/third_party/skia/third_party/externals/spirv-cross/include/spirv_cross/ |
H A D | image.hpp | 37 inline virtual T load(glm::ivec2 coord) const in load() 41 inline virtual void store(glm::ivec2 coord, const T &v) in store() 51 inline T imageLoad(const image2DBase<T> &image, glm::ivec2 coord) in imageLoad() 57 void imageStore(image2DBase<T> &image, glm::ivec2 coord, const T &value) in imageStore()
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/third_party/ffmpeg/libavfilter/ |
H A D | vf_avgblur_vulkan.c | 48 C(0, void distort(const ivec2 pos, const int idx) ) 54 C(1, const ivec2 loc_l = pos - INC(FILTER_RADIUS); ) 57 C(1, const ivec2 loc_h = pos + INC(DIR(gl_WorkGroupSize)); ) 122 GLSLC(0, #define INC(x) (ivec2(x, 0)) ); in init_filter() 127 GLSLC(1, ivec2 size; ); in init_filter() 128 GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); in init_filter() 167 GLSLC(0, #define INC(x) (ivec2(0, x)) ); in init_filter() 172 GLSLC(1, ivec2 size; ); in init_filter() 173 GLSLC(1, const ivec2 po in init_filter() [all...] |
H A D | vf_scale_vulkan.c | 59 C(0, vec4 scale_bilinear(int idx, ivec2 pos, vec2 crop_range, vec2 crop_off)) 83 C(0, void write_nv12(vec4 src, ivec2 pos) ) 86 C(1, pos /= ivec2(2); ) 92 C(0, void write_420(vec4 src, ivec2 pos) ) 95 C(1, pos /= ivec2(2); ) 102 C(0, void write_444(vec4 src, ivec2 pos) ) 202 GLSLC(1, ivec2 size; ); in init_filter() 203 GLSLC(1, ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); in init_filter()
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H A D | vf_chromaber_vulkan.c | 45 C(0, void distort_rgb(ivec2 size, ivec2 pos) ) 58 C(0, void distort_chroma(int idx, ivec2 size, ivec2 pos) ) 134 GLSLC(1, ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); in init_filter() 138 GLSLC(1, ivec2 size = imageSize(output_img[0]); ); in init_filter()
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H A D | vf_flip_vulkan.c | 94 GLSLC(1, ivec2 size; ); in init_filter() 95 GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); in init_filter() 103 GLSLF(2, vec4 res = texture(input_image[%i], ivec2(size.x - pos.x, pos.y)); ,i); in init_filter() 106 GLSLF(2, vec4 res = texture(input_image[%i], ivec2(pos.x, size.y - pos.y)); ,i); in init_filter() 109 GLSLF(2, vec4 res = texture(input_image[%i], ivec2(size.xy - pos.xy));, i); in init_filter()
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H A D | vf_transpose_vulkan.c | 91 GLSLC(1, ivec2 size; ); in init_filter() 92 GLSLC(1, ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); in init_filter() 98 GLSLF(2, vec4 res = texture(input_images[%i], ivec2(size.y - pos.y, pos.x)); ,i); in init_filter() 100 GLSLF(2, vec4 res = texture(input_images[%i], ivec2(size.yx - pos.yx)); ,i); in init_filter() 102 GLSLC(2, pos = ivec2(pos.x, size.y - pos.y); ); in init_filter()
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H A D | vf_gblur_vulkan.c | 53 C(0, void gblur(const ivec2 pos, const int index) ) 156 GLSLC(1, ivec2 size; ); in init_gblur_pipeline() 157 GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); in init_gblur_pipeline()
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H A D | vf_overlay_vulkan.c | 50 C(0, void overlay_noalpha(int i, ivec2 pos) ) 65 C(0, void overlay_alpha_opaque(int i, ivec2 pos) ) 139 .buf_content = "ivec2 o_offset[3], o_size[3];", in init_filter() 156 GLSLC(1, ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); in init_filter()
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H A D | vf_blend_vulkan.c | 195 GLSLC(1, ivec2 size; ); in init_filter() 196 GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); in init_filter()
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/third_party/mesa3d/src/amd/compiler/tests/ |
H A D | test_isel.cpp | 173 code[0] = sparseTextureOffsetARB(tex, vec2(0.5), ivec2(1, 0), res[0]); 174 code[1] = sparseTextureOffsetARB(tex, vec2(0.5), ivec2(2, 0), res[1]); 175 code[2] = sparseTextureOffsetARB(tex, vec2(0.5), ivec2(3, 0), res[2]); 176 code[3] = sparseTextureOffsetARB(tex, vec2(0.5), ivec2(4, 0), res[3]);
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/ |
H A D | type_vec.hpp | 497 typedef lowp_ivec2 ivec2; typedef 501 typedef mediump_ivec2 ivec2; typedef 508 typedef highp_ivec2 ivec2; typedef
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/ |
H A D | type_aligned.hpp | 243 GLM_ALIGNED_TYPEDEF(ivec2, aligned_ivec2, 8);
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/third_party/mesa3d/src/compiler/glsl/ |
H A D | builtin_types.cpp | 140 T(ivec2, 110, 100)
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cEnhancedLayoutsTests.hpp | 113 static const Type ivec2; member
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H A D | gl4cEnhancedLayoutsTests.cpp | 153 const Type Type::ivec2 = Type::GetType(Type::Int, 1, 2); member in gl4cts::EnhancedLayouts::Utils::Type 471 static const GLchar* int_lut[4] = { "int", "ivec2", "ivec3", "ivec4" }; in GetGLSLTypeName() 5502 type = Utils::Type::ivec2; in getType() 7382 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), uvec4(result, 0, 0, 0));\n" in test() 8204 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), uvec4(result, 0, 0, 0));\n" in test() 8871 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n" in test() 9178 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n" in test() 9639 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n" in test() 10133 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n" in test() 10868 " imageStore(uni_image, ivec2(gl_GlobalInvocationI in test() [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/shaders/src/third_party/ffx_spd/ |
H A D | ffx_a.h | 598 #define ASU2 ivec2
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