/third_party/node/deps/v8/tools/v8windbg/src/ |
H A D | v8-debug-helper-interop.cc | 122 const char* type_name, bool is_compressed) { in GetHeapObject() 148 ConvertToU16String(is_compressed ? kTaggedValue : type_name), in GetHeapObject() 150 is_compressed ? i::kTaggedSize : sizeof(void*)); in GetHeapObject() 120 GetHeapObject(WRL::ComPtr<IDebugHostContext> sp_context, uint64_t tagged_ptr, uint64_t referring_pointer, const char* type_name, bool is_compressed) GetHeapObject() argument
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H A D | object-inspection.cc | 15 bool is_compressed) in V8CachedObject() 19 is_compressed_(is_compressed) {} in V8CachedObject() 37 bool is_compressed = in Create() local 42 is_compressed ? kObject : static_cast<const char*>(type_name); in Create() 45 is_compressed) in Create() 210 /*is_compressed=*/true); in GetModelForBasicField() 670 /*is_compressed=*/false)); 12 V8CachedObject(Location location, std::string uncompressed_type_name, WRL::ComPtr<IDebugHostContext> context, bool is_compressed) V8CachedObject() argument
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H A D | v8-debug-helper-interop.h | 130 const char* type_name, bool is_compressed);
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H A D | object-inspection.h | 34 WRL::ComPtr<IDebugHostContext> context, bool is_compressed);
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/third_party/lwip/src/apps/http/makefsdata/ |
H A D | makefsdata.c | 118 u16_t *http_hdr_chksum, u8_t provide_content_len, int is_compressed); 532 static u8_t *get_file_data(const char *filename, int *file_size, int can_be_compressed, int *is_compressed) in get_file_data() argument 558 *is_compressed = 0; in get_file_data() 612 *is_compressed = 1; in get_file_data() 919 int is_compressed = 0; in process_file() local 954 file_data = get_file_data(filename, &file_size, can_be_compressed, &is_compressed); in process_file() 956 file_write_http_header(data_file, filename, file_size, &http_hdr_len, &http_hdr_chksum, has_content_len, is_compressed); in process_file() 1024 u16_t *http_hdr_chksum, u8_t provide_content_len, int is_compressed) in file_write_http_header() 1188 if (is_compressed) { in file_write_http_header() 1198 LWIP_UNUSED_ARG(is_compressed); in file_write_http_header() 1023 file_write_http_header(FILE *data_file, const char *filename, int file_size, u16_t *http_hdr_len, u16_t *http_hdr_chksum, u8_t provide_content_len, int is_compressed) file_write_http_header() argument [all...] |
/third_party/elfio/elfio/ |
H A D | elfio_section.hpp | 212 bool is_compressed() const noexcept 239 if ( !is_lazy || is_compressed() ) { 243 if ( is_compressed() ) {
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/third_party/mesa3d/src/mesa/main/ |
H A D | format_info.py | 63 if fmat.is_compressed(): 101 if fmat.is_compressed():
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H A D | format_parser.py | 369 def is_compressed(self): member in Format 448 if self.is_compressed():
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H A D | texgetimage.c | 285 bool is_compressed, uint8_t *rebaseSwizzle) in teximage_needs_rebase() 302 } else if (!is_compressed && in teximage_needs_rebase() 284 teximage_needs_rebase(mesa_format texFormat, GLenum baseFormat, bool is_compressed, uint8_t *rebaseSwizzle) teximage_needs_rebase() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cGetTextureSubImageTests.hpp | 222 void prepare(glw::GLenum target, bool is_compressed); 223 bool check(glw::GLenum target, bool is_compressed);
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H A D | gl4cGetTextureSubImageTests.cpp | 844 * @param [in] is_compressed Flag indicating that texture shall be compressed (true) or uncompressed (false). 846 void gl4cts::GetTextureSubImage::Functional::prepare(glw::GLenum target, bool is_compressed) in prepare() argument 859 if (is_compressed) in prepare() 968 * @param [in] is_compressed Flag indicating that texture shall be compressed (true) or uncompressed (false). 972 bool gl4cts::GetTextureSubImage::Functional::check(glw::GLenum target, bool is_compressed) in check() argument 1011 if (is_compressed) in check() 1027 if (is_compressed) in check() 1050 if (is_compressed) in check() 1087 glw::GLubyte reference_value = (is_compressed) ? in check() 1116 << ((is_compressed) in check() [all...] |
