/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pShaderOptimizationTests.cpp | 314 , m_caseType (caseType) in LoopUnrollCase() 321 const string repetition = optimized ? repeatIndexedTemplate("\t" + expressionTemplate(m_caseType) + ";\n", m_numRepetitions) in generateProgramData() 322 : loop(m_numRepetitions, expressionTemplate(m_caseType)); in generateProgramData() 329 const CaseType m_caseType; member in deqp::gles2::Performance::__anon30505::LoopUnrollCase 440 , m_caseType (caseType) in ConstantPropagationCase() 443 DE_ASSERT(!(m_caseType == CASETYPE_ARRAY && m_useConstantExpressionsOnly)); // \note Would need array constructors, which GLSL ES 1 doesn't have. in ConstantPropagationCase() 451 const string statements = m_caseType == CASETYPE_BUILT_IN_FUNCTIONS ? builtinFunctionsCaseStatements (optimized, m_useConstantExpressionsOnly, precision, isVertexCase) in generateProgramData() 452 : m_caseType == CASETYPE_ARRAY ? arrayCaseStatements (optimized, precision, isVertexCase) in generateProgramData() 453 : m_caseType == CASETYPE_STRUCT ? structCaseStatements (optimized, m_useConstantExpressionsOnly, precision, isVertexCase) in generateProgramData() 460 const CaseType m_caseType; member in deqp::gles2::Performance::__anon30505::ConstantPropagationCase 561 const CaseType m_caseType; global() member in deqp::gles2::Performance::__anon30505::CommonSubexpressionCase 711 const CaseType m_caseType; global() member in deqp::gles2::Performance::__anon30505::DeadCodeEliminationCase [all...] |
H A D | es2pShaderControlStatementTests.cpp | 167 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init() 355 else if (m_decisionType == DECISION_ATTRIBUTE && m_branchType == BRANCH_MIXED && m_caseType == CASETYPE_VERTEX) in setupProgram() 438 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init() 628 else if (m_decisionType == DECISION_ATTRIBUTE && !m_isLoopBoundStable && m_caseType == CASETYPE_VERTEX) in setupProgram() 692 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init() 770 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in writeWorkload() 806 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in writeWorkload()
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H A D | es2pShaderOperatorTests.cpp | 260 CaseType m_caseType; member in deqp::gles2::Performance::__anon30504::OperatorPerformanceCase 566 , m_caseType (caseType) 876 if (m_caseType == CASETYPE_VERTEX) 1025 const int vertexOrFragmentCount = m_caseType == CASETYPE_VERTEX ? 1036 "R = " + string(m_caseType == CASETYPE_VERTEX ? "Vertex" : "Fragment") + " count", 1042 "R*D = " + string(m_caseType == CASETYPE_VERTEX ? "Vertices" : "Fragments") + " per frame", 1046 "Estimated cost of R*D " + string(m_caseType == CASETYPE_VERTEX ? "vertices" : "fragments") 1142 const bool isVertexCase = m_caseType == CASETYPE_VERTEX; 1468 const bool isVertexCase = m_caseType == CASETYPE_VERTEX;
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/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pShaderOptimizationTests.cpp | 317 , m_caseType (caseType) in LoopUnrollCase() 324 const string repetition = optimized ? repeatIndexedTemplate("\t" + expressionTemplate(m_caseType) + ";\n", m_numRepetitions) in generateProgramData() 325 : loop(m_numRepetitions, expressionTemplate(m_caseType)); in generateProgramData() 332 const CaseType m_caseType; member in deqp::gles3::Performance::__anon30793::LoopUnrollCase 443 , m_caseType (caseType) in ConstantPropagationCase() 453 const string statements = m_caseType == CASETYPE_BUILT_IN_FUNCTIONS ? builtinFunctionsCaseStatements (optimized, m_useConstantExpressionsOnly, precision, isVertexCase) in generateProgramData() 454 : m_caseType == CASETYPE_ARRAY ? arrayCaseStatements (optimized, m_useConstantExpressionsOnly, precision, isVertexCase) in generateProgramData() 455 : m_caseType == CASETYPE_STRUCT ? structCaseStatements (optimized, m_useConstantExpressionsOnly, precision, isVertexCase) in generateProgramData() 462 const CaseType m_caseType; member in deqp::gles3::Performance::__anon30793::ConstantPropagationCase 553 , m_caseType (caseTyp in CommonSubexpressionCase() 572 const CaseType m_caseType; global() member in deqp::gles3::Performance::__anon30793::CommonSubexpressionCase 722 const CaseType m_caseType; global() member in deqp::gles3::Performance::__anon30793::DeadCodeEliminationCase [all...] |
H A D | es3pShaderControlStatementTests.cpp | 167 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init() 359 else if (m_decisionType == DECISION_ATTRIBUTE && m_branchType == BRANCH_MIXED && m_caseType == CASETYPE_VERTEX) in setupProgram() 442 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init() 636 else if (m_decisionType == DECISION_ATTRIBUTE && !m_isLoopBoundStable && m_caseType == CASETYPE_VERTEX) in setupProgram() 700 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init() 782 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in writeWorkload() 818 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in writeWorkload()
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H A D | es3pShaderOperatorTests.cpp | 260 CaseType m_caseType; member in deqp::gles3::Performance::__anon30792::OperatorPerformanceCase 566 , m_caseType (caseType) 876 if (m_caseType == CASETYPE_VERTEX) 1025 const int vertexOrFragmentCount = m_caseType == CASETYPE_VERTEX ? 1036 "R = " + string(m_caseType == CASETYPE_VERTEX ? "Vertex" : "Fragment") + " count", 1042 "R*D = " + string(m_caseType == CASETYPE_VERTEX ? "Vertices" : "Fragments") + " per frame", 1046 "Estimated cost of R*D " + string(m_caseType == CASETYPE_VERTEX ? "vertices" : "fragments") 1142 const bool isVertexCase = m_caseType == CASETYPE_VERTEX; 1472 const bool isVertexCase = m_caseType == CASETYPE_VERTEX;
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fRasterizerDiscardTests.cpp | 95 CaseType m_caseType; member in deqp::gles3::Functional::RasterizerDiscardCase 110 , m_caseType (caseType) in RasterizerDiscardCase() 312 if (m_caseType == CASE_CLEAR_DEPTH || m_caseType == CASE_CLEAR_STENCIL) in iterate() 332 switch (m_caseType) in iterate() 347 if (m_caseType == CASE_WRITE_STENCIL) in iterate() 359 else if (m_caseType == CASE_CLEAR_DEPTH || m_caseType == CASE_CLEAR_STENCIL) in iterate()
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H A D | es3fUniformApiTests.cpp | 2193 const CaseType m_caseType; member in deqp::UniformInfoQueryCase 2224 , m_caseType (caseType) in UniformInfoQueryCase() 2238 if (m_caseType == CASETYPE_UNIFORM || m_caseType == CASETYPE_CONSISTENCY) in test() 2249 if (m_caseType == CASETYPE_UNIFORM) in test() 2253 DE_ASSERT(m_caseType == CASETYPE_CONSISTENCY); in test() 2259 if (m_caseType == CASETYPE_INDICES_UNIFORMSIV || m_caseType == CASETYPE_CONSISTENCY) in test() 2270 if (m_caseType == CASETYPE_INDICES_UNIFORMSIV) in test() 2274 DE_ASSERT(m_caseType in test() [all...] |
H A D | es3fMultisampleTests.cpp | 760 const CaseType m_caseType; member in deqp::gles3::Functional::CommonEdgeCase 768 , m_caseType (caseType) in CommonEdgeCase() 780 if (m_caseType == CASETYPE_SMALL_QUADS) in init() 813 if (m_caseType == CASETYPE_SMALL_QUADS) in iterate() 888 else if (m_caseType == CASETYPE_BIGGER_THAN_VIEWPORT_QUAD) in iterate() 950 else if (m_caseType == CASETYPE_FIT_VIEWPORT_QUAD) in iterate()
