Searched refs:is_point_mode_enabled (Results 1 - 6 of 6) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderVertexOrdering.hpp | 83 bool is_point_mode_enabled; member 95 is_point_mode_enabled = false; in _test_iteration() 110 _tessellation_shader_vertex_ordering vertex_ordering, bool is_point_mode_enabled,
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H A D | esextcTessellationShaderVertexOrdering.cpp | 335 * @param is_point_mode_enabled true if points mode should be used for the test run, false otherwise. 342 _tessellation_shader_vertex_ordering vertex_ordering, bool is_point_mode_enabled, TessellationShaderUtils* utils) in initTestIteration() 349 TESSELLATION_SHADER_VERTEX_SPACING_EQUAL, primitive_mode, vertex_ordering, is_point_mode_enabled); in initTestIteration() 400 test_iteration.is_point_mode_enabled = is_point_mode_enabled; in initTestIteration() 405 is_point_mode_enabled); in initTestIteration() 420 glw::GLenum tf_mode = TessellationShaderUtils::getTFModeForPrimitiveMode(primitive_mode, is_point_mode_enabled); in initTestIteration() 683 DE_ASSERT(test_iteration_a.is_point_mode_enabled); 684 DE_ASSERT(test_iteration_b.is_point_mode_enabled); 340 initTestIteration( const float* inner_tess_levels, const float* outer_tess_levels, _tessellation_primitive_mode primitive_mode, _tessellation_shader_vertex_ordering vertex_ordering, bool is_point_mode_enabled, TessellationShaderUtils* utils) initTestIteration() argument
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H A D | esextcTessellationShaderUtils.hpp | 277 bool is_point_mode_enabled); 318 bool is_point_mode_enabled; member 339 is_point_mode_enabled = false; in _tessellation_vertex_counter_program() 387 _tessellation_primitive_mode primitive_mode, bool is_point_mode_enabled,
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H A D | esextcTessellationShaderUtils.cpp | 110 if (!program.is_point_mode_enabled) in captureTessellationData() 125 } /* if (!is_point_mode_enabled) */ in captureTessellationData() 144 TessellationShaderUtils::getTFModeForPrimitiveMode(program.primitive_mode, program.is_point_mode_enabled); in captureTessellationData() 598 * @param is_point_mode_enabled true if point_mode should be enabled for the query, 610 bool is_point_mode_enabled) in getAmountOfVerticesGeneratedByTessellator() 629 vertex_spacing, primitive_mode, is_point_mode_enabled, test_program); in getAmountOfVerticesGeneratedByTessellator() 1224 * @param is_point_mode_enabled true if the point mode should be enabled for the program, false otherwise. 1231 bool is_point_mode_enabled, _tessellation_vertex_counter_program& result_descriptor) in initTessellationVertexCounterProgram() 1256 is_point_mode_enabled); in initTessellationVertexCounterProgram() 1300 result_descriptor.is_point_mode_enabled in initTessellationVertexCounterProgram() 607 getAmountOfVerticesGeneratedByTessellator( _tessellation_primitive_mode primitive_mode, const float* inner_tessellation_level, const float* outer_tessellation_level, _tessellation_shader_vertex_spacing vertex_spacing, bool is_point_mode_enabled) getAmountOfVerticesGeneratedByTessellator() argument 1228 initTessellationVertexCounterProgram( const float* inner_tess_level, const float* outer_tess_level, glw::GLint n_patch_vertices, _tessellation_shader_vertex_spacing vertex_spacing, _tessellation_primitive_mode primitive_mode, bool is_point_mode_enabled, _tessellation_vertex_counter_program& result_descriptor) initTessellationVertexCounterProgram() argument [all...] |
H A D | esextcTessellationShaderTCTE.hpp | 282 bool is_point_mode_enabled);
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H A D | esextcTessellationShaderTCTE.cpp | 797 true); /* is_point_mode_enabled */ in executeTestRun() 816 TessellationShaderUtils::getTFModeForPrimitiveMode(run.primitive_mode, true); /* is_point_mode_enabled */ in executeTestRun() 2056 * @param is_point_mode_enabled true to make the TE stage work in point mode, false otherwise. 2063 bool is_point_mode_enabled) in getTessellationEvaluationShaderCode() 2207 (is_point_mode_enabled) ? ", point_mode" : ""); in getTessellationEvaluationShaderCode() 2334 bool is_point_mode_enabled = point_mode_enabled_flags[n_point_mode_enabled_flag]; in initTest() local 2339 if (!m_is_tessellation_shader_point_size_supported && is_point_mode_enabled) in initTest() 2350 run.point_mode = is_point_mode_enabled; in initTest() 3576 test_iterator->vertex_spacing, true); /* is_point_mode_enabled */ in iterate() 2060 getTessellationEvaluationShaderCode( bool should_pass_pointsize_data, _tessellation_primitive_mode primitive_mode, _tessellation_shader_vertex_ordering vertex_ordering, _tessellation_shader_vertex_spacing vertex_spacing, bool is_point_mode_enabled) getTessellationEvaluationShaderCode() argument
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