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Searched refs:invocation_0_must_be_active (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_nir_soa.c76 invocation_0_must_be_active(struct lp_build_nir_context *bld_base) in invocation_0_must_be_active() function
780 if (!invocation_0_must_be_active(bld_base)) { in emit_load_kernel_arg()
833 if (offset_is_uniform && invocation_0_must_be_active(bld_base)) { in emit_load_global()
1076 if (offset_is_uniform && invocation_0_must_be_active(bld_base)) { in emit_load_ubo()
1215 if (index_and_offset_are_uniform && invocation_0_must_be_active(bld_base)) { in emit_load_mem()
1324 if (index_and_offset_are_uniform && invocation_0_must_be_active(bld_base)) { in emit_store_mem()

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