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Searched refs:mResourceAllocatorManager (Results 1 - 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
H A DDeviceD3D12.cpp130 mResourceAllocatorManager = std::make_unique<ResourceAllocatorManager>(this); in Initialize()
318 mResourceAllocatorManager->Tick(completedSerial); in TickImpl()
522 mResourceAllocatorManager->DeallocateMemory(allocation); in DeallocateMemory()
529 return mResourceAllocatorManager->AllocateMemory(heapType, resourceDescriptor, in AllocateMemory()
677 if (mResourceAllocatorManager != nullptr) { in DestroyImpl()
678 mResourceAllocatorManager->DestroyPool(); in DestroyImpl()
H A DDeviceD3D12.h221 std::unique_ptr<ResourceAllocatorManager> mResourceAllocatorManager; member in dawn_native::d3d12::final

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