H A D | gl4cDirectStateAccessTexturesTests.cpp | 9796 glw::GLint is_compressed = 0; in Prepare() local 9798 gl.getTexLevelParameteriv(GL_TEXTURE_1D, 0, GL_TEXTURE_COMPRESSED, &is_compressed); in Prepare() 9801 if (is_compressed) in Prepare() 9831 is_compressed = 0; in Prepare() 9833 gl.getTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_COMPRESSED, &is_compressed); in Prepare() 9836 if (is_compressed) in Prepare() 9866 is_compressed = 0; in Prepare() 9868 gl.getTexLevelParameteriv(GL_TEXTURE_2D_ARRAY, 0, GL_TEXTURE_COMPRESSED, &is_compressed); in Prepare() 9871 if (is_compressed) in Prepare() 9903 is_compressed in Prepare() [all...] |
/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_pbo.h | 122 enum pipe_format src_format, bool is_compressed,
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H A D | st_cb_texture.c | 290 enum pipe_format src_format, bool is_compressed, in st_pbo_get_dst_format() 305 if (!is_compressed) { in st_pbo_get_dst_format() 289 st_pbo_get_dst_format(struct gl_context *ctx, enum pipe_texture_target target, enum pipe_format src_format, bool is_compressed, GLenum format, GLenum type, unsigned bind) st_pbo_get_dst_format() argument
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/third_party/ffmpeg/libavcodec/ |
H A D | alac.c | 241 int has_size, bps, is_compressed, decorr_shift, decorr_left_weight, ret; in decode_element() local 261 is_compressed = !get_bits1(&alac->gb); in decode_element() 288 if (is_compressed) { in decode_element()
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/third_party/mesa3d/src/intel/compiler/ |
H A D | brw_schedule_instructions.cpp | 742 bool is_compressed(const fs_inst *inst); 1135 fs_instruction_scheduler::is_compressed(const fs_inst *inst) in is_compressed() function in fs_instruction_scheduler 1237 if (is_compressed(inst)) { in calculate_deps() 1364 if (is_compressed(inst)) { in calculate_deps() 1738 if (is_compressed(inst))
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/third_party/mesa3d/src/util/format/ |
H A D | u_format_parse.py | 247 def is_compressed(self): member in Format 262 return self.is_compressed() and not ('FLOAT' in self.name or self.is_snorm())
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/third_party/node/deps/v8/src/diagnostics/ |
H A D | disassembler.cc | 248 const bool is_compressed = RelocInfo::IsCompressedEmbeddedObject(rmode); in PrintRelocInfo() local 249 out << " ;; " << (is_compressed ? "(compressed) " : "") in PrintRelocInfo()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArraySampling.hpp | 243 formatInfo(glw::GLenum internal_format, glw::GLenum format, glw::GLenum type, bool is_compressed); 256 formatDefinition(glw::GLenum internal_format, glw::GLenum format, glw::GLenum type, bool is_compressed,
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H A D | esextcTextureCubeMapArraySampling.cpp | 4187 * @param is_compressed If format is compressed 4192 glw::GLenum type, bool is_compressed, 4194 : m_source(internal_format, format, type, is_compressed) 4195 , m_destination(internal_format, format, type, false /* is_compressed*/) 4220 , m_destination(dst_internal_format, dst_format, dst_type, false /* is_compressed*/) 4231 * @param is_compressed If format is compressed 4234 glw::GLenum type, bool is_compressed) 4235 : m_internal_format(internal_format), m_format(format), m_type(type), m_is_compressed(is_compressed) 4191 formatDefinition(glw::GLenum internal_format, glw::GLenum format, glw::GLenum type, bool is_compressed, samplerType sampler_type, const glw::GLchar* name) global() argument 4233 formatInfo(glw::GLenum internal_format, glw::GLenum format, glw::GLenum type, bool is_compressed) global() argument
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/third_party/node/deps/v8/src/compiler/backend/ |
H A D | instruction.h | 1120 explicit Constant(Handle<HeapObject> obj, bool is_compressed = false) in Constant() 1121 : type_(is_compressed ? kCompressedHeapObject : kHeapObject), in Constant()
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