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Searched refs:intensity (Results 1 - 25 of 27) sorted by relevance

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/third_party/ffmpeg/libavfilter/
H A Dvf_vibrance.c36 float intensity; member
64 const float intensity = s->intensity; in vibrance_slice8() local
66 const float gintensity = intensity * s->balance[0]; in vibrance_slice8()
67 const float bintensity = intensity * s->balance[1]; in vibrance_slice8()
68 const float rintensity = intensity * s->balance[2]; in vibrance_slice8()
123 const float intensity = s->intensity; in vibrance_slice16() local
125 const float gintensity = intensity * s->balance[0]; in vibrance_slice16()
126 const float bintensity = intensity * in vibrance_slice16()
184 const float intensity = s->intensity; vibrance_slice8p() local
241 const float intensity = s->intensity; vibrance_slice16p() local
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H A Daf_deesser.c40 double intensity; member
59 { "i", "set intensity", OFFSET(intensity), AV_OPT_TYPE_DOUBLE, {.dbl=0.0}, 0.0, 1.0, A },
112 double intensity = pow(s->intensity, 5) * (8192 / overallscale); in filter_frame() local
131 sense = 1.0 + intensity * intensity * sense; in filter_frame()
132 sense = FFMIN(sense, intensity); in filter_frame()
H A Dvf_waveform.c97 int intensity; member
145 { "intensity", "set intensity", OFFSET(fintensity), AV_OPT_TYPE_FLOAT, {.dbl=0.04}, 0, 1, TFLAGS },
146 { "i", "set intensity", OFFSET(fintensity), AV_OPT_TYPE_FLOAT, {.dbl=0.04}, 0, 1, TFLAGS },
654 static void update16(uint16_t *target, int max, int intensity, int limit) in update16() argument
657 *target += intensity; in update16()
662 static void update(uint8_t *target, int max, int intensity) in update() argument
665 *target += intensity; in update()
670 static void update_cr(uint8_t *target, int unused, int intensity) in update_cr() argument
672 if (*target - intensity > in update_cr()
678 update16_cr(uint16_t *target, int unused, int intensity, int limit) update16_cr() argument
686 lowpass16(WaveformContext *s, AVFrame *in, AVFrame *out, int component, int intensity, int offset_y, int offset_x, int column, int mirror, int jobnr, int nb_jobs) lowpass16() argument
824 lowpass(WaveformContext *s, AVFrame *in, AVFrame *out, int component, int intensity, int offset_y, int offset_x, int column, int mirror, int jobnr, int nb_jobs) lowpass() argument
961 flat16(WaveformContext *s, AVFrame *in, AVFrame *out, int component, int intensity, int offset_y, int offset_x, int column, int mirror, int jobnr, int nb_jobs) flat16() argument
1100 flat(WaveformContext *s, AVFrame *in, AVFrame *out, int component, int intensity, int offset_y, int offset_x, int column, int mirror, int jobnr, int nb_jobs) flat() argument
1529 chroma16(WaveformContext *s, AVFrame *in, AVFrame *out, int component, int intensity, int offset_y, int offset_x, int column, int mirror, int jobnr, int nb_jobs) chroma16() argument
1635 chroma(WaveformContext *s, AVFrame *in, AVFrame *out, int component, int intensity, int offset_y, int offset_x, int column, int mirror, int jobnr, int nb_jobs) chroma() argument
1739 color16(WaveformContext *s, AVFrame *in, AVFrame *out, int component, int intensity, int offset_y, int offset_x, int column, int mirror, int jobnr, int nb_jobs) color16() argument
1872 color(WaveformContext *s, AVFrame *in, AVFrame *out, int component, int intensity, int offset_y, int offset_x, int column, int mirror, int jobnr, int nb_jobs) color() argument
2004 acolor16(WaveformContext *s, AVFrame *in, AVFrame *out, int component, int intensity, int offset_y, int offset_x, int column, int mirror, int jobnr, int nb_jobs) acolor16() argument
