Searched refs:layoutEntry (Results 1 - 6 of 6) sorted by relevance
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsFragOpInteractionCase.cpp | 543 const glu::VertexArrayBinding layoutEntry = getEntryWithPointer(vertexData, attribNdx); 554 case 1: setVertex(layoutEntry.pointer, vtxNdx, interpolateRange(valueRange, f.toWidth<1>())); break; 555 case 2: setVertex(layoutEntry.pointer, vtxNdx, interpolateRange(valueRange, f.toWidth<2>())); break; 556 case 3: setVertex(layoutEntry.pointer, vtxNdx, interpolateRange(valueRange, f.toWidth<3>())); break; 557 case 4: setVertex(layoutEntry.pointer, vtxNdx, interpolateRange(valueRange, f.toWidth<4>())); break;
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H A D | glsShaderExecUtil.cpp | 923 VarLayout& layoutEntry = (*layout)[varNdx]; in computeVarLayout() local 933 layoutEntry.offset = curOffset; in computeVarLayout() 934 layoutEntry.matrixStride = 0; in computeVarLayout() 947 layoutEntry.offset = curOffset; in computeVarLayout() 948 layoutEntry.matrixStride = vecAlignment; in computeVarLayout()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ |
H A D | vktShaderLibrary.cpp | 1003 const ValueBufferLayout::Entry& layoutEntry = layout.entries[inputNdx]; in getVertexAttributeDescriptions() local 1017 const deUint32 offset = (deUint32)(layoutEntry.offset + layoutEntry.vecStride*vecNdx); in getVertexAttributeDescriptions()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ |
H A D | vktShaderLibrary.cpp | 1003 const ValueBufferLayout::Entry& layoutEntry = layout.entries[inputNdx]; in getVertexAttributeDescriptions() local 1017 const deUint32 offset = (deUint32)(layoutEntry.offset + layoutEntry.vecStride*vecNdx); in getVertexAttributeDescriptions()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderExecutor.cpp | 1638 VarLayout& layoutEntry = (*layout)[varNdx]; in computeVarLayout() local 1648 layoutEntry.offset = curOffset; in computeVarLayout() 1649 layoutEntry.matrixStride = 0; in computeVarLayout() 1662 layoutEntry.offset = curOffset; in computeVarLayout() 1663 layoutEntry.matrixStride = vecAlignment; in computeVarLayout()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/ |
H A D | vktShaderExecutor.cpp | 1638 VarLayout& layoutEntry = (*layout)[varNdx]; in computeVarLayout() local 1648 layoutEntry.offset = curOffset; in computeVarLayout() 1649 layoutEntry.matrixStride = 0; in computeVarLayout() 1662 layoutEntry.offset = curOffset; in computeVarLayout() 1663 layoutEntry.matrixStride = vecAlignment; in computeVarLayout()
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