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Searched refs:isShaderStageSupported (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkQueryUtil.hpp85 bool isShaderStageSupported (const VkPhysicalDeviceFeatures& deviceFeatures, VkShaderStageFlagBits stage);
H A DvkQueryUtil.cpp529 bool isShaderStageSupported (const VkPhysicalDeviceFeatures& deviceFeatures, VkShaderStageFlagBits stage) in isShaderStageSupported() function
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/
H A DvktBindingShaderAccessTests.cpp772 if (vk::isShaderStageSupported(deviceFeatures, stage)) in addStage()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/
H A DvktBindingShaderAccessTests.cpp772 if (vk::isShaderStageSupported(deviceFeatures, stage)) in addStage()

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