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Searched refs:is_compressed (Results 1 - 21 of 21) sorted by relevance

/third_party/node/deps/v8/tools/v8windbg/src/
H A Dv8-debug-helper-interop.cc122 const char* type_name, bool is_compressed) { in GetHeapObject()
148 ConvertToU16String(is_compressed ? kTaggedValue : type_name), in GetHeapObject()
150 is_compressed ? i::kTaggedSize : sizeof(void*)); in GetHeapObject()
120 GetHeapObject(WRL::ComPtr<IDebugHostContext> sp_context, uint64_t tagged_ptr, uint64_t referring_pointer, const char* type_name, bool is_compressed) GetHeapObject() argument
H A Dobject-inspection.cc15 bool is_compressed) in V8CachedObject()
19 is_compressed_(is_compressed) {} in V8CachedObject()
37 bool is_compressed = in Create() local
42 is_compressed ? kObject : static_cast<const char*>(type_name); in Create()
45 is_compressed) in Create()
210 /*is_compressed=*/true); in GetModelForBasicField()
670 /*is_compressed=*/false));
12 V8CachedObject(Location location, std::string uncompressed_type_name, WRL::ComPtr<IDebugHostContext> context, bool is_compressed) V8CachedObject() argument
H A Dv8-debug-helper-interop.h130 const char* type_name, bool is_compressed);
H A Dobject-inspection.h34 WRL::ComPtr<IDebugHostContext> context, bool is_compressed);
/third_party/lwip/src/apps/http/makefsdata/
H A Dmakefsdata.c118 u16_t *http_hdr_chksum, u8_t provide_content_len, int is_compressed);
532 static u8_t *get_file_data(const char *filename, int *file_size, int can_be_compressed, int *is_compressed) in get_file_data() argument
558 *is_compressed = 0; in get_file_data()
612 *is_compressed = 1; in get_file_data()
919 int is_compressed = 0; in process_file() local
954 file_data = get_file_data(filename, &file_size, can_be_compressed, &is_compressed); in process_file()
956 file_write_http_header(data_file, filename, file_size, &http_hdr_len, &http_hdr_chksum, has_content_len, is_compressed); in process_file()
1024 u16_t *http_hdr_chksum, u8_t provide_content_len, int is_compressed) in file_write_http_header()
1188 if (is_compressed) { in file_write_http_header()
1198 LWIP_UNUSED_ARG(is_compressed); in file_write_http_header()
1023 file_write_http_header(FILE *data_file, const char *filename, int file_size, u16_t *http_hdr_len, u16_t *http_hdr_chksum, u8_t provide_content_len, int is_compressed) file_write_http_header() argument
[all...]
/third_party/elfio/elfio/
H A Delfio_section.hpp212 bool is_compressed() const noexcept
239 if ( !is_lazy || is_compressed() ) {
243 if ( is_compressed() ) {
/third_party/mesa3d/src/mesa/main/
H A Dformat_info.py63 if fmat.is_compressed():
101 if fmat.is_compressed():
H A Dformat_parser.py369 def is_compressed(self): member in Format
448 if self.is_compressed():
H A Dtexgetimage.c285 bool is_compressed, uint8_t *rebaseSwizzle) in teximage_needs_rebase()
302 } else if (!is_compressed && in teximage_needs_rebase()
284 teximage_needs_rebase(mesa_format texFormat, GLenum baseFormat, bool is_compressed, uint8_t *rebaseSwizzle) teximage_needs_rebase() argument
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cGetTextureSubImageTests.hpp222 void prepare(glw::GLenum target, bool is_compressed);
223 bool check(glw::GLenum target, bool is_compressed);
H A Dgl4cGetTextureSubImageTests.cpp844 * @param [in] is_compressed Flag indicating that texture shall be compressed (true) or uncompressed (false).
846 void gl4cts::GetTextureSubImage::Functional::prepare(glw::GLenum target, bool is_compressed) in prepare() argument
859 if (is_compressed) in prepare()
968 * @param [in] is_compressed Flag indicating that texture shall be compressed (true) or uncompressed (false).
