/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
H A D | SamplerCore.hpp | 75 void computeLod(Pointer<Byte> &texture, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Float4 &u, Float4 &v, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, SamplerFunction function); 76 void computeLodCube(Pointer<Byte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, Float4 &M, SamplerFunction function); 77 void computeLod3D(Pointer<Byte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, SamplerFunction function);
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H A D | SamplerCore.cpp | 1382 void SamplerCore::computeLod(Pointer<Byte> &texture, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, SamplerFunction function) in computeLod() argument 1431 lod += lodBias; in computeLod() 1436 lod = lodBias; in computeLod() 1441 lod = Float(As<Int>(lodBias)); in computeLod() 1453 void SamplerCore::computeLodCube(Pointer<Byte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, Float4 &M, SamplerFunction function) in computeLodCube() argument 1497 lod += lodBias; in computeLodCube() 1502 lod = lodBias; in computeLodCube() 1507 lod = Float(As<Int>(lodBias)); in computeLodCube() 1519 void SamplerCore::computeLod3D(Pointer<Byte> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Float4 &wwww, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, SamplerFunction function) in computeLod3D() argument 1556 lod += lodBias; in computeLod3D() [all...] |
/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluTextureTestUtil.cpp | 398 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local 405 float triLod[2] = { de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0]) + lodBias, params.minLod, params.maxLod), in sampleTextureNonProjected() 406 de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1]) + lodBias, params.minLod, params.maxLod) }; in sampleTextureNonProjected() 434 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local 442 float triLod[2] = { de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0], triT[0]) + lodBias, params.minLod, params.maxLod), in sampleTextureNonProjected() 443 de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1], triT[1]) + lodBias, params.minLod, params.maxLod) }; in sampleTextureNonProjected() 480 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local 507 + lodBias; in sampleTextureProjected() 521 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local 552 + lodBias; in sampleTextureProjected() 728 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; sampleTextureNonProjected() local 777 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; sampleTextureNonProjected() local 823 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; sampleTextureNonProjected() local 865 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; sampleTextureProjected() local 946 const float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; sampleTextureCubeArray() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktSampleVerifier.hpp | 51 float lodBias; member 93 float lodBias; member
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H A D | vktSampleVerifier.cpp | 787 float lodBias = m_samplerParams.lodBias; 790 lodBias += args.lodBias; 795 lodBias,
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H A D | vktSampleVerifierUtil.hpp | 50 const float lodBias,
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H A D | vktTextureSwizzleTests.cpp | 201 const float lodBias = (sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams.bias : 0.0f; in iterate() local 226 const float triLod[2] = { de::clamp(computeNonProjectedTriLod(sampleParams.lodMode, dstSize, srcSize, triS[0], triT[0]) + lodBias, sampleParams.minLod, sampleParams.maxLod), in iterate() 227 de::clamp(computeNonProjectedTriLod(sampleParams.lodMode, dstSize, srcSize, triS[1], triT[1]) + lodBias, sampleParams.minLod, sampleParams.maxLod) }; in iterate()
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H A D | vktSampleVerifierUtil.cpp | 271 const float lodBias, 299 lodBounds[ndx] += lodBias;
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H A D | vktTextureFilteringExplicitLodTests.cpp | 389 samplerParams.lodBias, // mipLodBias in mapSamplerCreateInfo()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktSampleVerifier.hpp | 51 float lodBias; member 93 float lodBias; member
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H A D | vktSampleVerifier.cpp | 787 float lodBias = m_samplerParams.lodBias; 790 lodBias += args.lodBias; 795 lodBias,
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H A D | vktTextureSwizzleTests.cpp | 173 const float lodBias = (sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams.bias : 0.0f; in iterate() local 198 const float triLod[2] = { de::clamp(computeNonProjectedTriLod(sampleParams.lodMode, dstSize, srcSize, triS[0], triT[0]) + lodBias, sampleParams.minLod, sampleParams.maxLod), in iterate() 199 de::clamp(computeNonProjectedTriLod(sampleParams.lodMode, dstSize, srcSize, triS[1], triT[1]) + lodBias, sampleParams.minLod, sampleParams.maxLod) }; in iterate()
