/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | DrawBuffersTest.cpp | 30 glDeleteTextures(4, mTextures); 63 glGenTextures(4, mTextures); in setupTest() 65 for (size_t texIndex = 0; texIndex < ArraySize(mTextures); texIndex++) in setupTest() 67 glBindTexture(GL_TEXTURE_2D, mTextures[texIndex]); in setupTest() 226 GLuint mTextures[4] = {}; member in DrawBuffersTest 272 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P() 273 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_TEXTURE_2D, mTextures[0], 0); in TEST_P() 284 verifyAttachment2D(1, mTextures[0], GL_TEXTURE_2D, 0); in TEST_P() 304 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P() 305 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_TEXTURE_2D, mTextures[ in TEST_P() [all...] |
H A D | CopyCompressedTextureTest.cpp | 29 glGenTextures(2, mTextures); 55 glDeleteTextures(2, mTextures); 79 GLuint mTextures[2] = {0, 0}; member in angle::CopyCompressedTextureTest 118 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P() 127 glBindTexture(GL_TEXTURE_2D, mTextures[1]); in TEST_P() 132 glCompressedCopyTextureCHROMIUM(mTextures[0], mTextures[1]); in TEST_P() 137 glBindTexture(GL_TEXTURE_2D, mTextures[1]); in TEST_P() 195 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P() 204 glBindTexture(GL_TEXTURE_2D, mTextures[ in TEST_P() [all...] |
H A D | CopyTextureTest.cpp | 31 glGenTextures(2, mTextures); 32 glBindTexture(GL_TEXTURE_2D, mTextures[1]); 41 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextures[1], 47 glDeleteTextures(2, mTextures); 110 GLuint mTextures[2] = { member in angle::CopyTextureTest 206 glGenTextures(2, mTextures); 207 glBindTexture(GL_TEXTURE_2D, mTextures[1]); 216 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextures[1], 222 glDeleteTextures(2, mTextures); 415 glBindTexture(target, mTextures[ in initializeSourceTexture() 562 GLuint mTextures[2] = { global() member in angle::CopyTextureVariationsTest [all...] |
H A D | StateChangeTest.cpp | 41 glGenTextures(2, mTextures.data()); 55 if (!mTextures.empty()) 57 glDeleteTextures(static_cast<GLsizei>(mTextures.size()), mTextures.data()); 58 mTextures.clear(); 66 std::vector<GLuint> mTextures = {0, 0}; member in __anon20229::StateChangeTest 84 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P() 86 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextures[0], 0); in TEST_P() 92 glBindTexture(GL_TEXTURE_2D, mTextures[1]); in TEST_P() 94 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextures[ in TEST_P() [all...] |
H A D | ClearTest.cpp | 49 if (!mTextures.empty()) 51 glDeleteTextures(static_cast<GLsizei>(mTextures.size()), mTextures.data()); 56 std::vector<GLuint> mTextures; member in __anon20174::ClearTestBase 1487 mTextures.resize(1, 0); in TEST_P() 1488 glGenTextures(1, mTextures.data()); in TEST_P() 1498 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P() 1507 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextures[0], 0); in TEST_P() 1517 glBindTexture(GL_TEXTURE_2D, mTextures[0]); in TEST_P()
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H A D | TextureTest.cpp | 6756 if (!mTextures.empty()) 6758 glDeleteTextures(static_cast<GLsizei>(mTextures.size()), &mTextures[0]); 6829 mTextures.assign(totalCount, 0); 6830 glGenTextures(totalCount, &mTextures[0]); 6840 glBindTexture(GL_TEXTURE_2D, mTextures[texIndex]); 6855 glBindTexture(GL_TEXTURE_CUBE_MAP, mTextures[texIndex]); 6923 std::vector<GLuint> mTextures; 7047 Texture2DNorm16TestES3() : Texture2DTestES3(), mTextures{0, 0, 0}, mFBO(0), mRenderbuffer(0) {} 7054 glGenTextures(3, mTextures); [all...] |
H A D | FramebufferTest.cpp | 1806 GLTexture mTextures[2]; in TEST_P() local 1807 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTextures[0].get()); in TEST_P() 1809 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTextures[1].get()); in TEST_P() 1812 mTextures[0].get(), 0); in TEST_P() 1814 mTextures[1].get(), 0); in TEST_P() 1851 GLTexture mTextures[2]; in TEST_P() local 1852 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTextures[0].get()); in TEST_P() 1855 mTextures[0].get(), 0); in TEST_P() 1856 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTextures[1].get()); in TEST_P() 1859 mTextures[ in TEST_P() [all...] |
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
H A D | FramebufferAttachmentPerfTest.cpp | 68 std::array<GLTexture, kTextureCount> mTextures; member in angle::FramebufferAttachmentBenchmark 83 if (mTextures.size() > static_cast<size_t>(maxAttachmentCount)) in initializeBenchmark() 98 for (GLTexture &texture : mTextures) in initTextures() 112 size_t textureCount = mTextures.size(); in drawBenchmark() 123 GL_TEXTURE_2D, mTextures[textureIndex], 0); in drawBenchmark() 134 size_t textureIndex = mTextures.size() - (index + 1); in drawBenchmark() 165 for (size_t textureIndex = 0; textureIndex < mTextures.size(); textureIndex++) in initializeBenchmark() 168 GL_TEXTURE_2D, mTextures[textureIndex], 0); in initializeBenchmark() 180 for (size_t index = 0; index < mTextures.size(); index++) in destroyBenchmark() 195 size_t textureCount = mTextures in drawBenchmark() [all...] |
