Searched refs:load_interpolated_input (Results 1 - 3 of 3) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
H A D | sfn_shader_fs.h | 48 bool load_interpolated_input(nir_intrinsic_instr *intr);
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H A D | sfn_shader_fs.cpp | 166 return load_interpolated_input(intr); in process_stage_intrinsic() 199 bool FragmentShader::load_interpolated_input(nir_intrinsic_instr *intr) in load_interpolated_input() function in r600::FragmentShader
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/third_party/mesa3d/src/amd/llvm/ |
H A D | ac_nir_to_llvm.c | 3401 static LLVMValueRef load_interpolated_input(struct ac_nir_context *ctx, LLVMValueRef interp_param, in load_interpolated_input() function 4006 result = load_interpolated_input(ctx, interp_param, index, component, in visit_intrinsic() 4014 result = load_interpolated_input(ctx, interp_param, ctx->abi->num_interp, 2, in visit_intrinsic()
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