Home
last modified time | relevance | path

Searched refs:m_caseType (Results 1 - 25 of 30) sorted by relevance

12

/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pShaderOptimizationTests.cpp314 , m_caseType (caseType) in LoopUnrollCase()
321 const string repetition = optimized ? repeatIndexedTemplate("\t" + expressionTemplate(m_caseType) + ";\n", m_numRepetitions) in generateProgramData()
322 : loop(m_numRepetitions, expressionTemplate(m_caseType)); in generateProgramData()
329 const CaseType m_caseType; member in deqp::gles2::Performance::__anon30505::LoopUnrollCase
440 , m_caseType (caseType) in ConstantPropagationCase()
443 DE_ASSERT(!(m_caseType == CASETYPE_ARRAY && m_useConstantExpressionsOnly)); // \note Would need array constructors, which GLSL ES 1 doesn't have. in ConstantPropagationCase()
451 const string statements = m_caseType == CASETYPE_BUILT_IN_FUNCTIONS ? builtinFunctionsCaseStatements (optimized, m_useConstantExpressionsOnly, precision, isVertexCase) in generateProgramData()
452 : m_caseType == CASETYPE_ARRAY ? arrayCaseStatements (optimized, precision, isVertexCase) in generateProgramData()
453 : m_caseType == CASETYPE_STRUCT ? structCaseStatements (optimized, m_useConstantExpressionsOnly, precision, isVertexCase) in generateProgramData()
460 const CaseType m_caseType; member in deqp::gles2::Performance::__anon30505::ConstantPropagationCase
561 const CaseType m_caseType; global() member in deqp::gles2::Performance::__anon30505::CommonSubexpressionCase
711 const CaseType m_caseType; global() member in deqp::gles2::Performance::__anon30505::DeadCodeEliminationCase
[all...]
H A Des2pShaderControlStatementTests.cpp167 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init()
355 else if (m_decisionType == DECISION_ATTRIBUTE && m_branchType == BRANCH_MIXED && m_caseType == CASETYPE_VERTEX) in setupProgram()
438 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init()
628 else if (m_decisionType == DECISION_ATTRIBUTE && !m_isLoopBoundStable && m_caseType == CASETYPE_VERTEX) in setupProgram()
692 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init()
770 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in writeWorkload()
806 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in writeWorkload()
H A Des2pShaderOperatorTests.cpp260 CaseType m_caseType; member in deqp::gles2::Performance::__anon30504::OperatorPerformanceCase
566 , m_caseType (caseType)
876 if (m_caseType == CASETYPE_VERTEX)
1025 const int vertexOrFragmentCount = m_caseType == CASETYPE_VERTEX ?
1036 "R = " + string(m_caseType == CASETYPE_VERTEX ? "Vertex" : "Fragment") + " count",
1042 "R*D = " + string(m_caseType == CASETYPE_VERTEX ? "Vertices" : "Fragments") + " per frame",
1046 "Estimated cost of R*D " + string(m_caseType == CASETYPE_VERTEX ? "vertices" : "fragments")
1142 const bool isVertexCase = m_caseType == CASETYPE_VERTEX;
1468 const bool isVertexCase = m_caseType == CASETYPE_VERTEX;
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pShaderOptimizationTests.cpp317 , m_caseType (caseType) in LoopUnrollCase()
324 const string repetition = optimized ? repeatIndexedTemplate("\t" + expressionTemplate(m_caseType) + ";\n", m_numRepetitions) in generateProgramData()
325 : loop(m_numRepetitions, expressionTemplate(m_caseType)); in generateProgramData()
332 const CaseType m_caseType; member in deqp::gles3::Performance::__anon30793::LoopUnrollCase
443 , m_caseType (caseType) in ConstantPropagationCase()
453 const string statements = m_caseType == CASETYPE_BUILT_IN_FUNCTIONS ? builtinFunctionsCaseStatements (optimized, m_useConstantExpressionsOnly, precision, isVertexCase) in generateProgramData()
454 : m_caseType == CASETYPE_ARRAY ? arrayCaseStatements (optimized, m_useConstantExpressionsOnly, precision, isVertexCase) in generateProgramData()
455 : m_caseType == CASETYPE_STRUCT ? structCaseStatements (optimized, m_useConstantExpressionsOnly, precision, isVertexCase) in generateProgramData()
462 const CaseType m_caseType; member in deqp::gles3::Performance::__anon30793::ConstantPropagationCase
553 , m_caseType (caseTyp in CommonSubexpressionCase()
572 const CaseType m_caseType; global() member in deqp::gles3::Performance::__anon30793::CommonSubexpressionCase
722 const CaseType m_caseType; global() member in deqp::gles3::Performance::__anon30793::DeadCodeEliminationCase
[all...]
