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Searched refs:mTexture2D (Results 1 - 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DRenderbuffer.cpp76 mTexture2D = texture; in RenderbufferTexture2D()
81 mTexture2D = nullptr; in ~RenderbufferTexture2D()
88 mTexture2D->addProxyRef(proxy); in addProxyRef()
93 mTexture2D->releaseProxy(proxy); in releaseProxy()
100 return mTexture2D->getRenderTarget(GL_TEXTURE_2D, mLevel); in getRenderTarget()
107 return mTexture2D->createSharedImage(GL_TEXTURE_2D, mLevel); in createSharedImage()
112 return mTexture2D->isShared(GL_TEXTURE_2D, mLevel); in isShared()
117 return mTexture2D->getWidth(GL_TEXTURE_2D, mLevel); in getWidth()
122 return mTexture2D->getHeight(GL_TEXTURE_2D, mLevel); in getHeight()
127 return mTexture2D in getFormat()
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H A DRenderbuffer.h93 gl::BindingPointer<Texture2D> mTexture2D; member in es2::RenderbufferTexture2D
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DTextureTest.cpp192 Texture2DTest() : TexCoordDrawTest(), mTexture2D(0), mTexture2DUniformLocation(-1) {} in Texture2DTest()
218 mTexture2D = create2DTexture();
225 glDeleteTextures(1, &mTexture2D);
386 GLuint mTexture2D; member in __anon20233::Texture2DTest
872 mTexture2D(0), in TextureCubeTest()
906 mTexture2D = create2DTexture();
922 GLuint mTexture2D; member in __anon20233::TextureCubeTest
1337 mTexture2D(0), in SamplerTypeMixTestES3()
1385 glGenTextures(1, &mTexture2D);
1414 glDeleteTextures(1, &mTexture2D);
1421 GLuint mTexture2D; global() member in __anon20233::SamplerTypeMixTestES3
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H A DMultithreadingTest.cpp126 : mTexture2D(0), mExitThread(false), mMainThreadSyncObj(NULL), mSecondThreadSyncObj(NULL) in MultithreadingTestES3()
148 void testSetUp() override { mTexture2D = create2DTexture(); }
152 if (mTexture2D)
154 glDeleteTextures(1, &mTexture2D);
159 GLuint mTexture2D; member in angle::MultithreadingTestES3
540 glBindTexture(GL_TEXTURE_2D, mTexture2D); in textureThreadFunction()
548 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTexture2D, 0); in textureThreadFunction()
574 glBindTexture(GL_TEXTURE_2D, mTexture2D); in textureThreadFunction()
662 glBindTexture(GL_TEXTURE_2D, mTexture2D); in mainThreadDraw()
H A DMipmapTest.cpp59 mTexture2D(0), in MipmapTest()
196 glGenTextures(1, &mTexture2D);
199 glBindTexture(GL_TEXTURE_2D, mTexture2D);
227 glDeleteTextures(1, &mTexture2D);
262 GLuint mTexture2D; member in MipmapTest
646 glBindTexture(GL_TEXTURE_2D, mTexture2D); in TEST_P()
677 clearTextureLevel0(GL_TEXTURE_2D, mTexture2D, 1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
707 glBindTexture(GL_TEXTURE_2D, mTexture2D); in TEST_P()
739 glBindTexture(GL_TEXTURE_2D, mTexture2D); in TEST_P()
777 glBindTexture(GL_TEXTURE_2D, mTexture2D); in TEST_P()
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