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Help
Searched
refs:isFloatCase
(Results
1 - 5
of
5
) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/functional/
H
A
D
es3fInstancedRenderingTests.cpp
160
bool
isFloatCase
= glu::isDataTypeFloatOrVec(m_rgbAttrType);
in pushVarCompAttrib()
local
165
if (
isFloatCase
|| isMatCase)
in pushVarCompAttrib()
177
bool
isFloatCase
= glu::isDataTypeFloatOrVec(m_rgbAttrType);
in init()
local
191
DE_ASSERT(
isFloatCase
|| isIntCase || isUintCase || isMatCase);
in init()
228
if (
isFloatCase
)
in init()
243
if (
isFloatCase
)
in init()
473
bool
isFloatCase
= glu::isDataTypeFloatOrVec(m_rgbAttrType);
in setupVarAttribPointer()
local
487
if (
isFloatCase
)
in setupVarAttribPointer()
H
A
D
es3fShaderOperatorTests.cpp
2293
bool
isFloatCase
= isDataTypeFloatOrVec(curType);
in init()
local
2298
DE_ASSERT(isBoolCase ||
isFloatCase
|| isIntCase || isUintCase);
in init()
2321
shaderSpec.resultScale = isBoolCase ? 1.0f :
isFloatCase
? 0.5f : isUintCase ? 0.5f : 0.1f;
in init()
2322
shaderSpec.resultBias = isBoolCase ? 0.0f :
isFloatCase
? 0.5f : isUintCase ? 0.0f : 0.5f;
in init()
2326
float rangeMin = isBoolCase ? -1.0f :
isFloatCase
? -1.0f : isUintCase ? 0.0f : -5.0f;
in init()
2327
float rangeMax = isBoolCase ? 1.0f :
isFloatCase
? 1.0f : isUintCase ? 2.0f : 5.0f;
in init()
/third_party/vk-gl-cts/modules/gles2/functional/
H
A
D
es2fShaderOperatorTests.cpp
1240
bool
isFloatCase
= !isBoolCase && !isIntCase; // \todo [petri] Better check.
in init()
local
1321
DataType curInDataType =
isFloatCase
? s_floatTypes[curInScalarSize - 1]
in init()
1417
bool
isFloatCase
= isDataTypeFloatOrVec(curType);
in init()
local
1421
DE_ASSERT(isBoolCase ||
isFloatCase
|| isIntCase);
in init()
1444
shaderSpec.resultScale = isBoolCase ? 1.0f :
isFloatCase
? 0.5f : 0.1f;
in init()
1445
shaderSpec.resultBias = isBoolCase ? 0.0f :
isFloatCase
? 0.5f : 0.5f;
in init()
1447
float rangeMin = isBoolCase ? -1.0f :
isFloatCase
? -1.0f : -5.0f;
in init()
1448
float rangeMax = isBoolCase ? 1.0f :
isFloatCase
? 1.0f : 5.0f;
in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H
A
D
vktShaderRenderOperatorTests.cpp
1882
const bool
isFloatCase
= isDataTypeFloatOrVec(curType);
in init()
local
1887
DE_ASSERT(isBoolCase ||
isFloatCase
|| isIntCase || isUintCase);
in init()
1910
shaderSpec.resultScale = (isBoolCase ? 1.0f : (
isFloatCase
? 0.5f : (isUintCase ? 0.5f : 0.1f)));
in init()
1911
shaderSpec.resultBias = (isBoolCase ? 0.0f : (
isFloatCase
? 0.5f : (isUintCase ? 0.0f : 0.5f)));
in init()
1915
const float rangeMin = (isBoolCase ? -1.0f : (
isFloatCase
? -1.0f : (isUintCase ? 0.0f : -5.0f)));
in init()
1916
const float rangeMax = (isBoolCase ? 1.0f : (
isFloatCase
? 1.0f : (isUintCase ? 2.0f : 5.0f)));
in init()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H
A
D
vktShaderRenderOperatorTests.cpp
1894
const bool
isFloatCase
= isDataTypeFloatOrVec(curType);
in init()
local
1899
DE_ASSERT(isBoolCase ||
isFloatCase
|| isIntCase || isUintCase);
in init()
1922
shaderSpec.resultScale = (isBoolCase ? 1.0f : (
isFloatCase
? 0.5f : (isUintCase ? 0.5f : 0.1f)));
in init()
1923
shaderSpec.resultBias = (isBoolCase ? 0.0f : (
isFloatCase
? 0.5f : (isUintCase ? 0.0f : 0.5f)));
in init()
1927
const float rangeMin = (isBoolCase ? -1.0f : (
isFloatCase
? -1.0f : (isUintCase ? 0.0f : -5.0f)));
in init()
1928
const float rangeMax = (isBoolCase ? 1.0f : (
isFloatCase
? 1.0f : (isUintCase ? 2.0f : 5.0f)));
in init()
Completed in 21 milliseconds