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Searched refs:invert_depth (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_compiler.h94 unsigned invert_depth : 16; member
H A Dd3d12_compiler.cpp125 if (key->invert_depth) in compile_nir()
126 NIR_PASS_V(nir, d3d12_nir_invert_depth, key->invert_depth, key->halfz); in compile_nir()
798 if (expect->invert_depth != have->invert_depth || in d3d12_compare_shader_keys()
938 key->invert_depth = sel_ctx->ctx->reverse_depth_range; in d3d12_fill_shader_key()

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