/third_party/mesa3d/src/compiler/glsl/ |
H A D | ir_rvalue_visitor.h | 47 ir_visitor_status rvalue_visit(ir_texture *); 66 virtual ir_visitor_status visit_leave(ir_texture *); 83 virtual ir_visitor_status visit_enter(ir_texture *);
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H A D | ir_visitor.h | 52 virtual void visit(class ir_texture *) = 0; 79 virtual void visit(class ir_texture *) {} in visit()
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H A D | opt_function_inlining.cpp | 59 virtual ir_visitor_status visit_enter(ir_texture *); 308 ir_function_inlining_visitor::visit_enter(ir_texture *ir) in visit_enter() 360 virtual ir_visitor_status visit_leave(ir_texture *); 397 ir_variable_replacement_visitor::visit_leave(ir_texture *ir) in visit_leave()
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H A D | ir_rvalue_visitor.cpp | 50 ir_rvalue_base_visitor::rvalue_visit(ir_texture *ir) in rvalue_visit() 180 ir_rvalue_visitor::visit_leave(ir_texture *ir) in visit_leave() 252 ir_rvalue_enter_visitor::visit_enter(ir_texture *ir) in visit_enter()
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H A D | ir_hierarchical_visitor.h | 120 virtual ir_visitor_status visit_enter(class ir_texture *); 121 virtual ir_visitor_status visit_leave(class ir_texture *);
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H A D | ir_equals.cpp | 128 ir_texture::equals(const ir_instruction *ir, enum ir_node_type ignore) const in equals() 130 const ir_texture *other = ir->as_texture(); in equals()
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H A D | ir_clone.cpp | 210 ir_texture * 211 ir_texture::clone(void *mem_ctx, struct hash_table *ht) const in clone() 213 ir_texture *new_tex = new(mem_ctx) ir_texture(this->op, this->is_sparse); in clone()
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H A D | ir_print_visitor.h | 56 virtual void visit(ir_texture *);
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H A D | ir_set_program_inouts.cpp | 59 virtual ir_visitor_status visit_enter(ir_texture *); 416 ir_set_program_inouts_visitor::visit_enter(ir_texture *ir) in visit_enter()
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H A D | opt_tree_grafting.cpp | 79 virtual ir_visitor_status visit_enter(class ir_texture *); 264 ir_tree_grafting_visitor::visit_enter(ir_texture *ir) in visit_enter()
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H A D | ir_hierarchical_visitor.cpp | 158 ir_hierarchical_visitor::visit_enter(ir_texture *ir) in visit_enter() 167 ir_hierarchical_visitor::visit_leave(ir_texture *ir) in visit_leave()
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H A D | ir_reader.cpp | 63 ir_texture *read_texture(s_expression *); 935 ir_texture * 997 op = ir_texture::get_opcode(tag->value()); in read_texture() 1015 ir_texture *tex = new(mem_ctx) ir_texture(op, is_sparse); in read_texture()
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H A D | lower_precision.cpp | 117 virtual ir_visitor_status visit_enter(ir_texture *ir); 143 virtual ir_visitor_status visit_enter(ir_texture *ir); 377 find_lowerable_rvalues_visitor::visit_enter(ir_texture *ir) in visit_enter() 471 /* Handle builtin wrappers around ir_texture opcodes. These wrappers will in handle_call() 473 * get to ir_texture later and do proper lowering. in handle_call() 802 lower_precision_visitor::visit_enter(ir_texture *ir) in visit_enter()
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H A D | ir_builder_print_visitor.cpp | 63 virtual ir_visitor_status visit_enter(ir_texture *ir); 688 ir_builder_print_visitor::visit_enter(ir_texture *ir) in visit_enter()
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H A D | ir.h | 1846 * Texture sampling opcodes used in ir_texture 1890 class ir_texture : public ir_rvalue { class 1892 ir_texture(enum ir_texture_opcode op, bool sparse = false) in ir_texture() function in ir_texture 1901 virtual ir_texture *clone(void *mem_ctx, struct hash_table *) const;
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H A D | ir_hv_accept.cpp | 159 ir_texture::accept(ir_hierarchical_visitor *v) in accept()
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H A D | ir.cpp | 1777 const char *ir_texture::opcode_string() in opcode_string() 1784 ir_texture::get_opcode(const char *str) in get_opcode() 1796 ir_texture::set_sampler(ir_dereference *sampler, const glsl_type *type) in set_sampler()
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H A D | ir_print_visitor.cpp | 300 void ir_print_visitor::visit(ir_texture *ir) in visit()
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H A D | builtin_functions.cpp | 7073 ir_texture *tex = new(mem_ctx) ir_texture(ir_txs); in _textureSize() 7096 ir_texture *tex = new(mem_ctx) ir_texture(ir_texture_samples); in _textureSamples() 7142 ir_texture *tex = new(mem_ctx) ir_texture(opcode, flags & TEX_SPARSE); in _texture() 7267 ir_texture *tex = new(mem_ctx) ir_texture(opcode, sparse); in _textureCubeArrayShadow() 7323 ir_texture *tex = new(mem_ctx) ir_texture(ir_tx in _texelFetch() [all...] |
H A D | glsl_to_nir.cpp | 76 virtual void visit(ir_texture *); 1743 ir_texture *tex = ir->rhs->as_texture(); in visit() 2399 nir_visitor::visit(ir_texture *ir) in visit()
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H A D | ir_constant_expression.cpp | 868 ir_texture::constant_expression_value(void *, struct hash_table *) in constant_expression_value() 1184 * include special ir_texture opcodes which can't be constant-folded (see in constant_expression_value() 1185 * ir_texture::constant_expression_value). Noise functions, however, we in constant_expression_value()
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/third_party/mesa3d/src/mesa/main/ |
H A D | ff_fragment_shader.cpp | 806 ir_texture *tex = new(p->mem_ctx) ir_texture(ir_tex); in load_texture()
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