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/third_party/glslang/SPIRV/
H A DSpvBuilder.cpp155 Instruction* lineInst = new Instruction(resultId, makeVoidType(), OpExtInst); in addDebugScopeAndLine() local
156 lineInst->addIdOperand(nonSemanticShaderDebugInfo); in addDebugScopeAndLine()
157 lineInst->addImmediateOperand(NonSemanticShaderDebugInfo100DebugLine); in addDebugScopeAndLine()
158 lineInst->addIdOperand(makeDebugSource(fileName)); in addDebugScopeAndLine()
159 lineInst->addIdOperand(makeUintConstant(lineNum)); in addDebugScopeAndLine()
160 lineInst->addIdOperand(makeUintConstant(lineNum)); in addDebugScopeAndLine()
161 lineInst->addIdOperand(makeUintConstant(column)); in addDebugScopeAndLine()
162 lineInst->addIdOperand(makeUintConstant(column)); in addDebugScopeAndLine()
163 buildPoint->addInstruction(std::unique_ptr<Instruction>(lineInst)); in addDebugScopeAndLine()

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