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Searched refs:liftUniformToVertexShader (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/src/gpu/glsl/
H A DGrGLSLUniformHandler.cpp24 GrShaderVar GrGLSLUniformHandler::liftUniformToVertexShader(const GrFragmentProcessor& owner, in liftUniformToVertexShader() function in GrGLSLUniformHandler
H A DGrGLSLUniformHandler.h92 GrShaderVar liftUniformToVertexShader(const GrFragmentProcessor& owner, SkString rawName);
/third_party/skia/src/gpu/
H A DGrGeometryProcessor.cpp239 GrShaderVar uniform = uniformHandler->liftUniformToVertexShader( in emitTransformCode()
261 GrShaderVar parentUniform = uniformHandler->liftUniformToVertexShader( in emitTransformCode()

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