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Searched refs:lowp (Results 1 - 23 of 23) sorted by relevance

/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/
H A Dglm.cpp11 template struct tvec1<uint8, lowp>;
12 template struct tvec1<uint16, lowp>;
13 template struct tvec1<uint32, lowp>;
14 template struct tvec1<uint64, lowp>;
15 template struct tvec1<int8, lowp>;
16 template struct tvec1<int16, lowp>;
17 template struct tvec1<int32, lowp>;
18 template struct tvec1<int64, lowp>;
19 template struct tvec1<float32, lowp>;
20 template struct tvec1<float64, lowp>;
[all...]
H A Dtype_mat.hpp39 typedef tmat2x2<float, lowp> lowp_mat2;
60 typedef tmat2x2<float, lowp> lowp_mat2x2;
86 typedef tmat2x3<float, lowp> lowp_mat2x3;
112 typedef tmat2x4<float, lowp> lowp_mat2x4;
138 typedef tmat3x2<float, lowp> lowp_mat3x2;
164 typedef tmat3x3<float, lowp> lowp_mat3;
185 typedef tmat3x3<float, lowp> lowp_mat3x3;
211 typedef tmat3x4<float, lowp> lowp_mat3x4;
237 typedef tmat4x2<float, lowp> lowp_mat4x2;
263 typedef tmat4x3<float, lowp> lowp_mat4x
[all...]
H A Dtype_vec.hpp111 typedef tvec1<float, lowp> lowp_vec1_t;
114 typedef tvec1<double, lowp> lowp_dvec1_t;
117 typedef tvec1<int, lowp> lowp_ivec1_t;
120 typedef tvec1<uint, lowp> lowp_uvec1_t;
123 typedef tvec1<bool, lowp> lowp_bvec1_t;
147 typedef tvec2<float, lowp> lowp_vec2;
168 typedef tvec2<double, lowp> lowp_dvec2;
189 typedef tvec2<int, lowp> lowp_ivec2;
210 typedef tvec2<uint, lowp> lowp_uvec2;
231 typedef tvec2<bool, lowp> lowp_bvec
[all...]
H A Dprecision.hpp25 lowp = packed_lowp, enumerator
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/
H A Dmatrix_integer.hpp135 typedef tmat2x2<int, lowp> lowp_imat2;
139 typedef tmat3x3<int, lowp> lowp_imat3;
143 typedef tmat4x4<int, lowp> lowp_imat4;
148 typedef tmat2x2<int, lowp> lowp_imat2x2;
152 typedef tmat2x3<int, lowp> lowp_imat2x3;
156 typedef tmat2x4<int, lowp> lowp_imat2x4;
160 typedef tmat3x2<int, lowp> lowp_imat3x2;
164 typedef tmat3x3<int, lowp> lowp_imat3x3;
168 typedef tmat3x4<int, lowp> lowp_imat3x4;
172 typedef tmat4x2<int, lowp> lowp_imat4x
[all...]
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/
H A Dfwd.hpp20 typedef tquat<float, lowp> lowp_quat;
67 typedef tquat<double, lowp> lowp_dquat;
303 typedef tvec1<i8, lowp> lowp_i8vec1;
307 typedef tvec2<i8, lowp> lowp_i8vec2;
311 typedef tvec3<i8, lowp> lowp_i8vec3;
315 typedef tvec4<i8, lowp> lowp_i8vec4;
382 typedef tvec1<i16, lowp> lowp_i16vec1;
386 typedef tvec2<i16, lowp> lowp_i16vec2;
390 typedef tvec3<i16, lowp> lowp_i16vec3;
394 typedef tvec4<i16, lowp> lowp_i16vec
[all...]
