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Searched refs:is_passthrough_tcs (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
H A Dbrw_nir.c110 const bool is_passthrough_tcs = b->shader->info.name && in remap_patch_urb_offsets() local
124 if (!is_passthrough_tcs && in remap_patch_urb_offsets()

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