972 bool gl4cts::GetTextureSubImage::Functional::check(glw::GLenum target, bool is_compressed) in check() argument
1011 if (is_compressed) in check()
1027 if (is_compressed) in check()
1050 if (is_compressed) in check()
1087 glw::GLubyte reference_value = (is_compressed) ? in check()
1116 << ((is_compressed) in check()
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H A Dgl4cDirectStateAccessTexturesTests.cpp9796 glw::GLint is_compressed = 0; in Prepare() local
9798 gl.getTexLevelParameteriv(GL_TEXTURE_1D, 0, GL_TEXTURE_COMPRESSED, &is_compressed); in Prepare()
9801 if (is_compressed) in Prepare()
9831 is_compressed = 0; in Prepare()
9833 gl.getTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_COMPRESSED, &is_compressed); in Prepare()
9836 if (is_compressed) in Prepare()
9866 is_compressed = 0; in Prepare()
9868 gl.getTexLevelParameteriv(GL_TEXTURE_2D_ARRAY, 0, GL_TEXTURE_COMPRESSED, &is_compressed); in Prepare()
9871 if (is_compressed) in Prepare()
9903 is_compressed in Prepare()
[all...]
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_pbo.h122 enum pipe_format src_format, bool is_compressed,
H A Dst_cb_texture.c290 enum pipe_format src_format, bool is_compressed, in st_pbo_get_dst_format()
305 if (!is_compressed) { in st_pbo_get_dst_format()
289 st_pbo_get_dst_format(struct gl_context *ctx, enum pipe_texture_target target, enum pipe_format src_format, bool is_compressed, GLenum format, GLenum type, unsigned bind) st_pbo_get_dst_format() argument
/third_party/ffmpeg/libavcodec/
H A Dalac.c241 int has_size, bps, is_compressed, decorr_shift, decorr_left_weight, ret; in decode_element() local
261 is_compressed = !get_bits1(&alac->gb); in decode_element()
288 if (is_compressed) { in decode_element()
/third_party/mesa3d/src/intel/compiler/
H A Dbrw_schedule_instructions.cpp742 bool is_compressed(const fs_inst *inst);
1135 fs_instruction_scheduler::is_compressed(const fs_inst *inst) in is_compressed() function in fs_instruction_scheduler
1237 if (is_compressed(inst)) { in calculate_deps()
1364 if (is_compressed(inst)) { in calculate_deps()
1738 if (is_compressed(inst))
/third_party/mesa3d/src/util/format/
H A Du_format_parse.py247 def is_compressed(self): member in Format
262 return self.is_compressed() and not ('FLOAT' in self.name or self.is_snorm())
/third_party/node/deps/v8/src/diagnostics/
H A Ddisassembler.cc248 const bool is_compressed = RelocInfo::IsCompressedEmbeddedObject(rmode); in PrintRelocInfo() local
249 out << " ;; " << (is_compressed ? "(compressed) " : "") in PrintRelocInfo()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.hpp243 formatInfo(glw::GLenum internal_format, glw::GLenum format, glw::GLenum type, bool is_compressed);
256 formatDefinition(glw::GLenum internal_format, glw::GLenum format, glw::GLenum type, bool is_compressed,
H A DesextcTextureCubeMapArraySampling.cpp4187 * @param is_compressed If format is compressed
4192 glw::GLenum type, bool is_compressed,
4194 : m_source(internal_format, format, type, is_compressed)
4195 , m_destination(internal_format, format, type, false /* is_compressed*/)
4220 , m_destination(dst_internal_format, dst_format, dst_type, false /* is_compressed*/)
4231 * @param is_compressed If format is compressed
4234 glw::GLenum type, bool is_compressed)
4235 : m_internal_format(internal_format), m_format(format), m_type(type), m_is_compressed(is_compressed)
4191 formatDefinition(glw::GLenum internal_format, glw::GLenum format, glw::GLenum type, bool is_compressed, samplerType sampler_type, const glw::GLchar* name) global() argument
4233 formatInfo(glw::GLenum internal_format, glw::GLenum format, glw::GLenum type, bool is_compressed) global() argument
/third_party/node/deps/v8/src/compiler/backend/
H A Dinstruction.h1120 explicit Constant(Handle<HeapObject> obj, bool is_compressed = false) in Constant()
1121 : type_(is_compressed ? kCompressedHeapObject : kHeapObject), in Constant()

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