/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/ |
H A D | glm.cpp | 11 template struct tvec1<uint8, lowp>; 12 template struct tvec1<uint16, lowp>; 13 template struct tvec1<uint32, lowp>; 14 template struct tvec1<uint64, lowp>; 15 template struct tvec1<int8, lowp>; 16 template struct tvec1<int16, lowp>; 17 template struct tvec1<int32, lowp>; 18 template struct tvec1<int64, lowp>; 19 template struct tvec1<float32, lowp>; 20 template struct tvec1<float64, lowp>; [all...] |
H A D | type_mat.hpp | 39 typedef tmat2x2<float, lowp> lowp_mat2; 60 typedef tmat2x2<float, lowp> lowp_mat2x2; 86 typedef tmat2x3<float, lowp> lowp_mat2x3; 112 typedef tmat2x4<float, lowp> lowp_mat2x4; 138 typedef tmat3x2<float, lowp> lowp_mat3x2; 164 typedef tmat3x3<float, lowp> lowp_mat3; 185 typedef tmat3x3<float, lowp> lowp_mat3x3; 211 typedef tmat3x4<float, lowp> lowp_mat3x4; 237 typedef tmat4x2<float, lowp> lowp_mat4x2; 263 typedef tmat4x3<float, lowp> lowp_mat4x [all...] |
H A D | type_vec.hpp | 111 typedef tvec1<float, lowp> lowp_vec1_t; 114 typedef tvec1<double, lowp> lowp_dvec1_t; 117 typedef tvec1<int, lowp> lowp_ivec1_t; 120 typedef tvec1<uint, lowp> lowp_uvec1_t; 123 typedef tvec1<bool, lowp> lowp_bvec1_t; 147 typedef tvec2<float, lowp> lowp_vec2; 168 typedef tvec2<double, lowp> lowp_dvec2; 189 typedef tvec2<int, lowp> lowp_ivec2; 210 typedef tvec2<uint, lowp> lowp_uvec2; 231 typedef tvec2<bool, lowp> lowp_bvec [all...] |
H A D | precision.hpp | 25 lowp = packed_lowp, enumerator
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/ |
H A D | matrix_integer.hpp | 135 typedef tmat2x2<int, lowp> lowp_imat2; 139 typedef tmat3x3<int, lowp> lowp_imat3; 143 typedef tmat4x4<int, lowp> lowp_imat4; 148 typedef tmat2x2<int, lowp> lowp_imat2x2; 152 typedef tmat2x3<int, lowp> lowp_imat2x3; 156 typedef tmat2x4<int, lowp> lowp_imat2x4; 160 typedef tmat3x2<int, lowp> lowp_imat3x2; 164 typedef tmat3x3<int, lowp> lowp_imat3x3; 168 typedef tmat3x4<int, lowp> lowp_imat3x4; 172 typedef tmat4x2<int, lowp> lowp_imat4x [all...] |
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/ |
H A D | fwd.hpp | 20 typedef tquat<float, lowp> lowp_quat; 67 typedef tquat<double, lowp> lowp_dquat; 303 typedef tvec1<i8, lowp> lowp_i8vec1; 307 typedef tvec2<i8, lowp> lowp_i8vec2; 311 typedef tvec3<i8, lowp> lowp_i8vec3; 315 typedef tvec4<i8, lowp> lowp_i8vec4; 382 typedef tvec1<i16, lowp> lowp_i16vec1; 386 typedef tvec2<i16, lowp> lowp_i16vec2; 390 typedef tvec3<i16, lowp> lowp_i16vec3; 394 typedef tvec4<i16, lowp> lowp_i16vec [all...] |
H A D | mat2x2.hpp | 15 typedef tmat2x2<float, lowp> lowp_mat2; 36 typedef tmat2x2<float, lowp> lowp_mat2x2;
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H A D | mat3x3.hpp | 15 typedef tmat3x3<float, lowp> lowp_mat3; 36 typedef tmat3x3<float, lowp> lowp_mat3x3;
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H A D | mat4x4.hpp | 15 typedef tmat4x4<float, lowp> lowp_mat4; 36 typedef tmat4x4<float, lowp> lowp_mat4x4;
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H A D | mat2x3.hpp | 15 typedef tmat2x3<float, lowp> lowp_mat2x3;
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H A D | mat2x4.hpp | 15 typedef tmat2x4<float, lowp> lowp_mat2x4;
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H A D | mat3x2.hpp | 15 typedef tmat3x2<float, lowp> lowp_mat3x2;
