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Help
Searched
refs:linear_texture
(Results
1 - 2
of
2
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/r300/
H
A
D
r300_transfer.c
37
struct r300_resource *
linear_texture
;
member
53
struct pipe_resource *dst = &r300transfer->
linear_texture
->b;
in r300_copy_from_tiled_texture()
93
&r300transfer->
linear_texture
->b, 0, &src_box);
in r300_copy_into_tiled_texture()
164
trans->
linear_texture
= r300_resource(
in r300_texture_transfer_map()
168
if (!trans->
linear_texture
) {
in r300_texture_transfer_map()
173
trans->
linear_texture
= r300_resource(
in r300_texture_transfer_map()
177
if (!trans->
linear_texture
) {
in r300_texture_transfer_map()
185
assert(!trans->
linear_texture
->tex.microtile &&
in r300_texture_transfer_map()
186
!trans->
linear_texture
->tex.macrotile[0]);
in r300_texture_transfer_map()
190
trans->
linear_texture
in r300_texture_transfer_map()
[all...]
/third_party/mesa3d/src/gallium/auxiliary/vl/
H
A
D
vl_winsys_dri3.c
55
struct pipe_resource *
linear_texture
;
member
118
if (buffer->
linear_texture
)
in dri3_free_back_buffer()
119
pipe_resource_reference(&buffer->
linear_texture
, NULL);
in dri3_free_back_buffer()
262
buffer->
linear_texture
=
in dri3_alloc_back_buffer()
264
pixmap_buffer_texture = buffer->
linear_texture
;
in dri3_alloc_back_buffer()
266
if (!buffer->
linear_texture
)
in dri3_alloc_back_buffer()
594
back->
linear_texture
,
in vl_dri3_flush_frontbuffer()
Completed in 2 milliseconds