Searched refs:iscompleteprim (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
H A D | gfx10_shader_ngg.c | 1892 const LLVMValueRef iscompleteprim = LLVMBuildICmp(builder, LLVMIntUGE, curverts, tmp, ""); in gfx10_ngg_gs_emit_vertex() local 1911 tmp = LLVMBuildZExt(builder, iscompleteprim, ctx->ac.i8, ""); in gfx10_ngg_gs_emit_vertex() 1918 tmp = LLVMBuildAdd(builder, tmp, LLVMBuildZExt(builder, iscompleteprim, ctx->ac.i32, ""), ""); in gfx10_ngg_gs_emit_vertex()
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