H A Des3pShaderControlStatementTests.cpp167 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init()
359 else if (m_decisionType == DECISION_ATTRIBUTE && m_branchType == BRANCH_MIXED && m_caseType == CASETYPE_VERTEX) in setupProgram()
442 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init()
636 else if (m_decisionType == DECISION_ATTRIBUTE && !m_isLoopBoundStable && m_caseType == CASETYPE_VERTEX) in setupProgram()
700 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init()
782 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in writeWorkload()
818 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in writeWorkload()
H A Des3pShaderOperatorTests.cpp260 CaseType m_caseType; member in deqp::gles3::Performance::__anon30792::OperatorPerformanceCase
566 , m_caseType (caseType)
876 if (m_caseType == CASETYPE_VERTEX)
1025 const int vertexOrFragmentCount = m_caseType == CASETYPE_VERTEX ?
1036 "R = " + string(m_caseType == CASETYPE_VERTEX ? "Vertex" : "Fragment") + " count",
1042 "R*D = " + string(m_caseType == CASETYPE_VERTEX ? "Vertices" : "Fragments") + " per frame",
1046 "Estimated cost of R*D " + string(m_caseType == CASETYPE_VERTEX ? "vertices" : "fragments")
1142 const bool isVertexCase = m_caseType == CASETYPE_VERTEX;
1472 const bool isVertexCase = m_caseType == CASETYPE_VERTEX;
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fRasterizerDiscardTests.cpp95 CaseType m_caseType; member in deqp::gles3::Functional::RasterizerDiscardCase
110 , m_caseType (caseType) in RasterizerDiscardCase()
312 if (m_caseType == CASE_CLEAR_DEPTH || m_caseType == CASE_CLEAR_STENCIL) in iterate()
332 switch (m_caseType) in iterate()
347 if (m_caseType == CASE_WRITE_STENCIL) in iterate()
359 else if (m_caseType == CASE_CLEAR_DEPTH || m_caseType == CASE_CLEAR_STENCIL) in iterate()
H A Des3fUniformApiTests.cpp2193 const CaseType m_caseType; member in deqp::UniformInfoQueryCase
2224 , m_caseType (caseType) in UniformInfoQueryCase()
2238 if (m_caseType == CASETYPE_UNIFORM || m_caseType == CASETYPE_CONSISTENCY) in test()
2249 if (m_caseType == CASETYPE_UNIFORM) in test()
2253 DE_ASSERT(m_caseType == CASETYPE_CONSISTENCY); in test()
2259 if (m_caseType == CASETYPE_INDICES_UNIFORMSIV || m_caseType == CASETYPE_CONSISTENCY) in test()
2270 if (m_caseType == CASETYPE_INDICES_UNIFORMSIV) in test()
2274 DE_ASSERT(m_caseType in test()
[all...]
