Home
last modified time | relevance | path

Searched refs:isMesh (Results 1 - 25 of 38) sorted by relevance

12

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/subgroups/
H A DvktSubgroupsArithmeticTests.cpp352 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
354 const bool isMesh = false; in test() local
356 DE_ASSERT(!(isCompute && isMesh)); in test()
358 if (isCompute || isMesh) in test()
376 if (isMesh) in test()
H A DvktSubgroupsBallotMasksTests.cpp302 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
304 const bool isMesh = false; in test() local
306 DE_ASSERT(!(isCompute && isMesh)); in test()
308 if (isCompute || isMesh) in test()
H A DvktSubgroupsBallotOtherTests.cpp375 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
377 const bool isMesh = false; in test() local
379 DE_ASSERT(!(isCompute && isMesh)); in test()
381 if (isCompute || isMesh) in test()
H A DvktSubgroupsBallotTests.cpp878 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
880 const bool isMesh = false; in test() local
882 DE_ASSERT(!(isCompute && isMesh)); in test()
884 if (isCompute || isMesh) in test()
H A DvktSubgroupsBuiltinMaskVarTests.cpp1292 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
1294 const bool isMesh = false; in test() local
1296 DE_ASSERT(!(isCompute && isMesh)); in test()
1298 if (isCompute || isMesh) in test()
H A DvktSubgroupsClusteredTests.cpp280 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
282 const bool isMesh = false; in test() local
284 DE_ASSERT(!(isCompute && isMesh)); in test()
286 if (isCompute || isMesh) in test()
H A DvktSubgroupsQuadTests.cpp307 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
309 const bool isMesh = false; in test() local
311 DE_ASSERT(!(isCompute && isMesh)); in test()
313 if (isCompute || isMesh) in test()
H A DvktSubgroupsShapeTests.cpp315 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
317 const bool isMesh = false; in test() local
319 DE_ASSERT(!(isCompute && isMesh)); in test()
321 if (isCompute || isMesh) in test()
H A DvktSubgroupsSizeControlTests.cpp682 const bool isMesh = ((caseDef.shaderStage & VK_SHADER_STAGE_MESH_BIT_EXT) != 0u); in test() local
685 DE_ASSERT(isMesh != isTask); in test()
691 const auto& maxWorkGroupSize = (isMesh ? meshProperties.maxMeshWorkGroupSize : meshProperties.maxTaskWorkGroupSize); in test()
692 const auto& maxInvocations = (isMesh ? meshProperties.maxMeshWorkGroupInvocations : meshProperties.maxTaskWorkGroupInvocations); in test()
904 const auto isMesh = ((caseDef.shaderStage & VK_SHADER_STAGE_MESH_BIT_EXT) != 0u); in testRequireSubgroupSize() local
907 DE_ASSERT(isMesh != isTask); in testRequireSubgroupSize()
914 const auto& maxWorkGroupSize = (isMesh ? meshProperties.maxMeshWorkGroupSize : meshProperties.maxTaskWorkGroupSize); in testRequireSubgroupSize()
915 const auto& maxInvocations = (isMesh ? meshProperties.maxMeshWorkGroupInvocations : meshProperties.maxTaskWorkGroupInvocations); in testRequireSubgroupSize()
H A DvktSubgroupsBallotBroadcastTests.cpp380 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
382 const bool isMesh = false; in test() local
385 DE_ASSERT(!(isCompute && isMesh)); in test()
387 if (isCompute || isMesh) in test()
H A DvktSubgroupsShuffleTests.cpp374 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
376 const bool isMesh = false; in test() local
378 DE_ASSERT(!(isCompute && isMesh)); in test()
380 if (isCompute || isMesh) in test()
H A DvktSubgroupsVoteTests.cpp417 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
419 const bool isMesh = false; in test() local
421 DE_ASSERT(!(isCompute && isMesh)); in test()
423 if (isCompute || isMesh) in test()
H A DvktSubgroupsBasicTests.cpp1775 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in initPrograms() local
1777 const bool isMesh = false; in initPrograms() local
