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Searched refs:load_stencil (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/freedreno/vulkan/
H A Dtu_pass.h86 bool load_stencil; member
H A Dtu_pass.c520 (att->load || att->load_stencil) && !att->clear_mask && !att->will_be_resolved; in tu_render_pass_cond_config()
712 att->load_stencil = true; in attachment_set_ops()
H A Dtu_clear_blit.c3092 bool load_stencil = in tu_load_gmem_attachment() local
3093 attachment->load_stencil || in tu_load_gmem_attachment()
3096 if (!load_common && !load_stencil) in tu_load_gmem_attachment()
3115 if (load_stencil) in tu_load_gmem_attachment()

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