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Searched refs:innerVertices (Results 1 - 2 of 2) sorted by relevance

/third_party/skia/src/gpu/geometry/
H A DGrAATriangulator.cpp426 VertexList innerVertices; in strokeBoundary() local
510 if (!inversion(innerVertices.fTail, innerVertex1, prevEdge, c)) { in strokeBoundary()
516 innerVertices.append(innerVertex1); in strokeBoundary()
517 innerVertices.append(innerVertex2); in strokeBoundary()
527 if (!inversion(innerVertices.fTail, innerVertex, prevEdge, c)) { in strokeBoundary()
533 innerVertices.append(innerVertex); in strokeBoundary()
543 if (!inversion(innerVertices.fTail, innerVertices.fHead, prevEdge, c)) { in strokeBoundary()
556 for (Vertex* v = innerVertices.fHead; v && v->fNext; v = v->fNext) { in strokeBoundary()
559 this->makeConnectingEdge(innerVertices in strokeBoundary()
606 extractBoundaries(const VertexList& inMesh, VertexList* innerVertices, const Comparator& c) const extractBoundaries() argument
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H A DGrAATriangulator.h56 void extractBoundaries(const VertexList& inMesh, VertexList* innerVertices,

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