Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:last_vertex_array
(Results
1 - 2
of
2
) sorted by relevance
/third_party/mesa3d/src/intel/tools/imgui/
H
A
D
imgui_impl_opengl3.cpp
117
GLint
last_vertex_array
; glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &
last_vertex_array
);
in ImGui_ImplOpenGL3_RenderDrawData()
local
217
glBindVertexArray(
last_vertex_array
);
in ImGui_ImplOpenGL3_RenderDrawData()
307
GLint last_texture, last_array_buffer,
last_vertex_array
;
in ImGui_ImplOpenGL3_CreateDeviceObjects()
local
310
glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &
last_vertex_array
);
in ImGui_ImplOpenGL3_CreateDeviceObjects()
414
glBindVertexArray(
last_vertex_array
);
in ImGui_ImplOpenGL3_CreateDeviceObjects()
/third_party/skia/third_party/externals/imgui/backends/
H
A
D
imgui_impl_opengl3.cpp
592
GLint
last_vertex_array
;
in ImGui_ImplOpenGL3_CreateDeviceObjects()
local
593
glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &
last_vertex_array
);
in ImGui_ImplOpenGL3_CreateDeviceObjects()
765
glBindVertexArray(
last_vertex_array
);
in ImGui_ImplOpenGL3_CreateDeviceObjects()
Completed in 3 milliseconds