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Searched refs:is_point_mode_enabled (Results 1 - 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderVertexOrdering.hpp83 bool is_point_mode_enabled; member
95 is_point_mode_enabled = false; in _test_iteration()
110 _tessellation_shader_vertex_ordering vertex_ordering, bool is_point_mode_enabled,
H A DesextcTessellationShaderVertexOrdering.cpp335 * @param is_point_mode_enabled true if points mode should be used for the test run, false otherwise.
342 _tessellation_shader_vertex_ordering vertex_ordering, bool is_point_mode_enabled, TessellationShaderUtils* utils) in initTestIteration()
349 TESSELLATION_SHADER_VERTEX_SPACING_EQUAL, primitive_mode, vertex_ordering, is_point_mode_enabled); in initTestIteration()
400 test_iteration.is_point_mode_enabled = is_point_mode_enabled; in initTestIteration()
405 is_point_mode_enabled); in initTestIteration()
420 glw::GLenum tf_mode = TessellationShaderUtils::getTFModeForPrimitiveMode(primitive_mode, is_point_mode_enabled); in initTestIteration()
683 DE_ASSERT(test_iteration_a.is_point_mode_enabled);
684 DE_ASSERT(test_iteration_b.is_point_mode_enabled);
340 initTestIteration( const float* inner_tess_levels, const float* outer_tess_levels, _tessellation_primitive_mode primitive_mode, _tessellation_shader_vertex_ordering vertex_ordering, bool is_point_mode_enabled, TessellationShaderUtils* utils) initTestIteration() argument
H A DesextcTessellationShaderUtils.hpp277 bool is_point_mode_enabled);
318 bool is_point_mode_enabled; member
339 is_point_mode_enabled = false; in _tessellation_vertex_counter_program()
387 _tessellation_primitive_mode primitive_mode, bool is_point_mode_enabled,
H A DesextcTessellationShaderUtils.cpp110 if (!program.is_point_mode_enabled) in captureTessellationData()
125 } /* if (!is_point_mode_enabled) */ in captureTessellationData()
144 TessellationShaderUtils::getTFModeForPrimitiveMode(program.primitive_mode, program.is_point_mode_enabled); in captureTessellationData()
598 * @param is_point_mode_enabled true if point_mode should be enabled for the query,
610 bool is_point_mode_enabled) in getAmountOfVerticesGeneratedByTessellator()
629 vertex_spacing, primitive_mode, is_point_mode_enabled, test_program); in getAmountOfVerticesGeneratedByTessellator()
1224 * @param is_point_mode_enabled true if the point mode should be enabled for the program, false otherwise.
1231 bool is_point_mode_enabled, _tessellation_vertex_counter_program& result_descriptor) in initTessellationVertexCounterProgram()
1256 is_point_mode_enabled); in initTessellationVertexCounterProgram()
1300 result_descriptor.is_point_mode_enabled in initTessellationVertexCounterProgram()
607 getAmountOfVerticesGeneratedByTessellator( _tessellation_primitive_mode primitive_mode, const float* inner_tessellation_level, const float* outer_tessellation_level, _tessellation_shader_vertex_spacing vertex_spacing, bool is_point_mode_enabled) getAmountOfVerticesGeneratedByTessellator() argument
1228 initTessellationVertexCounterProgram( const float* inner_tess_level, const float* outer_tess_level, glw::GLint n_patch_vertices, _tessellation_shader_vertex_spacing vertex_spacing, _tessellation_primitive_mode primitive_mode, bool is_point_mode_enabled, _tessellation_vertex_counter_program& result_descriptor) initTessellationVertexCounterProgram() argument
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H A DesextcTessellationShaderTCTE.hpp282 bool is_point_mode_enabled);
H A DesextcTessellationShaderTCTE.cpp797 true); /* is_point_mode_enabled */ in executeTestRun()
816 TessellationShaderUtils::getTFModeForPrimitiveMode(run.primitive_mode, true); /* is_point_mode_enabled */ in executeTestRun()
2056 * @param is_point_mode_enabled true to make the TE stage work in point mode, false otherwise.
2063 bool is_point_mode_enabled) in getTessellationEvaluationShaderCode()
2207 (is_point_mode_enabled) ? ", point_mode" : ""); in getTessellationEvaluationShaderCode()
2334 bool is_point_mode_enabled = point_mode_enabled_flags[n_point_mode_enabled_flag]; in initTest() local
2339 if (!m_is_tessellation_shader_point_size_supported && is_point_mode_enabled) in initTest()
2350 run.point_mode = is_point_mode_enabled; in initTest()
3576 test_iterator->vertex_spacing, true); /* is_point_mode_enabled */ in iterate()
2060 getTessellationEvaluationShaderCode( bool should_pass_pointsize_data, _tessellation_primitive_mode primitive_mode, _tessellation_shader_vertex_ordering vertex_ordering, _tessellation_shader_vertex_spacing vertex_spacing, bool is_point_mode_enabled) getTessellationEvaluationShaderCode() argument

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