2138 acolor(WaveformContext *s, AVFrame *in, AVFrame *out, int component, int intensity, int offset_y, int offset_x, int column, int mirror, int jobnr, int nb_jobs) acolor() argument
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H A Dvf_histeq.c60 float intensity; member
75 { "intensity", "set the intensity", OFFSET(intensity), AV_OPT_TYPE_FLOAT, {.dbl=0.21}, 0, 1, FLAGS },
90 "strength:%0.3f intensity:%0.3f antibanding:%d\n", in init()
91 histeq->strength, histeq->intensity, histeq->antibanding); in init()
131 int intensity = histeq->intensity * 1000; in filter_frame() local
176 histeq->LUT[x] = (histeq->LUT[x] * intensity) / (inlink->h * inlink->w); in filter_frame()
H A Dvf_huesaturation.c51 float intensity; member
363 float i = 1.f + s->intensity; in init_matrix()
450 { "intensity", "set the intensity shift", OFFSET(intensity), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, VF },
471 .description = NULL_IF_CONFIG_SMALL("Apply hue-saturation-intensity adjustments."),
H A Dvf_vectorscope.c53 int intensity; member
102 { "intensity", "set intensity", OFFSET(fintensity), AV_OPT_TYPE_FLOAT, {.dbl=0.004}, 0, 1, TFLAGS},
103 { "i", "set intensity", OFFSET(fintensity), AV_OPT_TYPE_FLOAT, {.dbl=0.004}, 0, 1, TFLAGS},
424 const int intensity = s->intensity; in vectorscope16() local
469 dpd[pos] = FFMIN(dpd[pos] + intensity, max); in vectorscope16()
530 dpd[pos] = FFMIN(max, dpd[pos] + intensity); in vectorscope16()
624 const int intensity = s->intensity; in vectorscope8() local
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H A Dvf_ciescope.c61 float intensity; member
116 { "intensity", "set ciescope intensity", OFFSET(intensity), AV_OPT_TYPE_FLOAT, {.dbl=0.001}, 0, 1, FLAGS },
117 { "i", "set ciescope intensity", OFFSET(intensity), AV_OPT_TYPE_FLOAT, {.dbl=0.001}, 0, 1, FLAGS },
1159 not, draw it in a reduced intensity, interpolated in fill_in_tongue()
1383 int i = s->intensity * 65535; in filter_frame()
/third_party/libwebsockets/include/libwebsockets/
H A Dlws-pwm.h33 void (*intensity)(const struct lws_pwm_ops *lo, _lws_plat_gpio_t gpio, member
48 .intensity = lws_pwm_plat_intensity
H A Dlws-led.h32 /* the normalized max intensity */
35 /* the normalized 360 degree phase count for intensity functions */
81 void (*intensity)(const struct lws_led_ops *lo, const char *name, member
95 * LED-specific intensity correction / scaling so different types of
120 * lws_led_gpio_intensity() - set the static intensity of an led
124 * \param inten: 16-bit unsigned intensity
144 .intensity = lws_led_gpio_intensity, \
/third_party/ffmpeg/libavcodec/
H A Dhcadec.c39 int8_t intensity[8]; member
268 float ratio_l = intensity_ratio_table[ch2->intensity[index]]; in apply_intensity_stereo()
359 ch->intensity[0] = get_bits(gb, 4); in unpack()
360 if (ch->intensity[0] < 15) { in unpack()
362 ch->intensity[i] = get_bits(gb, 4); in unpack()
/third_party/cups-filters/cupsfilters/
H A Dlut.c125 * defined by a piecewise linear curve that has an intensity value in cupsLutNew()
133 lut[start].intensity = start * maxval / CUPS_MAX_LUT; in cupsLutNew()
186 fprintf(stderr, "DEBUG: %d = %d/%d/%d\n", start, lut[start].intensity, in cupsLutNew()
H A Ddither.c127 pixel = lut[*data].intensity + e0 / 128; in cupsDitherLine()
221 pixel = lut[*data].intensity + e0 / 128; in cupsDitherLine()
H A Ddriver.h66 short intensity; /* Adjusted intensity */ member
/third_party/skia/modules/skottie/src/effects/
H A DSphereEffect.cpp86 // - "ambient" controls the intensity of the texture color
90 // - "light intensity" modulates the diffuse and specular components (but not ambient)
93 // Implementation-wise, light intensity/height/direction are all combined into l_vec.
