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Help
Searched
refs:lima_bo_map
(Results
1 - 7
of
7
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/lima/
H
A
D
lima_screen.c
703
memcpy(
lima_bo_map
(screen->pp_buffer) + pp_clear_program_offset,
in lima_screen_create()
713
memcpy(
lima_bo_map
(screen->pp_buffer) + pp_reload_program_offset,
in lima_screen_create()
718
memcpy(
lima_bo_map
(screen->pp_buffer) + pp_shared_index_offset,
in lima_screen_create()
727
memcpy(
lima_bo_map
(screen->pp_buffer) + pp_clear_gl_pos_offset,
in lima_screen_create()
731
uint32_t *pp_frame_rsw =
lima_bo_map
(screen->pp_buffer) + pp_frame_rsw_offset;
in lima_screen_create()
H
A
D
lima_bo.h
65
void *
lima_bo_map
(struct lima_bo *bo);
H
A
D
lima_context.c
66
return
lima_bo_map
(res->bo) + cbs->offset;
in lima_ctx_buff_map()
276
lima_bo_map
(ctx->plb_gp_stream);
in lima_context_create()
H
A
D
lima_job.c
621
ctx->pp_stream.map =
lima_bo_map
(s->bo);
in lima_update_damage_pp_stream()
654
ctx->pp_stream.map =
lima_bo_map
(s->bo);
in lima_update_damage_pp_stream()
913
float *pos =
lima_bo_map
(ctx->gp_output);
in lima_do_job()
919
uint32_t *plb =
lima_bo_map
(ctx->plb[ctx->plb_index]);
in lima_do_job()
H
A
D
lima_program.c
337
memcpy(
lima_bo_map
(fs->bo), fs->shader, fs->state.shader_size);
in lima_fs_upload_shader()
511
memcpy(
lima_bo_map
(vs->bo), vs->shader, vs->state.shader_size);
in lima_vs_upload_shader()
H
A
D
lima_bo.c
341
void *
lima_bo_map
(struct lima_bo *bo)
in lima_bo_map()
function
H
A
D
lima_resource.c
647
if (!
lima_bo_map
(bo))
in lima_transfer_map()
910
if (!
lima_bo_map
(res->bo))
in lima_texture_subdata()
Completed in 7 milliseconds