopy(makeExtent3D(m_data.width, m_data.height, m_depth), bufferImageSubresourceLayers); in runTest() 647 const deUint32 resultSize = plainSize * m_depth; in getExpectedValues() 980 for (deUint32 z = 0; z < m_depth; ++z) in iterate() 996 for (deUint32 z = 0; z < m_depth; ++z) in iterate()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cCopyImageTests.hpp | 247 static const glw::GLuint m_depth; member in gl4cts::CopyImage::SmokeTest 593 glw::GLuint m_depth; member
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H A D | gl3cTextureSwizzleTests.hpp | 273 static const glw::GLsizei m_depth; member in gl3cts::TextureSwizzle::SmokeTest
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fTextureFormatTests.cpp | 627 int m_depth; member in deqp::gles3::Functional::Texture3DFormatCase 643 , m_depth (depth) in Texture3DFormatCase() 658 , m_depth (depth) in Texture3DFormatCase() 675 ? new glu::Texture3D(m_renderCtx, m_format, m_dataType, m_width, m_height, m_depth) // Implicit internal format. in init() 676 : new glu::Texture3D(m_renderCtx, m_format, m_width, m_height, m_depth); // Explicit internal format. in init() 708 float r = ((float)sliceNdx + 0.5f) / (float)m_depth; in testSlice()
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H A D | es3fTextureSpecificationTests.cpp | 544 int m_depth; member in deqp::gles3::Functional::Texture3DSpecCase 554 , m_depth (depth) in Texture3DSpecCase() 590 int levelD = de::max(1, m_depth >> levelNdx); in verifyTexture() 811 int levelD = de::max(1, m_depth >> ndx); in createTexture() 1159 data.resize(pixelSize * m_skipPixels + rowPitch * m_skipRows + slicePitch * (m_skipImages + m_depth)); in createTexture() 1166 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB); in createTexture() 1178 glTexImage3D(GL_TEXTURE_3D, 0, m_internalFormat, m_width, m_height, m_depth, 0, transferFmt.format, transferFmt.dataType, &data[0]); in createTexture() 1453 int levelD = de::max(1, m_depth >> ndx); in createTexture() 1468 int levelD = de::max(1, m_depth >> ndx); in createTexture() 1817 data.resize(slicePitch*m_depth); in createTexture() [all...] |