H A Des3fMultisampleTests.cpp760 const CaseType m_caseType; member in deqp::gles3::Functional::CommonEdgeCase
768 , m_caseType (caseType) in CommonEdgeCase()
780 if (m_caseType == CASETYPE_SMALL_QUADS) in init()
813 if (m_caseType == CASETYPE_SMALL_QUADS) in iterate()
888 else if (m_caseType == CASETYPE_BIGGER_THAN_VIEWPORT_QUAD) in iterate()
950 else if (m_caseType == CASETYPE_FIT_VIEWPORT_QUAD) in iterate()
H A Des3fRasterizationTests.cpp1255 const FillRuleCaseType m_caseType;
1264 , m_caseType (type)
1338 if (m_caseType == FILLRULECASE_CLIPPED_FULL)
1406 switch (m_caseType)
1434 if (m_caseType == FILLRULECASE_BASIC)
1443 else if (m_caseType == FILLRULECASE_REVERSED)
1452 else if (m_caseType == FILLRULECASE_PROJECTED)
1476 const float quadSide = (m_caseType == FILLRULECASE_CLIPPED_PARTIAL) ? (1.0f) : (2.0f);
1477 const tcu::Vec2 center = (m_caseType == FILLRULECASE_CLIPPED_PARTIAL) ? (tcu::Vec2(0.5f, 0.5f)) : (tcu::Vec2(0.0f, 0.0f));
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderLibraryCase.hpp108 return m_caseType; in getCaseType()
144 CaseType m_caseType; member in deqp::sl::ShaderCase
H A DglcShaderLibraryCase.cpp101 m_caseType = CASETYPE_COMPLETE; in ShaderCase()
106 m_caseType = CASETYPE_VERTEX_ONLY; in ShaderCase()
113 m_caseType = CASETYPE_FRAGMENT_ONLY; in ShaderCase()
413 if ((m_caseType == CASETYPE_FRAGMENT_ONLY) || (getDataTypeScalarType(dataType) != TYPE_FLOAT)) in execute()
/third_party/vk-gl-cts/executor/
H A DxeTestCase.hpp125 TestCaseType getCaseType (void) const { return m_caseType; } in getCaseType()
133 TestCaseType m_caseType; member in xe::TestCase
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderPerformanceCase.cpp44 , m_caseType (caseType) in ShaderPerformanceCase()
208 switch (m_caseType) in reportResult()
H A DglsShaderPerformanceCase.hpp74 PerfCaseType m_caseType; member in deqp::gls::ShaderPerformanceCase
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderMultisampleInterpolationTests.cpp1474 const CaseType m_caseType;
1480 , m_caseType (caseType)
1483 DE_ASSERT(m_caseType < CASE_LAST);
1494 if(m_caseType == CASE_VEC4_IDENTITY_SWIZZLE
1495 || m_caseType == CASE_VEC4_CROP_SWIZZLE
1496 || m_caseType == CASE_VEC4_MIXED_SWIZZLE
1497 || m_caseType == CASE_INTERPOLATE_IVEC4
1498 || m_caseType == CASE_INTERPOLATE_UVEC4
1499 || m_caseType == CASE_INTERPOLATE_STRUCT_MEMBER)
1549 switch (m_caseType)
[all...]
H A Des31fTextureMultisampleTests.cpp1637 const CaseType m_caseType;
1647 , m_caseType (caseType)
1662 const bool colorAttachmentTexture = (m_caseType == CASE_DIFFERENT_N_SAMPLES_TEX) || (m_caseType == CASE_DIFFERENT_FIXED_TEX);
1663 const bool colorAttachmentRbo = (m_caseType == CASE_DIFFERENT_N_SAMPLES_RBO) || (m_caseType == CASE_DIFFERENT_FIXED_RBO);
1664 const bool useDifferentSampleCounts= (m_caseType == CASE_DIFFERENT_N_SAMPLES_TEX) || (m_caseType == CASE_DIFFERENT_N_SAMPLES_RBO);
1740 const bool colorAttachmentTexture = (m_caseType == CASE_DIFFERENT_N_SAMPLES_TEX) || (m_caseType
[all...]
H A Des31fShaderImageLoadStoreTests.cpp1633 , m_caseType (caseType) in BinaryAtomicOperationCase()
1659 const AtomicOperationCaseType m_caseType; member in deqp::gles31::Functional::__anon30903::BinaryAtomicOperationCase
1984 const glu::Texture returnValueTexture (renderCtx); //!< Texture into which the return values are stored if m_caseType == CASETYPE_RETURN_VALUES. in iterate()
1990 if (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES) in iterate()
2007 if (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES) in iterate()
2042 if (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES) in iterate()
2089 + (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES ? in iterate()
2098 + (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES ? in iterate()
2100 : m_caseType == ATOMIC_OPERATION_CASE_TYPE_END_RESULT ? in iterate()
2126 const deUint32 textureToCheckGL = m_caseType in iterate()
2183 const AtomicOperationCaseType m_caseType; global() member in deqp::gles31::Functional::__anon30903::AtomicCompSwapCase
[all...]
H A Des31fTessellationTests.cpp1596 , m_caseType (caseType)
1610 const CaseType m_caseType;
1621 if (m_caseType == CASETYPE_PRECISE)
1644 + string(m_caseType == CASETYPE_PRECISE ? "${GPU_SHADER5_REQUIRE}\n" : "") +
1655 + (m_caseType == CASETYPE_PRECISE ? "precise gl_TessLevelOuter;\n\n" : "") +
1677 + string(m_caseType == CASETYPE_PRECISE ? "${GPU_SHADER5_REQUIRE}\n" : "") +
1687 + ((m_caseType == CASETYPE_PRECISE && !isGL45) ? "precise gl_Position;\n\n" : "") +
1697 + (m_caseType == CASETYPE_BASIC ?
