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Searched refs:inputPrefix (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderExecUtil.cpp94 static std::string generateVertexShader (const ShaderSpec& shaderSpec, const std::string& inputPrefix, const std::string& outputPrefix) in generateVertexShader() argument
101 DE_ASSERT(!inputPrefix.empty() && !outputPrefix.empty()); in generateVertexShader()
111 src << in << " " << glu::declare(input->varType, inputPrefix + input->name) << ";\n"; in generateVertexShader()
137 src << "\t" << glu::declare(input->varType, input->name) << " = " << inputPrefix << input->name << ";\n"; in generateVertexShader()
171 static std::string generateGeometryShader (const ShaderSpec& shaderSpec, const std::string& inputPrefix, const std::string& outputPrefix) in generateGeometryShader() argument
174 DE_ASSERT(!inputPrefix.empty() && !outputPrefix.empty()); in generateGeometryShader()
190 src << "flat in " << glu::declare(input->varType, inputPrefix + input->name) << "[];\n"; in generateGeometryShader()
215 src << "\t" << glu::declare(input->varType, input->name) << " = " << inputPrefix << input->name << "[0];\n"; in generateGeometryShader()
270 static std::string generatePassthroughVertexShader (const ShaderSpec& shaderSpec, const std::string& inputPrefix, const std::string& outputPrefix) in generatePassthroughVertexShader() argument
282 src << "in " << glu::declare(input->varType, inputPrefix in generatePassthroughVertexShader()
377 generateFragmentShader(const ShaderSpec& shaderSpec, bool useIntOutputs, const std::map<std::string, int>& outLocationMap, const std::string& inputPrefix, const std::string& outputPrefix) generateFragmentShader() argument
419 generatePassthroughFragmentShader(const ShaderSpec& shaderSpec, bool useIntOutputs, const std::map<std::string, int>& outLocationMap, const std::string& inputPrefix, const std::string& outputPrefix) generatePassthroughFragmentShader() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderExecutor.cpp171 static std::string generatePassthroughVertexShader (const ShaderSpec& shaderSpec, const char* inputPrefix, const char* outputPrefix) in generatePassthroughVertexShader() argument
186 src << "layout(location = "<< location << ") in " << glu::declare(input->varType, inputPrefix + input->name) << ";\n" in generatePassthroughVertexShader()
195 src << "\t" << outputPrefix << input->name << " = " << inputPrefix << input->name << ";\n"; in generatePassthroughVertexShader()
202 static std::string generateVertexShader (const ShaderSpec& shaderSpec, const std::string& inputPrefix, const std::string& outputPrefix) in generateVertexShader() argument
204 DE_ASSERT(!inputPrefix.empty() && !outputPrefix.empty()); in generateVertexShader()
218 src << "layout(location = " << locationNumber << ") in " << glu::declare(input->varType, inputPrefix + input->name) << ";\n"; in generateVertexShader()
250 src << "\t" << tname << " " << input->name << " = " << tname << "(" << inputPrefix << input->name << ");\n"; in generateVertexShader()
253 src << "\t" << glu::declare(input->varType, input->name) << " = " << inputPrefix << input->name << ";\n"; in generateVertexShader()
396 static std::string generatePassthroughFragmentShader (const ShaderSpec& shaderSpec, bool useIntOutputs, const std::map<std::string, int>& outLocationMap, const std::string& inputPrefix, const std::string& outputPrefix) in generatePassthroughFragmentShader() argument
414 src << "layout(location = " << locationNumber << ") flat in " << glu::declare(intType, inputPrefix in generatePassthroughFragmentShader()
431 generateGeometryShader(const ShaderSpec& shaderSpec, const std::string& inputPrefix, const std::string& outputPrefix, const bool pointSizeSupported) generateGeometryShader() argument
515 generateFragmentShader(const ShaderSpec& shaderSpec, bool useIntOutputs, const std::map<std::string, int>& outLocationMap, const std::string& inputPrefix, const std::string& outputPrefix) generateFragmentShader() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
H A DvktShaderExecutor.cpp171 static std::string generatePassthroughVertexShader (const ShaderSpec& shaderSpec, const char* inputPrefix, const char* outputPrefix) in generatePassthroughVertexShader() argument
186 src << "layout(location = "<< location << ") in " << glu::declare(input->varType, inputPrefix + input->name) << ";\n" in generatePassthroughVertexShader()
195 src << "\t" << outputPrefix << input->name << " = " << inputPrefix << input->name << ";\n"; in generatePassthroughVertexShader()
202 static std::string generateVertexShader (const ShaderSpec& shaderSpec, const std::string& inputPrefix, const std::string& outputPrefix) in generateVertexShader() argument
204 DE_ASSERT(!inputPrefix.empty() && !outputPrefix.empty()); in generateVertexShader()
218 src << "layout(location = " << locationNumber << ") in " << glu::declare(input->varType, inputPrefix + input->name) << ";\n"; in generateVertexShader()
250 src << "\t" << tname << " " << input->name << " = " << tname << "(" << inputPrefix << input->name << ");\n"; in generateVertexShader()
253 src << "\t" << glu::declare(input->varType, input->name) << " = " << inputPrefix << input->name << ";\n"; in generateVertexShader()
396 static std::string generatePassthroughFragmentShader (const ShaderSpec& shaderSpec, bool useIntOutputs, const std::map<std::string, int>& outLocationMap, const std::string& inputPrefix, const std::string& outputPrefix) in generatePassthroughFragmentShader() argument
414 src << "layout(location = " << locationNumber << ") flat in " << glu::declare(intType, inputPrefix in generatePassthroughFragmentShader()
431 generateGeometryShader(const ShaderSpec& shaderSpec, const std::string& inputPrefix, const std::string& outputPrefix, const bool pointSizeSupported) generateGeometryShader() argument
515 generateFragmentShader(const ShaderSpec& shaderSpec, bool useIntOutputs, const std::map<std::string, int>& outLocationMap, const std::string& inputPrefix, const std::string& outputPrefix) generateFragmentShader() argument
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