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Help
Searched
refs:is_case_valid
(Results
1 - 2
of
2
) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/common/
H
A
D
glcRobustBufferAccessBehaviorTests.hpp
432
std::string getFragmentShader(const glu::ContextType& contextType, bool
is_case_valid
,
H
A
D
glcRobustBufferAccessBehaviorTests.cpp
1539
* @param
is_case_valid
Selects if valid or invalid case is tested
1543
std::string TexelFetchTest::getFragmentShader(const glu::ContextType&, bool
is_case_valid
, GLuint fetch_offset)
in getFragmentShader()
argument
1566
if (false ==
is_case_valid
)
in getFragmentShader()
1578
if (false ==
is_case_valid
)
in getFragmentShader()
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