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Searched refs:isFragmentCase (Results 1 - 5 of 5) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pShaderOptimizationTests.cpp129 const bool isFragmentCase = shaderType == CASESHADERTYPE_FRAGMENT; in defaultProgramData() local
149 + (isFragmentCase ? funcDefs : "") + in defaultProgramData()
153 + (isFragmentCase ? mainStatements : "") + in defaultProgramData()
/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pShaderOptimizationTests.cpp129 const bool isFragmentCase = shaderType == CASESHADERTYPE_FRAGMENT; in defaultProgramData() local
146 + (isFragmentCase ? funcDefs : "") + in defaultProgramData()
150 + (isFragmentCase ? mainStatements : "") + in defaultProgramData()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fProgramUniformTests.cpp1180 const bool isFragmentCase = m_caseShaderType == CASESHADERTYPE_FRAGMENT || m_caseShaderType == CASESHADERTYPE_BOTH; in generateFragmentSource() local
1187 if (isFragmentCase) in generateFragmentSource()
1197 if (isFragmentCase) in generateFragmentSource()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fUniformApiTests.cpp1364 const bool isFragmentCase = m_caseShaderType == CASESHADERTYPE_FRAGMENT || m_caseShaderType == CASESHADERTYPE_BOTH; in generateFragmentSource() local
1371 if (isFragmentCase) in generateFragmentSource()
1381 if (isFragmentCase) in generateFragmentSource()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fUniformApiTests.cpp1173 const bool isFragmentCase = m_caseShaderType == CASESHADERTYPE_FRAGMENT || m_caseShaderType == CASESHADERTYPE_BOTH; in generateFragmentSource() local
1179 if (isFragmentCase) in generateFragmentSource()
1187 if (isFragmentCase) in generateFragmentSource()

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