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Searched refs:layoutShaderReadOnly (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/
H A DvktImageCompressionTranscodingSupport.cpp1050 const bool layoutShaderReadOnly = (layerNdx % 2u) == 1; in decompressImage() local
1180 makeDescriptorImageInfo(*sampler, *uncompressedView, layoutShaderReadOnly ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_GENERAL), in decompressImage()
1181 makeDescriptorImageInfo(*sampler, *compressedView, layoutShaderReadOnly ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_GENERAL), in decompressImage()
1265 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, layoutShaderReadOnly ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_GENERAL, in decompressImage()
1269 (useMultiLayer && !layoutShaderReadOnly && layerNdx) ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_GENERAL, layoutShaderReadOnly ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_GENERAL, in decompressImage()
2057 const bool layoutShaderReadOnly = (layer % 2u) == 1; in verifyDecompression() local
2118 const VkDescriptorImageInfo descriptorRefSrcImage (makeDescriptorImageInfo(*refSrcSampler, *refSrcImageView, layoutShaderReadOnly ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_GENERAL)); in verifyDecompression()
2119 const VkDescriptorImageInfo descriptorResSrcImage (makeDescriptorImageInfo(*resSrcSampler, *resSrcImageView, layoutShaderReadOnly ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_GENERAL)); in verifyDecompression()
2133 const VkImageMemoryBarrier refSrcCopyImageBarrierPost = makeImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, VK_IMAGE_LAYOUT_GENERAL, layoutShaderReadOnly in verifyDecompression()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
H A DvktImageCompressionTranscodingSupport.cpp1039 const bool layoutShaderReadOnly = (layerNdx % 2u) == 1; in decompressImage() local
1169 makeDescriptorImageInfo(*sampler, *uncompressedView, layoutShaderReadOnly ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_GENERAL), in decompressImage()
1170 makeDescriptorImageInfo(*sampler, *compressedView, layoutShaderReadOnly ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_GENERAL), in decompressImage()
1254 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, layoutShaderReadOnly ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_GENERAL, in decompressImage()
1258 (useMultiLayer && !layoutShaderReadOnly && layerNdx) ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_GENERAL, layoutShaderReadOnly ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_GENERAL, in decompressImage()
2042 const bool layoutShaderReadOnly = (layer % 2u) == 1; in verifyDecompression() local
2103 const VkDescriptorImageInfo descriptorRefSrcImage (makeDescriptorImageInfo(*refSrcSampler, *refSrcImageView, layoutShaderReadOnly ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_GENERAL)); in verifyDecompression()
2104 const VkDescriptorImageInfo descriptorResSrcImage (makeDescriptorImageInfo(*resSrcSampler, *resSrcImageView, layoutShaderReadOnly ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_GENERAL)); in verifyDecompression()
2118 const VkImageMemoryBarrier refSrcCopyImageBarrierPost = makeImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, VK_IMAGE_LAYOUT_GENERAL, layoutShaderReadOnly in verifyDecompression()
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