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H A D | vktSampleVerifierUtil.hpp | 50 const float lodBias,
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H A D | vktSampleVerifierUtil.cpp | 271 const float lodBias, 299 lodBounds[ndx] += lodBias;
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H A D | vktTextureFilteringExplicitLodTests.cpp | 389 samplerParams.lodBias, // mipLodBias in mapSamplerCreateInfo()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 160 void sample4 (tcu::Vec4 output[4], const float packetTexcoords[4], float lodBias = 0.0f) const; 186 void sample4 (tcu::Vec4 output[4], const tcu::Vec2 packetTexcoords[4], float lodBias = 0.0f) const; 211 void sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias = 0.0f) const; 237 void sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias = 0.0f) const; 263 void sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias = 0.0f) const; 289 void sample4 (tcu::Vec4 output[4], const tcu::Vec4 packetTexcoords[4], float lodBias = 0.0f) const;
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H A D | sglrReferenceContext.cpp | 4825 void Texture1D::sample4 (tcu::Vec4 output[4], const float packetTexcoords[4], float lodBias) const 4842 const float lod = deFloatLog2(p) + lodBias; 4944 void Texture2D::sample4 (tcu::Vec4 output[4], const tcu::Vec2 packetTexcoords[4], float lodBias) const 4963 const float lod = deFloatLog2(p) + lodBias; 5062 void TextureCube::sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias) const 5091 const float lod = deFloatLog2(p) + lodBias; 5177 void Texture2DArray::sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias) const 5196 const float lod = deFloatLog2(p) + lodBias; 5283 void TextureCubeArray::sample4 (tcu::Vec4 output[4], const tcu::Vec4 packetTexcoords[4], float lodBias) const 5317 const float lod = deFloatLog2(p) + lodBias; [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
H A D | esextcTextureShadowLodFunctionsTest.cpp | 846 const char* lodBias = isVtxCase ? "a_in1" : "v_lodShadowRef"; in initShaderSources() local 857 op << ", " << lodBias << ".y"; in initShaderSources() local 862 op << ", " << lodBias << ".x"; in initShaderSources() local 880 op << ", " << lodBias << ".x"; in initShaderSources() local
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderTextureFunctionTests.cpp | 495 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local 501 op << ", " << lodBias; in initShaderSources() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | Renderer9.cpp | 1015 float lodBias; in setSamplerState() local 1017 &lodBias, samplerState.getMaxAnisotropy(), baseLevel); in setSamplerState() 1021 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MIPMAPLODBIAS, static_cast<DWORD>(lodBias)); in setSamplerState()
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/third_party/glslang/glslang/HLSL/ |
H A D | hlslGrammar.cpp | 247 TIntermTyped* lodBias = nullptr; in acceptSamplerState() local 248 if (! acceptLiteral(lodBias)) { in acceptSamplerState()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 1381 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local 1404 op << ", int(" << lodBias << ")"; in initShaderSources() local 1406 op << ", " << lodBias; in initShaderSources() local 1431 op << ", " << lodBias; in initShaderSources() local 3498 const char* const lodBias = isVtxCase ? "a_in1" : "v_lodBias"; 3524 op << ", int(" << lodBias << ")"; 3526 op << ", " << lodBias; 3549 op << ", " << lodBias;
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 1380 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local 1403 op << ", int(" << lodBias << ")"; in initShaderSources() local 1405 op << ", " << lodBias; in initShaderSources() local 1430 op << ", " << lodBias; in initShaderSources() local 3343 const char* const lodBias = isVtxCase ? "a_in1" : "v_lodBias"; 3369 op << ", int(" << lodBias << ")"; 3371 op << ", " << lodBias; 3394 op << ", " << lodBias;
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderTextureFunctionTests.cpp | 856 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local 877 op << ", int(" << lodBias << ")"; in initShaderSources() local 879 op << ", " << lodBias; in initShaderSources() local 897 op << ", " << lodBias; in initShaderSources() local
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/third_party/skia/src/sksl/codegen/ |
H A D | SkSLSPIRVCodeGenerator.cpp | 1076 SpvId lodBias = this->writeLiteral(-0.5, *fContext.fTypes.fFloat); in writeSpecialIntrinsic() local 1078 SpvImageOperandsBiasMask, lodBias, out); in writeSpecialIntrinsic()
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