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H A D | es3fRasterizationTests.cpp | 1255 const FillRuleCaseType m_caseType; 1264 , m_caseType (type) 1338 if (m_caseType == FILLRULECASE_CLIPPED_FULL) 1406 switch (m_caseType) 1434 if (m_caseType == FILLRULECASE_BASIC) 1443 else if (m_caseType == FILLRULECASE_REVERSED) 1452 else if (m_caseType == FILLRULECASE_PROJECTED) 1476 const float quadSide = (m_caseType == FILLRULECASE_CLIPPED_PARTIAL) ? (1.0f) : (2.0f); 1477 const tcu::Vec2 center = (m_caseType == FILLRULECASE_CLIPPED_PARTIAL) ? (tcu::Vec2(0.5f, 0.5f)) : (tcu::Vec2(0.0f, 0.0f));
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderLibraryCase.hpp | 108 return m_caseType; in getCaseType() 144 CaseType m_caseType; member in deqp::sl::ShaderCase
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H A D | glcShaderLibraryCase.cpp | 101 m_caseType = CASETYPE_COMPLETE; in ShaderCase() 106 m_caseType = CASETYPE_VERTEX_ONLY; in ShaderCase() 113 m_caseType = CASETYPE_FRAGMENT_ONLY; in ShaderCase() 413 if ((m_caseType == CASETYPE_FRAGMENT_ONLY) || (getDataTypeScalarType(dataType) != TYPE_FLOAT)) in execute()
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/third_party/vk-gl-cts/executor/ |
H A D | xeTestCase.hpp | 125 TestCaseType getCaseType (void) const { return m_caseType; } in getCaseType() 133 TestCaseType m_caseType; member in xe::TestCase
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderPerformanceCase.cpp | 44 , m_caseType (caseType) in ShaderPerformanceCase() 208 switch (m_caseType) in reportResult()
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H A D | glsShaderPerformanceCase.hpp | 74 PerfCaseType m_caseType; member in deqp::gls::ShaderPerformanceCase
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderMultisampleInterpolationTests.cpp | 1474 const CaseType m_caseType; 1480 , m_caseType (caseType) 1483 DE_ASSERT(m_caseType < CASE_LAST); 1494 if(m_caseType == CASE_VEC4_IDENTITY_SWIZZLE 1495 || m_caseType == CASE_VEC4_CROP_SWIZZLE 1496 || m_caseType == CASE_VEC4_MIXED_SWIZZLE 1497 || m_caseType == CASE_INTERPOLATE_IVEC4 1498 || m_caseType == CASE_INTERPOLATE_UVEC4 1499 || m_caseType == CASE_INTERPOLATE_STRUCT_MEMBER) 1549 switch (m_caseType) [all...] |
H A D | es31fTextureMultisampleTests.cpp | 1637 const CaseType m_caseType; 1647 , m_caseType (caseType) 1662 const bool colorAttachmentTexture = (m_caseType == CASE_DIFFERENT_N_SAMPLES_TEX) || (m_caseType == CASE_DIFFERENT_FIXED_TEX); 1663 const bool colorAttachmentRbo = (m_caseType == CASE_DIFFERENT_N_SAMPLES_RBO) || (m_caseType == CASE_DIFFERENT_FIXED_RBO); 1664 const bool useDifferentSampleCounts= (m_caseType == CASE_DIFFERENT_N_SAMPLES_TEX) || (m_caseType == CASE_DIFFERENT_N_SAMPLES_RBO); 1740 const bool colorAttachmentTexture = (m_caseType == CASE_DIFFERENT_N_SAMPLES_TEX) || (m_caseType [all...] |
H A D | es31fShaderImageLoadStoreTests.cpp | 1633 , m_caseType (caseType) in BinaryAtomicOperationCase() 1659 const AtomicOperationCaseType m_caseType; member in deqp::gles31::Functional::__anon30903::BinaryAtomicOperationCase 1984 const glu::Texture returnValueTexture (renderCtx); //!< Texture into which the return values are stored if m_caseType == CASETYPE_RETURN_VALUES. in iterate() 1990 if (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES) in iterate() 2007 if (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES) in iterate() 2042 if (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES) in iterate() 2089 + (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES ? in iterate() 2098 + (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES ? in iterate() 2100 : m_caseType == ATOMIC_OPERATION_CASE_TYPE_END_RESULT ? in iterate() 2126 const deUint32 textureToCheckGL = m_caseType in iterate() 2183 const AtomicOperationCaseType m_caseType; global() member in deqp::gles31::Functional::__anon30903::AtomicCompSwapCase [all...] |