381 const auto intensity = SkTPin(fLightIntensity * 0.01f, 0.0f, 10.0f); variable
382 sph->setDiffuseLight (SkTPin(fDiffuse * 0.01f, 0.0f, 1.0f) * intensity);
383 sph->setSpecularLight(SkTPin(fSpecular* 0.01f, 0.0f, 1.0f) * intensity);
/third_party/skia/third_party/externals/libpng/contrib/gregbook/
H A Drpng2-win.c976 double freq, rotate, saturate, gray, intensity;
1000 intensity = 0.0;
1012 intensity = cos((angle+(rotate*dist*PI)) * freq) *
1014 intensity = (MAX(MIN(intensity,1.0),-1.0) + 1.0) * 0.5;
1018 v = MIN(MAX(intensity,0.0), 1.0);
H A Drpng2-x.c1228 double freq, rotate, saturate, gray, intensity; in rpng2_x_load_bg_image() local
1252 intensity = 0.0; in rpng2_x_load_bg_image()
1264 intensity = cos((angle+(rotate*dist*PI)) * freq) * in rpng2_x_load_bg_image()
1266 intensity = (MAX(MIN(intensity,1.0),-1.0) + 1.0) * 0.5; in rpng2_x_load_bg_image()
1270 v = MIN(MAX(intensity,0.0), 1.0); in rpng2_x_load_bg_image()
2000 double freq, rotate, saturate, gray, intensity; in rpng2_x_reload_bg_image() local
2020 intensity = 0.0; in rpng2_x_reload_bg_image()
2032 intensity = cos((angle+(rotate*dist*PI)) * freq) * in rpng2_x_reload_bg_image()
2034 intensity in rpng2_x_reload_bg_image()
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/third_party/libwebsockets/lib/drivers/led/
H A Dled-gpio.c116 map->pwm_ops->intensity(map->pwm_ops, map->gpio, inten); in lws_led_gpio_intensity()
H A Dled-seq.c45 * This is the default intensity correction function, it can be overridden
46 * per-led to eg, normalize intensity of different leds
94 * intensity as the mixing factor between the still-live current in lws_seq_sample()
126 lgc->led_ops.intensity(&lgc->led_ops, map->name, in lws_seq_timer_handle()
/third_party/skia/samplecode/
H A DSamplePathText.cpp368 const double intensity = pow(2, rand.nextF() * 2 - 1); in reset() local
369 const double wavelength = intensity * medianWavelength; in reset()
371 fAmplitudes[i] = intensity * medianWaveAmplitude; in reset()
/third_party/backends/backend/
H A Ddc25.c829 * up_ccd or down_ccd are also zero, so we just set the intensity in interpolate_vertically()
938 float intensity = in adjust_color_and_saturation() local
990 r *= intensity / new_intensity; in adjust_color_and_saturation()
991 g *= intensity / new_intensity; in adjust_color_and_saturation()
992 b *= intensity / new_intensity; in adjust_color_and_saturation()
H A Dagfafocus.c463 Byte intensity; /* Intensity */ in set_window() member
586 cmd.wd.intensity = brightness; in set_window()
/third_party/mesa3d/src/intel/isl/
H A Disl_format.c1060 const uint8_t intensity = fmtl->channels.i.bits; in isl_format_has_color_component() local
1065 return (fmtl->channels.r.bits + intensity + luminance) > 0; in isl_format_has_color_component()
1067 return (fmtl->channels.g.bits + intensity + luminance) > 0; in isl_format_has_color_component()
1069 return (fmtl->channels.b.bits + intensity + luminance) > 0; in isl_format_has_color_component()
1071 return (fmtl->channels.a.bits + intensity) > 0; in isl_format_has_color_component()
/third_party/openSLES/api/1.1/
H A DOpenSLES.h743 SLpermille intensity
/third_party/openSLES/api/1.0.1/
H A DOpenSLES.h698 SLpermille intensity
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcTextureRepeatModeTests.cpp47 int intensity; /* intensity bits */ member
719 /* If we have 8 bits framebuffer, we should hit the right value within one intensity level. */ in calcTextureEpsilon()

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