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Searched refs:mOrientation (Results 1 - 9 of 9) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DSurface.h172 EGLint getOrientation() const { return mOrientation; } in getOrientation()
256 EGLint mOrientation; member in egl::Surface
H A DSurface.cpp92 mOrientation(0), in Surface()
143 mOrientation = static_cast<EGLint>(attributes.get(EGL_SURFACE_ORIENTATION_ANGLE, 0)); in Surface()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.h91 const EGLint mOrientation; member in rx::final
H A DSwapChain11.cpp66 mOrientation(orientation), in SwapChain11()
850 if ((mOrientation & EGL_SURFACE_ORIENTATION_INVERT_X_ANGLE) != 0) in copyOffscreenToBackbuffer()
854 if ((mOrientation & EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE) != 0) in copyOffscreenToBackbuffer()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/
H A DDXGISwapChainWindowSurfaceWGL.h104 EGLint mOrientation; member in rx::DXGISwapChainWindowSurfaceWGL
H A DDXGISwapChainWindowSurfaceWGL.cpp56 mOrientation(orientation) in DXGISwapChainWindowSurfaceWGL()
85 if (mOrientation != EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE) in initialize()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DSurfaceD3D.h95 GLint mOrientation; member in rx::SurfaceD3D
H A DSurfaceD3D.cpp40 mOrientation(static_cast<EGLint>(attribs.get(EGL_SURFACE_ORIENTATION_ANGLE, 0))), in SurfaceD3D()
206 mDepthStencilFormat, mOrientation, mState.config->samples); in resetSwapChain()
/third_party/rust/crates/bindgen/bindgen-tests/tests/
H A Dstylo.hpp[all...]

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