H A D | es31fTessellationTests.cpp | 1596 , m_caseType (caseType) 1610 const CaseType m_caseType; 1621 if (m_caseType == CASETYPE_PRECISE) 1644 + string(m_caseType == CASETYPE_PRECISE ? "${GPU_SHADER5_REQUIRE}\n" : "") + 1655 + (m_caseType == CASETYPE_PRECISE ? "precise gl_TessLevelOuter;\n\n" : "") + 1677 + string(m_caseType == CASETYPE_PRECISE ? "${GPU_SHADER5_REQUIRE}\n" : "") + 1687 + ((m_caseType == CASETYPE_PRECISE && !isGL45) ? "precise gl_Position;\n\n" : "") + 1697 + (m_caseType == CASETYPE_BASIC ? 1702 : m_caseType == CASETYPE_PRECISE ? 1801 const int secondTriangleVertexIndexOffset = m_caseType [all...] |
H A D | es31fProgramInterfaceQueryTests.cpp | 1679 const CaseType m_caseType; 1686 , m_caseType (caseType) 1733 if (m_caseType == CASE_UNNAMED_BLOCK) 1738 if (m_caseType == CASE_BLOCK_ARRAY) 2848 const CaseType m_caseType; 2855 , m_caseType (caseType) 2869 const bool hasTessellationShader = (m_caseType == CASE_VERTEX_TESS_FRAGMENT) || 2870 (m_caseType == CASE_VERTEX_TESS_GEO_FRAGMENT) || 2871 (m_caseType == CASE_SEPARABLE_TESS_CTRL) || 2872 (m_caseType [all...] |
H A D | es31fVertexAttributeBindingTests.cpp | 1300 const CaseType m_caseType; member in deqp::gles31::Functional::__anon30967::DefaultVAOCase 1305 , m_caseType (caseType) in DefaultVAOCase() 1321 switch (m_caseType) 1430 const CaseType m_caseType; 1435 , m_caseType (caseType) 1452 switch (m_caseType)
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H A D | es31fDrawTests.cpp | 2441 const CaseType m_caseType; 2446 , m_caseType (type) 2460 if (m_caseType == CASE_CLIENT_BUFFER_VERTEXATTR) 2462 if (m_caseType == CASE_DEFAULT_VAO) 2507 if (m_caseType == CASE_CLIENT_BUFFER_VERTEXATTR) 2515 else if (m_caseType == CASE_CLIENT_BUFFER_COMMAND) 2527 else if (m_caseType == CASE_DEFAULT_VAO) 2544 if (m_caseType != CASE_CLIENT_BUFFER_COMMAND) 2555 gl.drawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_SHORT, (m_caseType != CASE_CLIENT_BUFFER_COMMAND) ? (DE_NULL) : (&drawCommand));
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fRasterizationTests.cpp | 1106 const FillRuleCaseType m_caseType; member in deqp::gles2::Functional::FillRuleCase 1115 , m_caseType (type) in FillRuleCase() 1189 if (m_caseType == FILLRULECASE_CLIPPED_FULL) 1257 switch (m_caseType) 1285 if (m_caseType == FILLRULECASE_BASIC) 1294 else if (m_caseType == FILLRULECASE_REVERSED) 1303 else if (m_caseType == FILLRULECASE_PROJECTED) 1327 const float quadSide = (m_caseType == FILLRULECASE_CLIPPED_PARTIAL) ? (1.0f) : (2.0f); 1328 const tcu::Vec2 center = (m_caseType == FILLRULECASE_CLIPPED_PARTIAL) ? (tcu::Vec2(0.5f, 0.5f)) : (tcu::Vec2(0.0f, 0.0f));
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H A D | es2fMultisampleTests.cpp | 585 int getDesiredViewportSize (void) const { return m_caseType == CASETYPE_SMALL_QUADS ? 128 : 32; } in getDesiredViewportSize() 595 const CaseType m_caseType; member in deqp::gles2::Functional::CommonEdgeCase 603 , m_caseType (caseType) in CommonEdgeCase() 615 if (m_caseType == CASETYPE_SMALL_QUADS) in init() 651 if (m_caseType == CASETYPE_SMALL_QUADS) in iterate() 726 else if (m_caseType == CASETYPE_BIGGER_THAN_VIEWPORT_QUAD) in iterate() 788 else if (m_caseType == CASETYPE_FIT_VIEWPORT_QUAD) in iterate()
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H A D | es2fTextureUnitTests.cpp | 566 const CaseType m_caseType; member in deqp::gles2::Functional::TextureUnitCase 584 , m_caseType (caseType) in TextureUnitCase() 640 bool is2d = m_caseType == CASE_ONLY_2D ? true : in init() 641 m_caseType == CASE_ONLY_CUBE ? false : in init()
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