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Searched refs:ishader (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/winsys/svga/drm/
H A Dvmw_context.c269 struct vmw_ctx_validate_item *ishader = &vswc->shader.items[i]; in vmw_swc_flush() local
270 if (ishader->referenced) in vmw_swc_flush()
271 p_atomic_dec(&ishader->vshader->validated); in vmw_swc_flush()
272 vmw_svga_winsys_shader_reference(&ishader->vshader, NULL); in vmw_swc_flush()
583 struct vmw_ctx_validate_item *ishader; in vmw_swc_shader_relocation() local
594 ishader = util_hash_table_get(vswc->hash, vshader); in vmw_swc_shader_relocation()
596 if (ishader == NULL) { in vmw_swc_shader_relocation()
597 ishader = &vswc->shader.items[vswc->shader.used + vswc->shader.staged]; in vmw_swc_shader_relocation()
598 vmw_svga_winsys_shader_reference(&ishader->vshader, vshader); in vmw_swc_shader_relocation()
599 ishader in vmw_swc_shader_relocation()
672 struct vmw_ctx_validate_item *ishader = &vswc->shader.items[i]; vmw_swc_destroy() local
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