1780 if (isComp || isMesh) in initPrograms()
1923 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
1925 const bool isMesh = false; in test() local
1927 DE_ASSERT(!(isCompute && isMesh)); in test()
1929 if (isCompute || isMesh) in test()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/subgroups/
H A DvktSubgroupsArithmeticTests.cpp334 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
336 const bool isMesh = false; in test() local
338 DE_ASSERT(!(isCompute && isMesh)); in test()
340 if (isCompute || isMesh) in test()
358 if (isMesh) in test()
H A DvktSubgroupsBallotBroadcastTests.cpp362 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
364 const bool isMesh = false; in test() local
367 DE_ASSERT(!(isCompute && isMesh)); in test()
369 if (isCompute || isMesh) in test()
H A DvktSubgroupsBallotMasksTests.cpp302 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
304 const bool isMesh = false; in test() local
306 DE_ASSERT(!(isCompute && isMesh)); in test()
308 if (isCompute || isMesh) in test()
H A DvktSubgroupsBallotOtherTests.cpp375 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
377 const bool isMesh = false; in test() local
379 DE_ASSERT(!(isCompute && isMesh)); in test()
381 if (isCompute || isMesh) in test()
H A DvktSubgroupsBallotTests.cpp878 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
880 const bool isMesh = false; in test() local
882 DE_ASSERT(!(isCompute && isMesh)); in test()
884 if (isCompute || isMesh) in test()
H A DvktSubgroupsBuiltinMaskVarTests.cpp1292 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
1294 const bool isMesh = false; in test() local
1296 DE_ASSERT(!(isCompute && isMesh)); in test()
1298 if (isCompute || isMesh) in test()
H A DvktSubgroupsClusteredTests.cpp262 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
264 const bool isMesh = false; in test() local
266 DE_ASSERT(!(isCompute && isMesh)); in test()
268 if (isCompute || isMesh) in test()
H A DvktSubgroupsQuadTests.cpp289 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
291 const bool isMesh = false; in test() local
293 DE_ASSERT(!(isCompute && isMesh)); in test()
295 if (isCompute || isMesh) in test()
H A DvktSubgroupsShapeTests.cpp315 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
317 const bool isMesh = false; in test() local
319 DE_ASSERT(!(isCompute && isMesh)); in test()
321 if (isCompute || isMesh) in test()
H A DvktSubgroupsSizeControlTests.cpp683 const bool isMesh = ((caseDef.shaderStage & VK_SHADER_STAGE_MESH_BIT_EXT) != 0u); in test() local
686 DE_ASSERT(isMesh != isTask); in test()
692 const auto& maxWorkGroupSize = (isMesh ? meshProperties.maxMeshWorkGroupSize : meshProperties.maxTaskWorkGroupSize); in test()
693 const auto& maxInvocations = (isMesh ? meshProperties.maxMeshWorkGroupInvocations : meshProperties.maxTaskWorkGroupInvocations); in test()
900 const auto isMesh = ((caseDef.shaderStage & VK_SHADER_STAGE_MESH_BIT_EXT) != 0u); in testRequireSubgroupSize() local
903 DE_ASSERT(isMesh != isTask); in testRequireSubgroupSize()
910 const auto& maxWorkGroupSize = (isMesh ? meshProperties.maxMeshWorkGroupSize : meshProperties.maxTaskWorkGroupSize); in testRequireSubgroupSize()
911 const auto& maxInvocations = (isMesh ? meshProperties.maxMeshWorkGroupInvocations : meshProperties.maxTaskWorkGroupInvocations); in testRequireSubgroupSize()
H A DvktSubgroupsShuffleTests.cpp356 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
358 const bool isMesh = false; in test() local
360 DE_ASSERT(!(isCompute && isMesh)); in test()
362 if (isCompute || isMesh) in test()
H A DvktSubgroupsVoteTests.cpp417 const bool isMesh = isAllMeshShadingStages(caseDef.shaderStage); in test() local
419 const bool isMesh = false; in test() local
421 DE_ASSERT(!(isCompute && isMesh)); in test()
423 if (isCompute || isMesh) in test()

Completed in 31 milliseconds

12