Home
last modified time | relevance | path

Searched refs:m_color_texture_id (Results 1 - 8 of 8) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayColorDepthAttachments.cpp190 , m_color_texture_id(0) in TextureCubeMapArrayColorDepthAttachmentsTest()
314 releaseAndDetachTextureObject(m_color_texture_id, true /* is_color_attachment */); in deinit()
398 configureNonLayeredFramebufferAttachment(m_color_texture_id, 0 /* layer */, true /* is_color_attachment */, in determineSupportedDepthFormat()
481 releaseAndDetachTextureObject(m_color_texture_id, true /* is_color_attachment */); in generateAndConfigureTextureObjects()
485 gl.genTextures(1, &m_color_texture_id); in generateAndConfigureTextureObjects()
493 prepareMutableTextureObject(m_color_texture_id, texture_width, n_cubemaps, in generateAndConfigureTextureObjects()
500 prepareImmutableTextureObject(m_color_texture_id, texture_width, n_cubemaps, in generateAndConfigureTextureObjects()
822 configureLayeredFramebufferAttachment(m_color_texture_id, true /* should_use_as_color_attachment */); in testLayeredRendering()
852 configureNonLayeredFramebufferAttachment(m_color_texture_id, n_layer_face, in testLayeredRendering()
936 configureNonLayeredFramebufferAttachment(m_color_texture_id, n_layer_fac in testNonLayeredRendering()
[all...]
H A DesextcTextureCubeMapArrayColorDepthAttachments.hpp103 glw::GLuint m_color_texture_id; member in glcts::TextureCubeMapArrayColorDepthAttachmentsTest
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderInput.cpp880 , m_color_texture_id(0) in GeometryShader_gl_PointSize_ValueTest()
953 gl.genTextures(1, &m_color_texture_id); in init()
958 if (false == setupFramebufferWithTextureAsAttachment(m_framebuffer_object_id, m_color_texture_id, GL_RGBA8, in init()
1122 if (m_color_texture_id != 0) in deinit()
1124 gl.deleteTextures(1, &m_color_texture_id); in deinit()
1151 , m_color_texture_id(0) in GeometryShader_gl_Position_ValueTest()
1224 gl.genTextures(1, &m_color_texture_id); in init()
1229 if (false == setupFramebufferWithTextureAsAttachment(m_framebuffer_object_id, m_color_texture_id, GL_RGBA8, in init()
1347 if (m_color_texture_id != 0) in deinit()
1349 gl.deleteTextures(1, &m_color_texture_id); in deinit()
[all...]
H A DesextcGeometryShaderInput.hpp299 glw::GLuint m_color_texture_id; member in glcts::GeometryShader_gl_PointSize_ValueTest
366 glw::GLuint m_color_texture_id; member in glcts::GeometryShader_gl_Position_ValueTest
H A DesextcGeometryShaderLimits.cpp1007 , m_color_texture_id(0) in GeometryShaderLimitsRenderingBase()
1109 gl.genTextures(1, &m_color_texture_id); in initTest()
1114 if (false == setupFramebufferWithTextureAsAttachment(m_framebuffer_object_id, m_color_texture_id, m_texture_format, in initTest()
1237 if (m_color_texture_id != 0) in deinit()
1239 gl.deleteTextures(1, &m_color_texture_id); in deinit()
1241 m_color_texture_id = 0; in deinit()
2569 , m_color_texture_id(0) in GeometryShaderMaxInvocationsTest()
2655 gl.genTextures(1, &m_color_texture_id); in initTest()
2663 if (false == setupFramebufferWithTextureAsAttachment(m_framebuffer_object_id, m_color_texture_id, GL_RGBA8, in initTest()
2825 if (m_color_texture_id ! in deinit()
[all...]
H A DesextcGeometryShaderLimits.hpp158 glw::GLuint m_color_texture_id; member in glcts::GeometryShaderLimitsRenderingBase
952 glw::GLuint m_color_texture_id; member in glcts::GeometryShaderMaxInvocationsTest
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cGPUShaderFP64Tests.hpp780 glw::GLuint m_color_texture_id; member in gl4cts::GPUShaderFP64Test3
H A Dgl4cGPUShaderFP64Tests.cpp4656 if (0 != m_color_texture_id) in deinit()
4659 gl.deleteTextures(1, &m_color_texture_id); in deinit()
4661 m_color_texture_id = 0; in deinit()
5384 gl.genTextures(1, &m_color_texture_id); in testInit()
5387 gl.bindTexture(GL_TEXTURE_2D, m_color_texture_id); in testInit()
5400 gl.framebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_color_texture_id, in testInit()
5438 gl.bindTexture(GL_TEXTURE_2D, m_color_texture_id); in verifyResults()

Completed in 30 milliseconds