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/third_party/vk-gl-cts/modules/gles3/stress/
H A Des3sLongRunningShaderTests.cpp125 const bool isVertCase = params.shaderType == glu::SHADERTYPE_VERTEX; in genSources() local
136 if (!isVertCase) in genSources()
143 (isVertCase ? vert : frag) << "uniform highp int u_iterCount;\n"; in genSources()
145 if (isVertCase) in genSources()
157 if (!isVertCase && params.iterCountType == ITERCOUNTTYPE_DYNAMIC) in genSources()
163 const std::string iterCount = params.iterCountType == ITERCOUNTTYPE_DYNAMIC ? (isVertCase ? "a_iterCount" : "v_iterCount") : in genSources()
167 std::ostringstream& op = isVertCase ? vert : frag; in genSources()
169 op << " mediump vec4 color = " << (isVertCase ? "a_position.xyxy" : "gl_FragCoord") << ";\n"; in genSources()
195 if (isVertCase) in genSources()

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