Searched refs:kDiagonalMargin (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawInvertedDepthRangesTests.cpp | 80 constexpr float kDiagonalMargin = 0.00125f; // Makes sure the image diagonal falls inside the triangle. See kVertices. member 89 Vec4(-1.0f + kMargin, 1.0f - kMargin + kDiagonalMargin, 0.0f, 1.0f), // | / 90 Vec4( 1.0f - kMargin + kDiagonalMargin, -1.0f + kMargin, 1.2f, 1.0f), // 1|/ 378 const float p2f = fImageDim * (2.0f - kMargin + kDiagonalMargin) / 2.0f; in generateReferenceImage() 379 const float triangleSide = fImageDim * (2.0f - (2.0f*kMargin - kDiagonalMargin)) / 2.0f; in generateReferenceImage()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
H A D | vktDrawInvertedDepthRangesTests.cpp | 80 constexpr float kDiagonalMargin = 0.00125f; // Makes sure the image diagonal falls inside the triangle. See kVertices. member 89 Vec4(-1.0f + kMargin, 1.0f - kMargin + kDiagonalMargin, 0.0f, 1.0f), // | / 90 Vec4( 1.0f - kMargin + kDiagonalMargin, -1.0f + kMargin, 1.2f, 1.0f), // 1|/ 378 const float p2f = fImageDim * (2.0f - kMargin + kDiagonalMargin) / 2.0f; in generateReferenceImage() 379 const float triangleSide = fImageDim * (2.0f - (2.0f*kMargin - kDiagonalMargin)) / 2.0f; in generateReferenceImage()
|
Completed in 3 milliseconds