1702 : m_caseType == CASETYPE_PRECISE ?
1801 const int secondTriangleVertexIndexOffset = m_caseType
[all...]
H A Des31fProgramInterfaceQueryTests.cpp1679 const CaseType m_caseType;
1686 , m_caseType (caseType)
1733 if (m_caseType == CASE_UNNAMED_BLOCK)
1738 if (m_caseType == CASE_BLOCK_ARRAY)
2848 const CaseType m_caseType;
2855 , m_caseType (caseType)
2869 const bool hasTessellationShader = (m_caseType == CASE_VERTEX_TESS_FRAGMENT) ||
2870 (m_caseType == CASE_VERTEX_TESS_GEO_FRAGMENT) ||
2871 (m_caseType == CASE_SEPARABLE_TESS_CTRL) ||
2872 (m_caseType
[all...]
H A Des31fVertexAttributeBindingTests.cpp1300 const CaseType m_caseType; member in deqp::gles31::Functional::__anon30967::DefaultVAOCase
1305 , m_caseType (caseType) in DefaultVAOCase()
1321 switch (m_caseType)
1430 const CaseType m_caseType;
1435 , m_caseType (caseType)
1452 switch (m_caseType)
H A Des31fDrawTests.cpp2441 const CaseType m_caseType;
2446 , m_caseType (type)
2460 if (m_caseType == CASE_CLIENT_BUFFER_VERTEXATTR)
2462 if (m_caseType == CASE_DEFAULT_VAO)
2507 if (m_caseType == CASE_CLIENT_BUFFER_VERTEXATTR)
2515 else if (m_caseType == CASE_CLIENT_BUFFER_COMMAND)
2527 else if (m_caseType == CASE_DEFAULT_VAO)
2544 if (m_caseType != CASE_CLIENT_BUFFER_COMMAND)
2555 gl.drawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_SHORT, (m_caseType != CASE_CLIENT_BUFFER_COMMAND) ? (DE_NULL) : (&drawCommand));
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fRasterizationTests.cpp1106 const FillRuleCaseType m_caseType; member in deqp::gles2::Functional::FillRuleCase
1115 , m_caseType (type) in FillRuleCase()
1189 if (m_caseType == FILLRULECASE_CLIPPED_FULL)
1257 switch (m_caseType)
1285 if (m_caseType == FILLRULECASE_BASIC)
1294 else if (m_caseType == FILLRULECASE_REVERSED)
1303 else if (m_caseType == FILLRULECASE_PROJECTED)
1327 const float quadSide = (m_caseType == FILLRULECASE_CLIPPED_PARTIAL) ? (1.0f) : (2.0f);
1328 const tcu::Vec2 center = (m_caseType == FILLRULECASE_CLIPPED_PARTIAL) ? (tcu::Vec2(0.5f, 0.5f)) : (tcu::Vec2(0.0f, 0.0f));
H A Des2fMultisampleTests.cpp585 int getDesiredViewportSize (void) const { return m_caseType == CASETYPE_SMALL_QUADS ? 128 : 32; } in getDesiredViewportSize()
595 const CaseType m_caseType; member in deqp::gles2::Functional::CommonEdgeCase
603 , m_caseType (caseType) in CommonEdgeCase()
615 if (m_caseType == CASETYPE_SMALL_QUADS) in init()
651 if (m_caseType == CASETYPE_SMALL_QUADS) in iterate()
726 else if (m_caseType == CASETYPE_BIGGER_THAN_VIEWPORT_QUAD) in iterate()
788 else if (m_caseType == CASETYPE_FIT_VIEWPORT_QUAD) in iterate()
H A Des2fTextureUnitTests.cpp566 const CaseType m_caseType; member in deqp::gles2::Functional::TextureUnitCase
584 , m_caseType (caseType) in TextureUnitCase()
640 bool is2d = m_caseType == CASE_ONLY_2D ? true : in init()
641 m_caseType == CASE_ONLY_CUBE ? false : in init()

Completed in 70 milliseconds

12