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Searched refs:is_lines (Results 1 - 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/asahi/
H A Dagx_state.c1503 bool is_lines, bool is_points) in agx_encode_state()
1524 agx_push_record(&out, 5, demo_unk11(pool, is_lines, is_points, reads_tib, sample_mask_from_shader)); in agx_encode_state()
1624 bool is_lines = in agx_draw_vbo() local
1635 ctx->fs->varyings, is_lines, info->mode == PIPE_PRIM_POINTS); in agx_draw_vbo()
1501 agx_encode_state(struct agx_context *ctx, uint8_t *out, uint32_t pipeline_vertex, uint32_t pipeline_fragment, uint32_t varyings, bool is_lines, bool is_points) agx_encode_state() argument
/third_party/mesa3d/src/gallium/drivers/v3d/
H A Dv3d_program.c560 key->is_lines = (prim_mode >= PIPE_PRIM_LINES && in v3d_update_compiled_fs()
562 key->line_smoothing = (key->is_lines && in v3d_update_compiled_fs()
/third_party/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_qir.h331 bool is_lines; member
H A Dvc4_program.c2225 } else if (c->fs_key->is_lines) { in vc4_shader_ntq()
2699 key->is_lines = (prim_mode >= PIPE_PRIM_LINES && in vc4_update_compiled_fs()
/third_party/mesa3d/src/broadcom/compiler/
H A Dv3d_compiler.h415 bool is_lines;
H A Dnir_to_vir.c4356 } else if (c->fs_key->is_lines && in nir_to_vir()
/third_party/mesa3d/src/broadcom/vulkan/
H A Dv3dv_pipeline.c1158 key->is_lines = (topology >= PIPE_PRIM_LINES && in pipeline_populate_v3d_fs_key()

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