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Searched refs:insideStencilMask (Results 1 - 16 of 16) sorted by relevance

/third_party/skia/src/gpu/
H A DGrOpsRenderPass.h135 void clearStencilClip(const GrScissorState& scissor, bool insideStencilMask);
203 virtual void onClearStencilClip(const GrScissorState&, bool insideStencilMask) = 0;
H A DGrOpsRenderPass.cpp49 void GrOpsRenderPass::clearStencilClip(const GrScissorState& scissor, bool insideStencilMask) { in clearStencilClip() argument
54 this->onClearStencilClip(scissor, insideStencilMask); in clearStencilClip()
/third_party/skia/src/gpu/v1/
H A DSurfaceDrawContext_v1.h522 void clearStencilClip(const SkIRect& scissor, bool insideStencilMask) { in clearStencilClip() argument
523 this->internalStencilClear(&scissor, insideStencilMask); in clearStencilClip()
639 void internalStencilClear(const SkIRect* scissor, bool insideStencilMask);
H A DSurfaceDrawContext.cpp889 void SurfaceDrawContext::internalStencilClear(const SkIRect* scissor, bool insideStencilMask) { in internalStencilClear() argument
901 const GrUserStencilSettings* ss = GrStencilSettings::SetClipBitSettings(insideStencilMask); in internalStencilClear()
910 this->addOp(ClearOp::MakeStencilClip(fContext, scissorState, insideStencilMask)); in internalStencilClear()
/third_party/skia/src/gpu/d3d/
H A DGrD3DOpsRenderPass.h64 void onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) override;
H A DGrD3DOpsRenderPass.cpp320 void GrD3DOpsRenderPass::onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) { in onClearStencilClip() argument
331 if (insideStencilMask) { in onClearStencilClip()
/third_party/skia/src/gpu/dawn/
H A DGrDawnOpsRenderPass.h57 void onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) override;
H A DGrDawnOpsRenderPass.cpp100 bool insideStencilMask) { in onClearStencilClip()
99 onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) onClearStencilClip() argument
/third_party/skia/src/gpu/mock/
H A DGrMockOpsRenderPass.h54 void onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) override {}
/third_party/skia/src/gpu/vk/
H A DGrVkOpsRenderPass.h95 void onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) override;
H A DGrVkOpsRenderPass.cpp426 void GrVkOpsRenderPass::onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) { in onClearStencilClip() argument
443 if (insideStencilMask) { in onClearStencilClip()
/third_party/skia/src/gpu/gl/
H A DGrGLOpsRenderPass.h84 void onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) override;
H A DGrGLOpsRenderPass.cpp428 void GrGLOpsRenderPass::onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) { in onClearStencilClip() argument
429 fGpu->clearStencilClip(scissor, insideStencilMask, fRenderTarget, fUseMultisampleFBO, fOrigin); in onClearStencilClip()
H A DGrGLGpu.h133 void clearStencilClip(const GrScissorState&, bool insideStencilMask,
H A DGrGLGpu.cpp2098 void GrGLGpu::clearStencilClip(const GrScissorState& scissor, bool insideStencilMask, in clearStencilClip() argument
2126 if (insideStencilMask) { in clearStencilClip()
/third_party/skia/src/gpu/mtl/
H A DGrMtlOpsRenderPass.h61 void onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) override;

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