Searched refs:inputTypeToGL (Results 1 - 3 of 3) sorted by relevance
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsVertexArrayTests.cpp | 506 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, (GLvoid*)((GLintptr)m_offset)); in glBind() 512 m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, (GLvoid*)((GLintptr)m_offset)); in glBind() 523 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, (GLvoid*)((GLintptr)m_offset)); in glBind() 541 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, m_data + m_offset); in glBind() 547 m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, m_data + m_offset); in glBind() 558 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, m_data + m_offset); in glBind() 598 GLenum ContextArray::inputTypeToGL (Array::InputType type) in inputTypeToGL() function in deqp::gls::ContextArray
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H A D | glsVertexArrayTests.hpp | 194 static deUint32 inputTypeToGL (Array::InputType type);
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H A D | glsDrawTest.cpp | 112 static GLenum inputTypeToGL (DrawTestSpec::InputType type) in inputTypeToGL() function 1099 m_ctx.vertexAttribPointer(loc, size, inputTypeToGL(m_inputType), m_normalize, m_stride, basePtr + m_offset); in bindAttribute() 1105 m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, basePtr + m_offset); in bindAttribute() 1116 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, basePtr + m_offset); in bindAttribute()
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