/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/ |
H A D | packing.hpp | 492 /// @see vecType<floatType, P> unpackUnorm(vecType<intType, P> const & p); 499 /// @see vecType<intType, P> packUnorm(vecType<floatType, P> const & v) 506 /// @see vecType<floatType, P> unpackSnorm(vecType<intType, P> const & p); 507 template <typename intType, typename floatType, precision P, template <typename, precision> class vecType> 508 GLM_FUNC_DECL vecType<intType, P> packSnorm(vecType<floatType, P> const & v); 513 /// @see vecType<intType, P> packSnorm(vecType<floatType, P> const & v) 514 template <typename intType, typename floatType, precision P, template <typename, precision> class vecType> 515 GLM_FUNC_DECL vecType<floatType, P> unpackSnorm(vecType<intType, P> const & v);
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/memory_model/ |
H A D | vktMemoryModelMessagePassing.cpp | 352 const bool intType = (m_data.dataType == DATA_TYPE_UINT || m_data.dataType == DATA_TYPE_UINT64); in initPrograms() local 411 if (!intType) in initPrograms() 470 if (intType) in initPrograms() 487 if (intType) in initPrograms() 643 if (intType) in initPrograms() 797 if (intType) { in initPrograms() 844 const bool intType = (m_data.dataType == DATA_TYPE_UINT || m_data.dataType == DATA_TYPE_UINT64); in initProgramsTransitive() local 872 if (!intType) in initProgramsTransitive() 916 if (intType) in initProgramsTransitive() 930 if (intType) in initProgramsTransitive() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/memory_model/ |
H A D | vktMemoryModelMessagePassing.cpp | 352 const bool intType = (m_data.dataType == DATA_TYPE_UINT || m_data.dataType == DATA_TYPE_UINT64); in initPrograms() local 411 if (!intType) in initPrograms() 470 if (intType) in initPrograms() 487 if (intType) in initPrograms() 643 if (intType) in initPrograms() 797 if (intType) { in initPrograms() 844 const bool intType = (m_data.dataType == DATA_TYPE_UINT || m_data.dataType == DATA_TYPE_UINT64); in initProgramsTransitive() local 872 if (!intType) in initProgramsTransitive() 916 if (intType) in initProgramsTransitive() 930 if (intType) in initProgramsTransitive() [all...] |
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderExecUtil.cpp | 121 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generateVertexShader() 123 src << "flat " << out << " " << glu::declare(intType, outputPrefix + output->name) << ";\n"; in generateVertexShader() 200 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generateGeometryShader() 202 src << "flat out " << glu::declare(intType, outputPrefix + output->name) << ";\n"; in generateGeometryShader() 324 const glu::VarType intType (intBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() 326 decl.varType = intType; in generateFragShaderOutputDecl() 436 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generatePassthroughFragmentShader() 438 src << "flat in " << glu::declare(intType, inputPrefix + output->name) << ";\n"; in generatePassthroughFragmentShader()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderCommonFunctionTests.cpp | 996 const glu::DataType intType = outIsSigned ? (vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT) in FloatBitsToUintIntCase() local 1000 m_spec.outputs.push_back(Symbol("out0", glu::VarType(intType, glu::PRECISION_HIGHP))); in FloatBitsToUintIntCase() 1704 const glu::DataType intType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; 1708 m_spec.outputs.push_back(Symbol("out1", glu::VarType(intType, glu::PRECISION_HIGHP))); 1795 const glu::DataType intType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; 1798 m_spec.inputs.push_back(Symbol("in1", glu::VarType(intType, glu::PRECISION_HIGHP))); 2170 const glu::DataType intType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; 2177 intGroup->addChild(new BitsToFloatCase(m_context, intType, glu::ShaderType(shaderType)));
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H A D | es31fShaderIntegerFunctionTests.cpp | 901 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in BitCountCase() local 904 m_spec.outputs.push_back(Symbol("count", glu::VarType(intType, glu::PRECISION_LOWP))); in BitCountCase() 961 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in FindLSBCase() local 964 m_spec.outputs.push_back(Symbol("lsb", glu::VarType(intType, glu::PRECISION_LOWP))); in FindLSBCase() 1021 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in FindMSBCase() local 1024 m_spec.outputs.push_back(Symbol("msb", glu::VarType(intType, glu::PRECISION_LOWP))); in FindMSBCase()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderCommonFunctionTests.cpp | 917 const glu::DataType intType = outIsSigned ? (vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT) in FloatBitsToUintIntCase() local 921 m_spec.outputs.push_back(Symbol("out0", glu::VarType(intType, glu::PRECISION_HIGHP))); in FloatBitsToUintIntCase() 1048 const glu::DataType intType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in init() local 1051 intGroup->addChild(new BitsToFloatCase(getTestContext(), intType)); in init()
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H A D | vktShaderIntegerFunctionTests.cpp | 1099 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in BitCountCase() local 1102 m_spec.outputs.push_back(Symbol("count", glu::VarType(intType, glu::PRECISION_MEDIUMP))); in BitCountCase() 1163 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in FindLSBCase() local 1166 m_spec.outputs.push_back(Symbol("lsb", glu::VarType(intType, glu::PRECISION_LOWP))); in FindLSBCase() 1227 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in findMSBCase() local 1230 m_spec.outputs.push_back(Symbol("msb", glu::VarType(intType, glu::PRECISION_LOWP))); in findMSBCase()
