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Help
Searched
refs:is_worker
(Results
1 - 6
of
6
) sorted by relevance
/third_party/mesa3d/src/gallium/frontends/nine/
H
A
D
texture9.c
223
bool
is_worker
= nine_context_is_worker(This->base.base.base.device);
in NineTexture9_dtor()
local
237
if (
is_worker
)
in NineTexture9_dtor()
H
A
D
cubetexture9.c
176
bool
is_worker
= nine_context_is_worker(This->base.base.base.device);
in NineCubeTexture9_dtor()
local
188
if (
is_worker
)
in NineCubeTexture9_dtor()
H
A
D
surface9.c
215
bool
is_worker
= nine_context_is_worker(This->base.base.device);
in NineSurface9_dtor()
local
233
if (!
is_worker
&& This->lock_count && (This->data_internal || This->data)) {
in NineSurface9_dtor()
234
/* For
is_worker
nine_free_worker will handle it */
in NineSurface9_dtor()
241
if (
is_worker
)
in NineSurface9_dtor()
247
if (
is_worker
)
in NineSurface9_dtor()
/third_party/ltp/testcases/kernel/fs/read_all/
H
A
D
read_all.c
174
static void queue_destroy(struct queue *q, int
is_worker
)
in queue_destroy()
argument
176
if (
is_worker
)
in queue_destroy()
/third_party/node/src/
H
A
D
inspector_agent.cc
817
bool
is_worker
= parent_handle_ != nullptr;
in WaitForDisconnect()
local
819
if (client_->hasConnectedSessions() && !
is_worker
) {
in WaitForDisconnect()
825
} else if (
is_worker
) {
in WaitForDisconnect()
/third_party/eudev/src/udev/
H
A
D
udevd.c
1364
bool
is_worker
, is_signal, is_inotify, is_netlink, is_ctrl;
in main()
local
1453
is_worker
= is_signal = is_inotify = is_netlink = is_ctrl = false;
in main()
1456
is_worker
= true;
in main()
1486
if (
is_worker
)
in main()
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