H A Dmat2x2.hpp15 typedef tmat2x2<float, lowp> lowp_mat2;
36 typedef tmat2x2<float, lowp> lowp_mat2x2;
H A Dmat3x3.hpp15 typedef tmat3x3<float, lowp> lowp_mat3;
36 typedef tmat3x3<float, lowp> lowp_mat3x3;
H A Dmat4x4.hpp15 typedef tmat4x4<float, lowp> lowp_mat4;
36 typedef tmat4x4<float, lowp> lowp_mat4x4;
H A Dmat2x3.hpp15 typedef tmat2x3<float, lowp> lowp_mat2x3;
H A Dmat2x4.hpp15 typedef tmat2x4<float, lowp> lowp_mat2x4;
H A Dmat3x2.hpp15 typedef tmat3x2<float, lowp> lowp_mat3x2;
H A Dmat3x4.hpp15 typedef tmat3x4<float, lowp> lowp_mat3x4;
H A Dmat4x2.hpp15 typedef tmat4x2<float, lowp> lowp_mat4x2;
H A Dmat4x3.hpp15 typedef tmat4x3<float, lowp> lowp_mat4x3;
/third_party/skia/src/opts/
H A DSkOpts_hsw.cpp43 #define M(st) stages_lowp[SkRasterPipeline::st] = (StageFn)SK_OPTS_NS::lowp::st; in Init_hsw()
45 just_return_lowp = (StageFn)SK_OPTS_NS::lowp::just_return; in Init_hsw()
46 start_pipeline_lowp = SK_OPTS_NS::lowp::start_pipeline; in Init_hsw()
H A DSkRasterPipeline_opts.h2892 namespace lowp {
2895 // we don't generate lowp stages. All these nullptrs will tell SkJumper.cpp to always use the
2904 #else // We are compiling vector code with Clang... let's make some lowp stages!
3344 // colors when working in lowp.
4247 // Now we'll add null stand-ins for stages we haven't implemented in lowp.
4248 // If a pipeline uses these stages, it'll boot it out of lowp into highp.
4347 #endif//defined(JUMPER_IS_SCALAR) controlling whether we build lowp stages
4348 } // namespace lowp
/third_party/skia/src/core/
H A DSkOpts.cpp101 #define M(st) (StageFn)SK_OPTS_NS::lowp::st,
103 StageFn just_return_lowp = (StageFn)SK_OPTS_NS::lowp::just_return;
105 = SK_OPTS_NS::lowp::start_pipeline;
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
H A Ddual_quaternion.hpp179 typedef tdualquat<float, lowp> lowp_dualquat;
195 typedef tdualquat<float, lowp> lowp_fdualquat;
211 typedef tdualquat<double, lowp> lowp_ddualquat;
/third_party/ffmpeg/libavfilter/
H A Dvf_signalstats.c560 int lowp, highp, clowp, chighp; in filter_frame8() local
653 lowp = lrint(s->fs * 10 / 100.); in filter_frame8()
680 if (lowy == -1 && accy >= lowp) lowy = fil; in filter_frame8()
782 int lowp, highp, clowp, chighp; in filter_frame16() local
875 lowp = lrint(s->fs * 10 / 100.); in filter_frame16()
902 if (lowy == -1 && accy >= lowp) lowy = fil; in filter_frame16()
/third_party/skia/src/sksl/ir/
H A DSkSLType.cpp516 // SkSL doesn't support low precision, so `lowp` is interpreted as medium precision.
519 bool lowp = modifiers->fFlags & Modifiers::kLowp_Flag;
521 if (!lowp && !mediump && !highp) {
533 if ((int(lowp) + int(mediump) + int(highp)) != 1) {
/third_party/vk-gl-cts/modules/glshared/
H A DglsBuiltinPrecisionTests.cpp5564 const FloatFormat lowp (0, 0, 7, false, tcu::YES); in addBuiltinPrecisionTests()
5565 const PrecisionTestContext ctx (testCtx, renderCtx, highp, mediump, lowp, in addBuiltinPrecisionTests()
/third_party/glslang/glslang/MachineIndependent/
H A Dglslang_tab.cpp10937 parseContext.profileRequires((yyvsp[0].lex).loc, ENoProfile, 130, 0, "lowp precision qualifier");

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