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Help
Searched
refs:ir3_ubo_range
(Results
1 - 3
of
3
) sorted by relevance
/third_party/mesa3d/src/freedreno/ir3/
H
A
D
ir3_nir_analyze_ubo_ranges.c
32
uint32_t alignment, struct
ir3_ubo_range
*r)
in get_ubo_load_range()
78
static const struct
ir3_ubo_range
*
81
struct
ir3_ubo_range
*r)
in get_existing_range()
89
const struct
ir3_ubo_range
*range = &state->range[i];
in get_existing_range()
106
struct
ir3_ubo_range
*a = &state->range[index];
in merge_neighbors()
112
struct
ir3_ubo_range
*b = &state->range[i];
in merge_neighbors()
147
struct
ir3_ubo_range
r;
in gather_ubo_ranges()
153
struct
ir3_ubo_range
*plan_r = &state->range[i];
in gather_ubo_ranges()
185
struct
ir3_ubo_range
*plan_r = &state->range[state->num_enabled++];
in gather_ubo_ranges()
280
struct
ir3_ubo_range
in lower_ubo_load_to_uniform()
[all...]
H
A
D
ir3_shader.h
121
struct
ir3_ubo_range
{
struct
128
struct
ir3_ubo_range
range[IR3_MAX_UBO_PUSH_RANGES];
H
A
D
ir3_shader.c
763
const struct
ir3_ubo_range
*r = &us->range[i];
in dump_const_state()
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