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H A D | vktShaderExecutor.cpp | 230 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generateVertexShader() 232 src << "layout(location = " << locationNumber << ") flat out " << glu::declare(intType, outputPrefix + output->name) << ";\n"; in generateVertexShader() 338 const glu::VarType intType (intBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() 340 decl.varType = intType; in generateFragShaderOutputDecl() 412 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generatePassthroughFragmentShader() 414 src << "layout(location = " << locationNumber << ") flat in " << glu::declare(intType, inputPrefix + output->name) << ";\n"; in generatePassthroughFragmentShader() 461 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generateGeometryShader() 463 src << "layout(location = " << locationNumber << ") flat out " << glu::declare(intType, outputPrefix + output->name) << ";\n"; in generateGeometryShader()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/ |
H A D | vktShaderCommonFunctionTests.cpp | 913 const glu::DataType intType = outIsSigned ? (vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT) in FloatBitsToUintIntCase() local 917 m_spec.outputs.push_back(Symbol("out0", glu::VarType(intType, glu::PRECISION_HIGHP))); in FloatBitsToUintIntCase() 1044 const glu::DataType intType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in init() local 1047 intGroup->addChild(new BitsToFloatCase(getTestContext(), intType)); in init()
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H A D | vktShaderIntegerFunctionTests.cpp | 1099 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in BitCountCase() local 1102 m_spec.outputs.push_back(Symbol("count", glu::VarType(intType, glu::PRECISION_MEDIUMP))); in BitCountCase() 1163 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in FindLSBCase() local 1166 m_spec.outputs.push_back(Symbol("lsb", glu::VarType(intType, glu::PRECISION_LOWP))); in FindLSBCase() 1227 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in findMSBCase() local 1230 m_spec.outputs.push_back(Symbol("msb", glu::VarType(intType, glu::PRECISION_LOWP))); in findMSBCase()
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H A D | vktShaderExecutor.cpp | 230 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generateVertexShader() 232 src << "layout(location = " << locationNumber << ") flat out " << glu::declare(intType, outputPrefix + output->name) << ";\n"; in generateVertexShader() 338 const glu::VarType intType (intBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() 340 decl.varType = intType; in generateFragShaderOutputDecl() 412 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generatePassthroughFragmentShader() 414 src << "layout(location = " << locationNumber << ") flat in " << glu::declare(intType, inputPrefix + output->name) << ";\n"; in generatePassthroughFragmentShader() 461 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generateGeometryShader() 463 src << "layout(location = " << locationNumber << ") flat out " << glu::declare(intType, outputPrefix + output->name) << ";\n"; in generateGeometryShader()
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/third_party/glslang/SPIRV/ |
H A D | SpvBuilder.cpp | 2481 spv::Id intType = makeUintType(32); in createArrayLength() local 2482 Instruction* length = new Instruction(getUniqueId(), intType, OpArrayLength); in createArrayLength() 2492 spv::Id intType = makeUintType(32); in createCooperativeMatrixLengthKHR() local 2497 return createSpecConstantOp(OpCooperativeMatrixLengthKHR, intType, std::vector<Id>(1, type), std::vector<Id>()); in createCooperativeMatrixLengthKHR() 2500 Instruction* length = new Instruction(getUniqueId(), intType, OpCooperativeMatrixLengthKHR); in createCooperativeMatrixLengthKHR() 2509 spv::Id intType = makeUintType(32); in createCooperativeMatrixLengthNV() local 2514 return createSpecConstantOp(OpCooperativeMatrixLengthNV, intType, std::vector<Id>(1, type), std::vector<Id>()); in createCooperativeMatrixLengthNV() 2517 Instruction* length = new Instruction(getUniqueId(), intType, OpCooperativeMatrixLengthNV); in createCooperativeMatrixLengthNV() 3126 Id intType = isUnsignedResult ? makeUintType(32) : makeIntType(32); in createTextureQueryCall() local 3128 resultType = intType; in createTextureQueryCall() [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderCommonFunctionTests.cpp | 916 const glu::DataType intType = outIsSigned ? (vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT) in FloatBitsToUintIntCase() local 920 m_spec.outputs.push_back(Symbol("out0", glu::VarType(intType, glu::PRECISION_HIGHP))); in FloatBitsToUintIntCase() 1662 const glu::DataType intType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in init() local 1667 intGroup->addChild(new BitsToFloatCase(m_context, intType, glu::ShaderType(shaderType))); in init()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Program.cpp | 742 static GLenum intType[] = { GL_INT, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4 }; in setUniformiv() local 763 if(targetUniform->type == intType[index]) in setUniformiv()
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