H A D | TextureSampling.cpp | 82 std::vector<GLuint> mTextures; member in __anon20279::TextureSamplingBenchmark 210 mTextures.resize(params.numSamplers); in initTextures() 211 glGenTextures(params.numSamplers, mTextures.data()); in initTextures() 215 glBindTexture(GL_TEXTURE_2D, mTextures[i]); in initTextures() 241 if (!mTextures.empty()) in destroyBenchmark() 243 glDeleteTextures(params.numSamplers, mTextures.data()); in destroyBenchmark() 288 for (unsigned int i = 0; i < mTextures.size(); ++i) in initTextures() 291 glBindTexture(GL_TEXTURE_2D, mTextures[i]); in initTextures() 298 for (unsigned int i = 0; i < mTextures.size(); ++i) in initTextures() 301 glBindTexture(GL_TEXTURE_2D, mTextures[ in initTextures() [all...] |
H A D | DrawCallPerf.cpp | 139 std::vector<GLuint> mTextures; member in __anon20261::DrawCallPerfBenchmark 259 mTextures.emplace_back(CreateSimpleTexture2D()); in initializeBenchmark() 281 for (size_t i = 0; i < mTextures.size(); ++i) in initializeBenchmark() 289 for (size_t i = 0; i < mTextures.size(); ++i) in initializeBenchmark() 294 for (size_t i = 0; i < mTextures.size(); ++i) in initializeBenchmark() 297 glBindTexture(GL_TEXTURE_2D, mTextures[i]); in initializeBenchmark() 312 glDeleteTextures(mTextures.size(), mTextures.data()); in destroyBenchmark() 551 ChangeTextureThenDraw(params.iterationsPerStep, numElements, mTextures[0], in drawBenchmark() 552 mTextures[ in drawBenchmark() [all...] |
H A D | TexturesPerf.cpp | 130 std::vector<GLuint> mTextures; member in angle::TexturesBenchmark 236 mTextures.push_back(tex); in initTextures() 264 glBindTexture(GL_TEXTURE_2D, mTextures[swapTexture]); in drawBenchmark() 266 glBindTexture(GL_TEXTURE_2D, mTextures[swapTexture + 1]); in drawBenchmark() 267 std::swap(mTextures[swapTexture], mTextures[swapTexture + 1]); in drawBenchmark()
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H A D | VulkanBarriersPerf.cpp | 87 GLTexture mTextures[4]; member in __anon20284::VulkanBarriersPerfBenchmark 192 glBindTexture(GL_TEXTURE_2D, mTextures[textureIndex]); in createTexture() 220 mTextures[textureIndex], 0); in createFramebuffer() 387 glBindTexture(GL_TEXTURE_2D, mTextures[fboTexSrcIndex]); in drawBenchmark()
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H A D | ClearPerf.cpp | 78 std::vector<GLuint> mTextures; member in __anon20258::ClearBenchmark
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/third_party/skia/third_party/externals/angle2/samples/multiple_contexts/ |
H A D | MultipleContexts.cpp | 116 glGenTextures(kNumTextures, mTextures.data()); 118 for (GLuint texture : mTextures) 179 glDeleteTextures(kNumTextures, mTextures.data()); 245 std::array<GLuint, kNumTextures> mTextures; member in MultipleContextsSample
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | StateManagerGL.cpp | 86 mTextures{}, in StateManagerGL() 250 const auto &textureVector = mTextures[type]; in deleteTexture() 490 if (mTextures[nativeType][mTextureUnitIndex] != texture) in bindTexture() 492 mTextures[nativeType][mTextureUnitIndex] = texture; in bindTexture() 503 mTextures[type][mTextureUnitIndex] = static_cast<GLuint>(boundTexture); in invalidateTexture() 3129 if (mTextures[gl::TextureType::_2D][i] != static_cast<GLuint>(bindings.texture2d) || 3130 mTextures[gl::TextureType::CubeMap][i] != 3132 mTextures[gl::TextureType::External][i] != 3135 mTextures[gl::TextureType::_2D][i] = bindings.texture2d; 3136 mTextures[g [all...] |
H A D | StateManagerGL.h | 399 angle::PackedEnumMap<gl::TextureType, gl::ActiveTextureArray<GLuint>> mTextures; member in rx::final
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | State.cpp | 289 ActiveTexturesCache::ActiveTexturesCache() : mTextures{} {} in ActiveTexturesCache() 298 for (size_t textureIndex = 0; textureIndex < mTextures.size(); ++textureIndex) in clear() 306 for (Texture *texture : mTextures) in empty() 319 if (mTextures[textureIndex]) in reset() 321 mTextures[textureIndex] = nullptr; in reset() 328 mTextures[textureIndex] = texture; in set()
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H A D | State.h | 77 Texture *operator[](size_t textureIndex) const { return mTextures[textureIndex]; } in operator []() 85 ActiveTextureArray<Texture *> mTextures; member in gl::final
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