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Searched refs:lp_shader_input (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_bld_interp.h69 struct lp_shader_input { struct
124 const struct lp_shader_input *inputs,
H A Dlp_state_setup.h36 struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS];
H A Dlp_state_fs.h39 #include "lp_bld_interp.h" /* for struct lp_shader_input */
231 struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS];
H A Dlp_bld_interp.c675 const struct lp_shader_input *inputs, in lp_build_interp_soa_init()
H A Dlp_state_fs.c3058 struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS]; in generate_fragment()

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