Home
last modified time | relevance | path

Searched refs:mUnitsForSamplers (Results 1 - 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DPipelineGL.cpp140 mUnitsForSamplers.resize(layout->GetNumSamplers()); in InitializeBase()
176 mUnitsForSamplers[samplerIndex].push_back({textureUnit, shouldUseFiltering}); in InitializeBase()
197 ASSERT(index < mUnitsForSamplers.size()); in GetTextureUnitsForSampler()
198 return mUnitsForSamplers[index]; in GetTextureUnitsForSampler()
H A DPipelineGL.h59 std::vector<std::vector<SamplerUnit>> mUnitsForSamplers; member in dawn_native::opengl::PipelineGL

Completed in 2 milliseconds