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H A D | mat3x4.hpp | 15 typedef tmat3x4<float, lowp> lowp_mat3x4;
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H A D | mat4x2.hpp | 15 typedef tmat4x2<float, lowp> lowp_mat4x2;
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H A D | mat4x3.hpp | 15 typedef tmat4x3<float, lowp> lowp_mat4x3;
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/third_party/skia/src/opts/ |
H A D | SkOpts_hsw.cpp | 43 #define M(st) stages_lowp[SkRasterPipeline::st] = (StageFn)SK_OPTS_NS::lowp::st; in Init_hsw() 45 just_return_lowp = (StageFn)SK_OPTS_NS::lowp::just_return; in Init_hsw() 46 start_pipeline_lowp = SK_OPTS_NS::lowp::start_pipeline; in Init_hsw()
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H A D | SkRasterPipeline_opts.h | 2892 namespace lowp { 2895 // we don't generate lowp stages. All these nullptrs will tell SkJumper.cpp to always use the 2904 #else // We are compiling vector code with Clang... let's make some lowp stages! 3344 // colors when working in lowp. 4247 // Now we'll add null stand-ins for stages we haven't implemented in lowp. 4248 // If a pipeline uses these stages, it'll boot it out of lowp into highp. 4347 #endif//defined(JUMPER_IS_SCALAR) controlling whether we build lowp stages 4348 } // namespace lowp
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/third_party/skia/src/core/ |
H A D | SkOpts.cpp | 101 #define M(st) (StageFn)SK_OPTS_NS::lowp::st, 103 StageFn just_return_lowp = (StageFn)SK_OPTS_NS::lowp::just_return; 105 = SK_OPTS_NS::lowp::start_pipeline;
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/ |
H A D | dual_quaternion.hpp | 179 typedef tdualquat<float, lowp> lowp_dualquat; 195 typedef tdualquat<float, lowp> lowp_fdualquat; 211 typedef tdualquat<double, lowp> lowp_ddualquat;
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/third_party/ffmpeg/libavfilter/ |
H A D | vf_signalstats.c | 560 int lowp, highp, clowp, chighp; in filter_frame8() local 653 lowp = lrint(s->fs * 10 / 100.); in filter_frame8() 680 if (lowy == -1 && accy >= lowp) lowy = fil; in filter_frame8() 782 int lowp, highp, clowp, chighp; in filter_frame16() local 875 lowp = lrint(s->fs * 10 / 100.); in filter_frame16() 902 if (lowy == -1 && accy >= lowp) lowy = fil; in filter_frame16()
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/third_party/skia/src/sksl/ir/ |
H A D | SkSLType.cpp | 516 // SkSL doesn't support low precision, so `lowp` is interpreted as medium precision. 519 bool lowp = modifiers->fFlags & Modifiers::kLowp_Flag; 521 if (!lowp && !mediump && !highp) { 533 if ((int(lowp) + int(mediump) + int(highp)) != 1) {
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsBuiltinPrecisionTests.cpp | 5564 const FloatFormat lowp (0, 0, 7, false, tcu::YES); in addBuiltinPrecisionTests() 5565 const PrecisionTestContext ctx (testCtx, renderCtx, highp, mediump, lowp, in addBuiltinPrecisionTests()
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/third_party/glslang/glslang/MachineIndependent/ |
H A D | glslang_tab.cpp | 10937 parseContext.profileRequires((yyvsp[0].lex).loc, ENoProfile, 130, 0, "lowp precision qualifier");
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